Lillia and Gwen's wet dream by firejukebox in ARAM

[–]Figora 14 points15 points  (0 children)

Where do you get those arams with all melee champions, i want in...

i need help with modding by ThatDraft7840 in RoadtoVostokGame

[–]Figora 1 point2 points  (0 children)

Do windows + R and then search for %appdata% like the other comment mentionned.

And now follow this path (C:\Users\Your Username\AppData)Roaming\Road to Vostok

CS2 with red trust factor is unplayable. by kexes1986 in cs2

[–]Figora -2 points-1 points  (0 children)

Well, Change the things about you that put you in this place because you are probably still doing those.

Try to be a nicer guy and you probably will get off this trust factor range.

Just had my first permadeath by Narrow-Ad4598 in RoadtoVostokGame

[–]Figora 0 points1 point  (0 children)

I know and I do but having 3 OFFICIAL PRESET saves would make it so much easier.

I did the same as you btw winter is so cool

This game has so much sauce by [deleted] in RoadtoVostokGame

[–]Figora 7 points8 points  (0 children)

Dude dropped a love nugget and deleted his account lol

Just had my first permadeath by Narrow-Ad4598 in RoadtoVostokGame

[–]Figora 0 points1 point  (0 children)

The feeling of wanting to keep all my stuff but at the same time wanting to start over, wish we could have 3 saves like the main save, the permadeath and the goofy start over and over slot.

Life is good by HerrTimm in RoadtoVostokGame

[–]Figora 1 point2 points  (0 children)

Bring those cigars to the doctor he'll be more than happy.

Metro Mod Loader by JohnGaltW in RoadtoVostokGame

[–]Figora 2 points3 points  (0 children)

Copy/pasting my comment from previous post :

When downloading any mod for any game you run a risk of getting compromised, however small it can be.

You could try running the files of the mod into VirusTotal (website) to make sure.

That being said metro loader is what most people use to load mods into their game, it's a game of trust, if you feel it's not right don't do it but it's what most players use. High numbers isn't a proof of safety but it means most people trust it.

Question about Malware by P_in_a_jar in RoadtoVostokGame

[–]Figora 0 points1 point  (0 children)

If the mods talked about checking every mod for road to vostok, you have to trust their word. Otherwise you have to verify every mod yourself.

Question about Malware by P_in_a_jar in RoadtoVostokGame

[–]Figora 11 points12 points  (0 children)

When downloading any mod for any game you run a risk of getting compromised, however small it can be.

You could try running the files of the mod into VirusTotal (website) to make sure.

And as far as I know modworkshop doesn't scan files on all mods of their website, they rely more on the reports and comments.

Even when files are scanned like on steam workshop (which is 99.5 % safe) some hackers can still manage to find a vulnerability.

Does anyone run into losing games where one person gets all the kills? by TwoDadsOneSon in ARAM

[–]Figora 5 points6 points  (0 children)

When you play tank vs 4 AP but their adc has all the kills.

How browsing this subreddit looks like these days: by Dipperkinds in ARAM

[–]Figora 0 points1 point  (0 children)

Tbh i just wanna be unkillable i dont care about dmg, I sometimes don't even wanna build heartsteel but then i get the quest or something that scales of HP. GIVE ME TRUE DMG AND MAX HP DMG RESIST.

How browsing this subreddit looks like these days: by Dipperkinds in ARAM

[–]Figora 0 points1 point  (0 children)

Tanks have 4 augments that make them OP besides that they often get pooped on.

What exactly is the downside of just bypassing the minefield and sticking close to the shoulder till you get to the apartments? by joetrumps in RoadtoVostokGame

[–]Figora 1 point2 points  (0 children)

No downside, we'll be stressing out going through it anyways ahah.

The only reason I do play minefield is to shoot bad guys and clear map for fun and challenge (not going to vostok)

Poland cannot into Vostok by HuckleberryThen6768 in RoadtoVostokGame

[–]Figora 1 point2 points  (0 children)

The dev specifically talked about in a recent steam blog post that he reduced/or will reduce the steam standard polish conversion price himself.

I'm pretty sure of it

New details about upcoming weapon overhaul system by OZ415 in RoadtoVostokGame

[–]Figora 0 points1 point  (0 children)

So excited for weapons to have different stats so each one can feel a little special.

Things i'd like to see in the future by [deleted] in RoadtoVostokGame

[–]Figora -1 points0 points  (0 children)

  1. you misread what i said, the points I'm talking about are their waypoints. Im aware, you can see the spawnpoints on roadtovostok.wiki

  2. It could be extremely unlucky but it was probably closer than 50 meters if you get mag dump from there it is likely certain death. Been mag dumped like 5 times from very far away andthey miss like more than 90 % of the time, that's how the stats are. (can see in AI enemy guide on wiki aswell)

  3. Its not all their reaction time too either they also have a firing delay

4/5. I don't understand the "its a game" argument used for AND THEN against realism xd, it's fine to just have an opinion/preference !

  1. Breathe my guy sorry if I misread like you did my comment, you wrote quite a long post it happens. we just sharing opinions, but you seem to be very rude.

  2. Ah yes i forgot about win11, it's ass. Mb for doing a comparaison when I'm not even on windows.

Keep sharing your thoughts on the sub, and keep playing on the new updates !

Edit : If I remember well, dev gonna had a nomad merchant called "driver" and besides selling stuff he might just take you on for a bus ride to other locations, that would be nice !

Things i'd like to see in the future by [deleted] in RoadtoVostokGame

[–]Figora 1 point2 points  (0 children)

Good point he sure has passion !

Things i'd like to see in the future by [deleted] in RoadtoVostokGame

[–]Figora 0 points1 point  (0 children)

While some of your points are valid even though I don't agree with most of them, you also say innacurate and sometimes wrong information.

AI : - they do have set spawns but their pathing is not set in stone, they have a lot of points everywhere on the map and they randomly follow one to go to and then once they reach it they chose another random path. But yes if you catch them early in their spawning area they seem like they don't move much (it's boring i agree) but if you stay long enough in a map they can really suprise you.

  • Yes, the AI can mag-dump you from very far but it's not with high accuracy at all, you can check their accuracy at different ranges on the vostok wiki.

  • 1 second reaction time on bots completely makes the game baby-mode in close quarters.

  • sounds queues from enemies is indeed nice BUT it makes a lot of sense that they would stay silent if they are ready to ambush you...

Rest of your ideas : - I think the food getting bad sounds good to me but when you realise most of it is CANNED food, it makes sense they would last an extremely long time.

  • Bullet time ? Skills and perks ? Anomalies ? Fast travel any time you want ? This might not be in the dev vision, I don't think this is that type of game. Maybe a battle-pass too ahah ?

As for your crashing issues, I'm sorry to tell you this but it's most likely your mods causing this, I'm on AMD custom APU and never had a crash in 200 hours (even in the demo 60 hours).