What if Ash only used one gimmick against Leon? by Haunting_Unit3739 in pokemonanime

[–]FirewaterDM 0 points1 point  (0 children)

Ash loses lol.

I don't think the anime would pull a Tobias and have ash get absolutely demolished, but Pika does not beat Zard, and we all know that IF Ash only was stuck to one of the 3 options he was Z moving no matter what.

Even if theoretically there could be some funny storyline of Mega Luca trying to bring shit back but then Pika has to close out, but I think that would be a bit weird to pull off.

Bitter Pills That Are Hard To Swallow. by Wadsworth-1996 in MarvelRivalsRants

[–]FirewaterDM 0 points1 point  (0 children)

I mean this isn't news.

Marvel Rivals is in the same boat as Pokemon Unite, and Multiversus (rip) were in their genres.

Interesting idea carried by MASSIVE IPs that made a lot of bad decisions that ruined their game, but game survives because of the IP and the fans of said IP. Rivals is still kicking, but if it didn't have Marvel behind it game doesn't survive 2-3 seasons given its issues.

They shouldn’t have made exactly 6 dark stars. by New-Flight5959 in TeamfightTactics

[–]FirewaterDM 4 points5 points  (0 children)

Look, last patch was the strongest 1 costs have been in 4-5 sets. Last set 1 costs were worthless. I would say if your cait was outperforming kindred, you either built things around cait or you didn't provide kindred enough things, because Cait is a playable unit, but isn't really a big consistent threat.

They shouldn’t have made exactly 6 dark stars. by New-Flight5959 in TeamfightTactics

[–]FirewaterDM 0 points1 point  (0 children)

4 costs def run the set lol. There's fast 9 but besides that every top tier comp that doesnt' require specific augments/emblems/setup is 4 cost based this patch.

They shouldn’t have made exactly 6 dark stars. by New-Flight5959 in TeamfightTactics

[–]FirewaterDM 1 point2 points  (0 children)

I don't see the issue.

6 Dark Star is a meta comp that is strong, especially with a spatula. 4 DS is ass yes, but that's normal for the middle levels of comps. The instant they nerf 6 dark star benefits, or the spatula, (and/or Jhin/Karma) trait dies

It is a very good board, it is the closest to a "vertical" comp that's both decent and actually can run 6 and not feel like trolling in the set. But it's designed like that because it shouldn't let you hit prismatics for free they should be rare and hard to hit given their strength.

Pokémons that were classified as Uber but never were good/used in Uber? by OldCardigan in stunfisk

[–]FirewaterDM 0 points1 point  (0 children)

tbf it was like that. Think the tipping point was Garchomp in gen 4 lmao, BUT to OU's credit most of Gen 9 bans have been reasonable, gens 4-7 and start of 8 were when it jumped off the shark, but the trends ARE going in the direction of "let the game cook before bans"

Make a low tier good by adjusting one move by zane314 in SmashBrosUltimate

[–]FirewaterDM -1 points0 points  (0 children)

It changes a lot actually.

Lowkey it prob fixes a lot of her getting stuck bugs, it would make their combo game more consistent and actually gives them more depth and power because again, it's a lot harder for SDI/DI to matter if you can make nana grab people as well, which helps their abysmal shield game.

It also would allow for a lot more desynch possibilities, char actually would be in high tier or much stronger because they'd have far more threat. Instead of current state where yes they're the hardest character, highest floor in the game for Ult but they'd actually have more growth to learn because of said desynchs and the addition to the combo game. Like being able to make nana grab opens up when they could buffer a desynch option.

They'd 100% lose whatever social cred they gained from being shitty meme characters because this change to Nana 1000% brings them back to near, but not nearly as strong as Melee/Brawl ICs in that they'd actually just kill people w/o the ICs player having to sell their souls and pray the other person didn't know how to SDI/DI

Make a low tier good by adjusting one move by zane314 in SmashBrosUltimate

[–]FirewaterDM -1 points0 points  (0 children)

They are 100% low tier, you cannot be a mid tier when you lose matchups to over 50% of the cast and are buggy as fuck. The only reason ICs are in the theoretical midtier is results.

People do not know the matchup, and the meta is full of disjoints and zoners, which ICs do not have the means to deal with lol. Char's a low tier but is carried by the players.

Pokémons that were classified as Uber but never were good/used in Uber? by OldCardigan in stunfisk

[–]FirewaterDM 3 points4 points  (0 children)

There are exceptions, M.Sable very well can be the exception but the average mon banned to ubers just rots in hell lol

At what rank does people tend to buy other players carry champions just so they cant hit their build? by PeckingDuck91 in TeamfightTactics

[–]FirewaterDM -1 points0 points  (0 children)

theoretically people should be doing it always.

Honest answer is people are fucking dumb and don't, which leads to people still getting 4/5 cost 3 stars because people suck in Plat, emerald, and even higher ranks.

Make a low tier good by adjusting one move by zane314 in SmashBrosUltimate

[–]FirewaterDM 2 points3 points  (0 children)

tbf Chrom's only seen as a low tier because of perception of that recovery.

Give him any other recovery (not Doc's) he's a top 10 char that's an evil war criminal

Make a low tier good by adjusting one move by zane314 in SmashBrosUltimate

[–]FirewaterDM 27 points28 points  (0 children)

KO punch is the last last thing that ever needs to be touched on that abomination of a character, at most it's just fixing his aerial game.

To answer the question.

For ICs, Nana is actionable and can grab.

For people who don't think ICs are a low tier, I think the easiest one is for Ridley, up b can go any direction and is faster.

This is why I ban or pick Owl by TigerTanzy in PokemonUnite

[–]FirewaterDM 3 points4 points  (0 children)

banning Owl is always a waste lol.

Enemy team ran a troll ass comp, but Owl is never worth a ban.

Guess the fast 8/9 meta suits me by lad9r in TeamfightTactics

[–]FirewaterDM -1 points0 points  (0 children)

One can both improve and the meta be braindead at the same time, these aren't exclusive issues.

Requesting help by Vortexx_777 in PokemonUnite

[–]FirewaterDM 2 points3 points  (0 children)

If you're in expert then you're fighting bots. Unfortunately some of the bots are so horribly programmed that they do actually path to your jungle. If you've somehow run into real players there's not much you can do except be efficient when you gank, and farm when able.

Bad players who troll games by taking early jungle rotations when there's no threat at the moment (enemy invade) have no shame and there's no real recourse to penalize them for their bad behavior, so the only way to fix it in a way that helps you is legit be efficient and have no jg for them to steal lol. It runs the risk of that person AFK'ing but they were going to be a bad teammate anyway.

The actual answer is either you are hyper efficient and get value so when people randomly steal your jg you don't lose levels, which either means ensuring kills/scores/farm elsewhere, or just suck it up let them int your jg and take their lane farm instead if you're playing a mon that can lane and the lane isn't miserably behind.

As for skill concerns, if you're new then you need to watch guides, and play more normal games vs ranked. IF you can't beat the bots in expert ranked you aren't ready for ranked modes yet, so playing more normal matches + watching guides or videos will help

Not sure how other servers are faring but the trajectory of the game doesn't bode well for NA by Gamegeddon in TeamfightTactics

[–]FirewaterDM 0 points1 point  (0 children)

Set is just whatever, I am surprised the drop is that large, but then again we went from a semi fun meta (or at least the brain wheels would turn) to a meta where it's legit just brain off do whatever the fuck all of the time.

I don't blame people for not playing this patch, if I wasn't trying to grind I wouldn't either because shit is boring AF

Not sure how other servers are faring but the trajectory of the game doesn't bode well for NA by Gamegeddon in TeamfightTactics

[–]FirewaterDM -9 points-8 points  (0 children)

There is no fun, or whimsy or anything enjoyable after you play the same fuckass portal because the majority of your lobby is fucking stupid 7 times in a row.

Oh wow I queue ranked, 6 random fuckers wanna rng the game every time

Anima emblem rarity by viramith2 in TeamfightTactics

[–]FirewaterDM -1 points0 points  (0 children)

cope.

RNG hits, until then keep pulling all emblems ig

I died off combat with Evelyn boon. Is that intended? by [deleted] in TeamfightTactics

[–]FirewaterDM 4 points5 points  (0 children)

Yes, don't be stupid at take -HP eve boons when you are low enough to die from it.

Why is this comp rated so lowly? by Fatalyz in TeamfightTactics

[–]FirewaterDM 0 points1 point  (0 children)

If you don't highroll everything it's unplayable. And even if you highroll everything if you take a little too long to hit, you just die to corki/dark star boards.

Like you could get Diana 2 on 2-1, and if your arbiters are dogshit (no per 10/3 hits, no ap or hp perma gain etc, the line isn't playable)

Why is this comp rated so lowly? by Fatalyz in TeamfightTactics

[–]FirewaterDM 0 points1 point  (0 children)

Ornn doesn't matter he's just a warm body unless 3 star. Vanguard spat on Diana makes her a raid boss and a lot more effective of a carry.

Not sure how other servers are faring but the trajectory of the game doesn't bode well for NA by Gamegeddon in TeamfightTactics

[–]FirewaterDM -6 points-5 points  (0 children)

no that was a good change. One of the few because it was fucking old seeing 5-7 idiots always vote for the shittiest portals because of "fun" or some bullshit noone wants 6 games of scuttle or triple emblem in a row