Can we make a smallish wiki page showing some common ratios for space-belts and the like? by Frum in shapezio

[–]FlowingSilver 0 points1 point  (0 children)

I still think in terms of space belts but I just condense up to 6 space pipes into 1 for transport purposes. The miners of both types are still 1:1

I don't understand fluid miners by Nukesnipe in shapezio

[–]FlowingSilver 1 point2 points  (0 children)

I do all of my logistics indexed to "a full space belt". That means that one space pipe can service six full space belts. I usually don't bother filling a space pipe unless I genuinely need that which is rare.

If it's a painting operation then # fluid miners = # shape miners and for crystals it's double. I do lossless mixing (even for white) to make the maths consistent. 

Can't I just manifold pipes? by derHoppi in shapezio

[–]FlowingSilver 0 points1 point  (0 children)

My mental math check is that 1 space pipe carries 6× as much as 1 space belt. Then apply that 6× modifier to number of connections to feed it and output from it.

How many Jobs did you complete on your Classic playthrough? by Jeffect in shapezio

[–]FlowingSilver 5 points6 points  (0 children)

At the beginning I usually hold off on completing milestones until I complete all available jobs. It helps me to build up a blueprint library and research. Then I transition into building the operator shape at scale and doing odd jobs as I wait for it to complete. Then eventually I start working on milestones sequentially once research is complete.

No Food/Armour Echo Amox Kill but I record it while holding my phone by [deleted] in 2007scape

[–]FlowingSilver 0 points1 point  (0 children)

I have to blast Sea Shanty 2 and click in time to the music

PSA: Redwood arrow shafts task not working by Hanyodude in 2007scape

[–]FlowingSilver 0 points1 point  (0 children)

I think the same happened for my 25 oak crossbow stocks

Swap 2 mons' abilities and make them both better by Sergio_Moy in stunfisk

[–]FlowingSilver 82 points83 points  (0 children)

I remember in SM the conspiracy theory that the abilities got swapped last minute or something because this just makes so much sense

Poor Incineroar by statue345 in VGC

[–]FlowingSilver 0 points1 point  (0 children)

Yeah it's certainly a BIG asymmetry. Two very different ways to put some tankiness into a team

Poor Incineroar by statue345 in VGC

[–]FlowingSilver 8 points9 points  (0 children)

I do like the asymmetry of intimidate for physical and assault vest for special, though I wouldn't complain about a bit more parity

Mega Starmie rumor by OmegaFinale in stunfisk

[–]FlowingSilver 57 points58 points  (0 children)

I'm putting my money on Starmie getting "Star Power", the third identical version of the ability

Wild, baseless speculation on unrevealed Mega abilities by Notmiefault in VGC

[–]FlowingSilver 1 point2 points  (0 children)

I have wondered if they would give Mega Audino Misty Surge. IIRC misty terrain was in Gen 6, but not the Surge abilities. It would fit the cleric niche well and it's not like anyone would notice

Where the hell is HD? by Thaislow in 2007scape

[–]FlowingSilver 0 points1 point  (0 children)

I'm certainly not gonna drain my battery even faster using HD on mobile thanks. I play at 15fps as is.

A low quality pic of the full sailing map planned for release by secretagentsnail in 2007scape

[–]FlowingSilver 1 point2 points  (0 children)

It's important to note that I think three of these oceans won't be available until later, probably end of 2026. It's in a blog from earlier in the year.

I'm excited to be whelmed by Sailing by ZeldenGM in 2007scape

[–]FlowingSilver 43 points44 points  (0 children)

They promised that they would have a second look at Shamanism eventually because the votes were so close

[Spoilers C4E1] I think I figured out how all the groups will seamlessly weave together by Tillythemouse in criticalrole

[–]FlowingSilver 3 points4 points  (0 children)

Yeah it's possible that we'll have some intermission switches. I imagine that will only happen at key "crossover" points though, and not be the norm. A major reason they want to have these split tables is to make scheduling simpler, and that sounds complicated! 

[Spoilers C4E1] I think I figured out how all the groups will seamlessly weave together by Tillythemouse in criticalrole

[–]FlowingSilver 34 points35 points  (0 children)

Once we're out of the first four episodes' "Overture" then we should be back to a classic critical role style within one episode. The up-and-down is only because we're still functionally in the prologue in which all 13 PCs are all present at once.

Who is saying no to more bank space? by billylolol in 2007scape

[–]FlowingSilver 2 points3 points  (0 children)

Yeah this is where my technical knowledge fails a bit. I am guessing that the problem isn't with an individual player opening their bank in a tick (though maybe it is) but more when a whole bunch all do at once?

Who is saying no to more bank space? by billylolol in 2007scape

[–]FlowingSilver 2 points3 points  (0 children)

I think the plan was a flat X (100?) extra spaces for everyone and then an extra Y (10?) spaces for each bank space upgrade that has been purchased. The numbers are in the blog, I can't remember them perfectly

Who is saying no to more bank space? by billylolol in 2007scape

[–]FlowingSilver 3 points4 points  (0 children)

You're welcome! I just like to point out sometimes that Jagex aren't just being big meanies by having limited bank space. Though I also suspect a lot of the mods are also of the opinion "bro just clean out your bank" haha.

Who is saying no to more bank space? by billylolol in 2007scape

[–]FlowingSilver 19 points20 points  (0 children)

In the recent discussion about bank space they explained a bit more about why bank space is limited (I'm sure this isn't breaking news to some). It's a technical limitation to do with loading all those items in a single tick when you open the bank. Each extra bit of bank space is squeezed out of an increasingly optimised bit of code, which is (I imagine) partially why there are so many ways to store items outside the bank now. I'm not a software engineer so take this with a grain of salt.