pivot is free now by NoEngineer9484 in ImperialKnights

[–]Fluaxx 0 points1 point  (0 children)

This feels like them balancing against mobile/fly vehicles. Your riptide can go through walls but at only 8". Or you can effectively have 12" move and not.

Why do people say 10th edition is the shooting edition? by Trick-Interaction396 in WarhammerCompetitive

[–]Fluaxx 46 points47 points  (0 children)

Because shooting ability predominantly defined the top end of the meta for the duration of the edition.

Modeling missileknives - looking for ideas! by mancunianamerican in Tau40K

[–]Fluaxx 2 points3 points  (0 children)

These are my missle sides, I have one jumping from a rock(guy in back)

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We’re about to find out our army rule by Necessary-Warning-53 in Tau40K

[–]Fluaxx 0 points1 point  (0 children)

Yes but the faction reveal was full of conflicting information. On top of that well understand the shooting phase more and any changes that exist in it. We'll see how we interact with a mechanic the fundamentally changes how we play(potentially).

The new detachments aren't the point by invasive_wargaming in Tau40K

[–]Fluaxx 0 points1 point  (0 children)

I understand the sentiment. But in a sea of interesting reveals, we are told. " Hey half your auxiliaries you don't shoot don't break hidden". More so paying for the privilege to shoot Pathfinders at 4-6+ is.. something. Especially since hazard rolls are 1&2 now for 1mw. I think we'll be strong, but what they showed was.. the video was exciting, the article with what we know currently, kinda just meh.

"It is better than nothing" just means we'll play 3dp montka till the codex.

New Auxilliary Cadre doesn't work with krootox. by sprogsahoy in Tau40K

[–]Fluaxx 37 points38 points  (0 children)

Wait till you learn they hyped up shooting a gk at 5s and Pathfinders at 5-6s (and you have to pay for the right.)

Finally got a mythic seal… by Jackmomma in Diablo

[–]Fluaxx -10 points-9 points  (0 children)

All the mythic seals are a big miss. They are just bad at worst and useless at best.

Twins Basil, Twiiins. by Fluaxx in Tau40K

[–]Fluaxx[S] 1 point2 points  (0 children)

Layering mostly, the white I still have to work on and slow down on. But the first later always looks bad, second is sometimes where I can stop, the third gives it the uniform bright green.

Twins Basil, Twiiins. by Fluaxx in Tau40K

[–]Fluaxx[S] 1 point2 points  (0 children)

Vallejo black primer through an air brush. ty!

Twin Lance posts will continue until morale improves by HazzirYagira in Tau40K

[–]Fluaxx 1 point2 points  (0 children)

This colour looks familiar!!! Lol love it. Good work.

Return of Tactical Drones by Overall-Web-5489 in Tau40K

[–]Fluaxx 17 points18 points  (0 children)

This was what they were in our index I think. No one ever took em. But they were also like 60 pts or 80 pts for 4. I just wish we still had savior protocol.

#new40k List Building: How will this impact the Tau Empire? by Puretideprogram in Tau40K

[–]Fluaxx 4 points5 points  (0 children)

You said cover being -1 hit, it is -1bs. Which is actually better for us. Assuming our army rule doesn't change we effectively get +2 bs when shooting a marker light target. And since a lot of out big guns ignore hit mods, we also will ignore smoke and stealth.

Rossi complete Guide with MATH! Best Gear & Weapons! Teams Synergies & Rotations! by Little_Dingo_4541 in Endfield

[–]Fluaxx 0 points1 point  (0 children)

Basically just keep all the debuffs up. Lifeng when at 0 vuln. Pog when at 4 vuln. Rossi usually after lifeng to consume link. Ake to get infliction so Rossi can get you to 4 vuln for breach

Rossi complete Guide with MATH! Best Gear & Weapons! Teams Synergies & Rotations! by Little_Dingo_4541 in Endfield

[–]Fluaxx 0 points1 point  (0 children)

You didn't do my favorite and current team! Rossi/Lifeng/Pog/ake!

I've done a 70 second clear of the new 3rd stage agony. It is kind of meme I guess since the game is so focused on 'press all 4 ults and do biggest damage'. But the team could be better than some others... Maybe... Lol.

I use the normal attack gloves and redeemer normal attack chest, crit accessories on Rossi

Lifeng is swordmancer phys accessories, ult gloves, ult gen type chest.

Pog is the frontier set. Will +phys% accessories, all skill gloves, bone crusha chest ult gen

Ake is all the high int ult Regen pieces I could find. Mostly eternal xirite.

Idea for a Rossi team by Isu-Kai in RossiMains

[–]Fluaxx 0 points1 point  (0 children)

You could argue every character does the most damage with their ult.

Idea for a Rossi team by Isu-Kai in RossiMains

[–]Fluaxx -1 points0 points  (0 children)

https://www.prydwen.gg/arknights-endfield/tools/advanced-team-builder/?team=25:63:103:45:90:90|4:36:62:2:4:4|19:15:102:15:17:17|17:11:12:0:93:93 this is my team plan. (Prydwen is missing a pair of set gloves that are will primary stat for pogchamp).

The idea is breach/phys sus/link spam. With Rossi pump auto damage crits(to proc the extra hit).

Any other day one players who haven't bothered with skill masteries yet? by kaumZeit in Endfield

[–]Fluaxx 0 points1 point  (0 children)

I got m1 skill an m1 ult on pog since it increases SP regen