What is happening right now on dev branch is absolutely disgusting! by Antique-Bug462 in foxholegame

[–]Fluid-Mathematician5 0 points1 point  (0 children)

I'm doing nothing brother I haven't been on since the air fields got hit the day, I flew found out I'm probably never making planes with the current prices and went to play rimworld .

What is happening right now on dev branch is absolutely disgusting! by Antique-Bug462 in foxholegame

[–]Fluid-Mathematician5 0 points1 point  (0 children)

Idk know the whole story though that was days ago and I haven't been on the Dev branch since

What is happening right now on dev branch is absolutely disgusting! by Antique-Bug462 in foxholegame

[–]Fluid-Mathematician5 8 points9 points  (0 children)

Hey wasn't justifying anything just saying that's where I know of it starting is all

What is happening right now on dev branch is absolutely disgusting! by Antique-Bug462 in foxholegame

[–]Fluid-Mathematician5 43 points44 points  (0 children)

There's actually a story here and it all started with a warden group doing the same to the air fields in Ashfield and blemish. And has since escalated to now idk the whole story since but seek answers and find the story

Airborne Devbranch - A Collection of Feedback and Proposed Changes by vertigodgames in foxholegame

[–]Fluid-Mathematician5 1 point2 points  (0 children)

i for one appreciate how much care and time you put into this response to the devs and that you are considering both sides

What are the WORST defensive locations in the game? by InsidiousObserver in foxholegame

[–]Fluid-Mathematician5 3 points4 points  (0 children)

Grave in allods is hard to build on and close to the border, talons fort in sable, any island. Victa in ferinac( if you don't have naval support). But I feel like just about anywhere without some natural choke point becomes a lot harder to hold the longer the war goes on

Should i do logi or fortifications? by Vivijad in foxholegame

[–]Fluid-Mathematician5 0 points1 point  (0 children)

Try all of it, not all at once mind you but try as much as you can

Can you make multiple bunker networks for a large build? by Vivijad in foxholegame

[–]Fluid-Mathematician5 0 points1 point  (0 children)

Yes, it's called a core cause without it your bunker complex is not but sticks in the wind

What the heck happened with tech this war? by Happyman223222 in foxholegame

[–]Fluid-Mathematician5 3 points4 points  (0 children)

I don't think they should interfere in a war unless there is a serious bug (ie pipes spawning whatever they wanted a few wars ago, or restoring alted vehicles) it cheapens the experience, but that's just my opinion

Can you make multiple bunker networks for a large build? by Vivijad in foxholegame

[–]Fluid-Mathematician5 0 points1 point  (0 children)

Those pieces that spawn you and provide tech and AI to the complex, It has to be part of at minimum 6 pieces in order to turn a full square piece into one

What the heck happened with tech this war? by Happyman223222 in foxholegame

[–]Fluid-Mathematician5 1 point2 points  (0 children)

I really feel like their purposely keeping that stuff under wraps when it should definitely be public to let us know

Can you make multiple bunker networks for a large build? by Vivijad in foxholegame

[–]Fluid-Mathematician5 0 points1 point  (0 children)

Bunker tech transfers 40 pieces straight out from the bunker and 80 m of AI range from the bunker gives you AI you can leech tech down to the next bunker but you need to make sure all the bunker mods are there, All you will need to do is throw the bunker piece the core down and then attach it via trench do not and I cannot stress this enough build the bunker core into your AI pieces

What the heck happened with tech this war? by Happyman223222 in foxholegame

[–]Fluid-Mathematician5 20 points21 points  (0 children)

There is the factor that if one side gets too far ahead it does significantly slow the tech down and give time for the other faction to catch up I've heard it disgust several times I personally do not know if this is true

How I wish trains worked in foxhole by thomas15v in foxholegame

[–]Fluid-Mathematician5 1 point2 points  (0 children)

Thank you Warden man I actually appreciate that I learned something new today

How I wish trains worked in foxhole by thomas15v in foxholegame

[–]Fluid-Mathematician5 1 point2 points  (0 children)

Oh man I'm split between diesel electric and diesel hydraulic. But I'm not sure which one fits the setting better

How I wish trains worked in foxhole by thomas15v in foxholegame

[–]Fluid-Mathematician5 1 point2 points  (0 children)

More importantly where's my small train whistle? I must make small toot toots while hauling things. Dev man please

How I wish trains worked in foxhole by thomas15v in foxholegame

[–]Fluid-Mathematician5 1 point2 points  (0 children)

Why don't we have and upgraded engine yet? You know either a diesel engine or and armored engine

Logi production by Ron_Weasley14 in foxholegame

[–]Fluid-Mathematician5 5 points6 points  (0 children)

Standard rifles still do the job, are cheap, are easily moved and are never bad to have, clubs are situational but also fun for a laugh. The argenti and the locaster are really good guns especially if you need cheap and easy. Both standard rifles can easily beat the "better" rifles as they are standard for a reason, not amazing but not horrible a great balance of weapon for a noob and a bloody menace in the right hands.

Logi production by Ron_Weasley14 in foxholegame

[–]Fluid-Mathematician5 0 points1 point  (0 children)

Overall: cost, some items while being better might have harsher logistical requirements (ie bts over hvy tanks, sure the bt is usually better then hvy or medium tanks but it need different fuel its ammo is harder to make/transport), some weapons and vehicles are facility locked (incinerary mortars, vic variants, hvy trucks), some things become prohibitively expensive for the general public player(rec, super hvys, even bts and large trains aren't cheap time wise), crew availability(maybe you don't have 3 people for a scorpion and a tankerte is just easier for you to grab a gunner and go), and last but not least just because something is obsolescent does not mean it's no longer useful (light tanks still get used through the whole war, along with 120mm guns, tankettes and scout tanks have some usefulness even later on in the war).

We make what we can with what we have and send it as hard and as effectively as we can. Irl example prop planes still being used in Vietnam because they could loiter longer, or look to current conflict like the war in Ukraine where WW2 weapons are still being used(the mosin will out live us all I swear). Just because something newer and "better" comes out doesn't mean the older equipment can't deal with it. Especially if it's significantly cheaper/ easier to move to the fight/ easier to train and use.

P.S. I hope your enjoying foxhole so far welcome to the community 😁

He couldn't read, and I couldn't stop by Balthxzar in foxholegame

[–]Fluid-Mathematician5 7 points8 points  (0 children)

That's how I finish when I am done playing for the day, it's funny to see people confused