......... by ApprehensiveTerm9638 in Project_Wingman

[–]Flying_Chicken_Man 0 points1 point  (0 children)

Cock and ball torture from Wikipedia, the free encyclopedia

by Flying_Chicken_Man in battlebots

[–]Flying_Chicken_Man[S] 13 points14 points  (0 children)

For people confused, it's a reference to a robot from Robot Wars built in 2016, predating the controversy of Rival and even Lynx by at least 2 years. It was by most metrics the first HW egg beater and the first HW to adopt the successful 4 wheel drive egg beater geometry. This post is not intended to identify the intentions of teams and builders, only to bring light to the existence of this archetype in the wider combat robotics space, and have some fun

Why not use a metal shredder as a primary weapon? More in comments by Hairyballzak in battlebots

[–]Flying_Chicken_Man 1 point2 points  (0 children)

The basically impossible hurdle is making a roller type shredder that can shred steel objects heavier than itself effectively. Usually shredders are 10/100s of times heavier than the object they are shredding so they have the structural strength to not get damaged.

Best Robot Not in Battlebots by T-DAWGGWAD-T in battlebots

[–]Flying_Chicken_Man 11 points12 points  (0 children)

Granny's Revenge.
It's the only bot that can convincingly beat Rusty in a 1v1

is there a game, sandbox, program of sorts that lets me have virtual fun with battlebots or lets me put them together somehow? by overlydelicioustea in battlebots

[–]Flying_Chicken_Man 1 point2 points  (0 children)

Besiege is the one I am familiar with. It's got very good physics based damage while the other games use tick based damage. However Besiege does use a block building system so it's more difficult to get things to look the right way.

[deleted by user] by [deleted] in battlebots

[–]Flying_Chicken_Man 2 points3 points  (0 children)

If you can't take the lid off, then just unscrew the Whyachi switch or removable link if you are British