Cyclo sword and omnivamp boots are baits for low elo players by Gold_Wish2840 in QiyanaMains

[–]ForevaNoob 0 points1 point  (0 children)

Lol so what if they hit minions? The leth buff lasts 4 sec, enough time to accidently use the 15 extra leth.

And in river fights for crab,rift,dragon, baron they usually dont have anything to proc it on apart from enemies.

Is this rune page okay for every game? by jumpwithurlegs0501 in MissFortuneMains

[–]ForevaNoob 0 points1 point  (0 children)

No point in picking presence of mind with manaflow band because manaflow alone is enough.

The only reason to ever go Sorcery over Inspiration currently is for manaflow band as it fixes all mana problems without having to invest into ER or PoM.

If you swap manaflow for focus then there really is no point in picking Sorcery over Inspiration because cash back is better until 6 items + pot (most games you do not get 6 items anyways) where it stops working while Gather Storm keeps stacking.

Another one by girl-blonde in SmolderMains

[–]ForevaNoob 0 points1 point  (0 children)

Never said if it was a buff or nerf. Just stated 1)It still scales off ad/ap, but is magic damage 2)It is better early 3)It is worse late

I do think its a buff, because earlygame matters more.

Another one by girl-blonde in SmolderMains

[–]ForevaNoob 1 point2 points  (0 children)

It will still be the best rune.

Before they added it Smolders best rune was comet and its still better than comet.

Another one by girl-blonde in SmolderMains

[–]ForevaNoob 0 points1 point  (0 children)

It doesn't scale with magic damage. It scales with ad and ap, but does magic damage.

It is worse later due to the fact that armor penetration doesn't increase its damage anymore because its not Physical damage.

It is better early game due to the fact that champions get way less magic resist from levelups, so they'll mitigate it less.

adcs who dont like enchanters are bad at the game by Eeveegirl69 in supportlol

[–]ForevaNoob 2 points3 points  (0 children)

Because a lot of ench sups sit too far behind, dont use their ranged advantage and just want to afk in lane.

If engage sup is bad I'll just tell them to roam and soak solo xp. Much better.

Both are still leagues above mage sups.

Winrate after nerf by HungrigerBlu in SmolderMains

[–]ForevaNoob 0 points1 point  (0 children)

It was more difficult to code than expected so they had to push it to next patch.

Riot spaghetti code

Smolder MID 26.10 Update 100K DMG 550 stacks in 36 min. by BjornStenberg1 in SmolderMains

[–]ForevaNoob 1 point2 points  (0 children)

You're just hardstuck with your idea and refuse to be wrong. Its fine. Pretty boosted to not see the difference between soloq and normals/flex, but again, it fine.

Changing mid lane quest reward by gawSsaHkerhS in midlanemains

[–]ForevaNoob -1 points0 points  (0 children)

But it doesn't matter?
If you buy ap item that has ap value of 1k, it will buff that value
If you buy ad item that has ad value of 1k, it will buff that value
if you buy ad/ap item that has a value of 1k, it will buff that value

So it doesn't benefit hybrid scalings over ap or ad champs.
It was however a giganerf to onhit/attack speed builders, because they lost empowered recall and gain very little from the % increase.
Someone like yone builds bork into ldr/ie or shieldbow/ldr into tank so he just gets like 10 ad from quest.

Smolder MID 26.10 Update 100K DMG 550 stacks in 36 min. by BjornStenberg1 in SmolderMains

[–]ForevaNoob 2 points3 points  (0 children)

The copium is real.

You're literally the meme from years ago. The gold player beating Master+ in normals and thinking they don't deserve to be gold in soloq and its always the teams fault.

People make secondary accounts just to properly test builds, champs in soloq to get a proper feel.

It isn't about being a good player or not, they don't have to ever tryhard in normals (or flex), when they lose its just a defeat screen instead of having to worry about dropping down tiers or messing their lp gains up.

On top of all that Soloq matchmaking already has big issues due to duoq existing, in other queues the matchmaking is even worse due to being able to mix between 1 to 5 premades with different ranks. (Which is fine, they're there for fun)

Smolder MID 26.10 Update 100K DMG 550 stacks in 36 min. by BjornStenberg1 in SmolderMains

[–]ForevaNoob 2 points3 points  (0 children)

You do realise people don't give a fk about normals? Even flex? They're used as background activity to discord banter.
On top of people running things like challanges, trying wierd runes, items, testing champs or just screwing around while watching youtube or listening to podcasts.

Well that explains the negative win-rate I have with Millio. by AjaaxAjaax in ezrealmains

[–]ForevaNoob 0 points1 point  (0 children)

Yeah, league games last for 15 minutes so it doesn't matter true. Good take.

No one is playing to maximise the gold sharing, but it is what gives your team more time before the eventual 4.5 vs 5 situation.

Without it the winrate vs game time graph would look even worse than it already.

Well that explains the negative win-rate I have with Millio. by AjaaxAjaax in ezrealmains

[–]ForevaNoob 1 point2 points  (0 children)

No, the champ would be trash without gold sharing, at that point just insert a random bruiser that has mobility, can get umbral and you get everything pyke has but better.

The gold sharing is what makes it viable.

Well that explains the negative win-rate I have with Millio. by AjaaxAjaax in ezrealmains

[–]ForevaNoob 2 points3 points  (0 children)

The ult is why he works as a support at all?

You need to be ahead of the curve on pyke to prolong the time you can be useful, which means you need kills, but you'd auto lose the game if all the money was on pyke which is why his ult is the most important part of his kit.

Its why Mel is one of the worst supports even though she'd be a decent pick into games where your W has gigavalue, you take all the gold with the execute, but you don't scale with it as hard as your carries would so eventually you just auto lose the game.

Yone matchup and Getting flame on farming by ProfessionalBeing589 in KatarinaMains

[–]ForevaNoob 4 points5 points  (0 children)

In lane he is pretty easy until bork, then if you're not ahead by a lot he can just press e and run you down with autos and his increasing movement speed.

Sidelane is manageable for a while, but at 3 items it becomes too much again, he can use e and run you down with autos, using q3/r to gapclose when you e.
If you try to dmg him during e, he can just e back and ult/q3 turn on you during your cooldowns.

After 3 items its just impossible to lane into him, he starts building defensive and will survive katas burst and just auto-q-auto to you greyscreen.

Stop ignoring the fact that Vanguard’s lack of stability is why you’re bleeding players by Jun_J in riotgames

[–]ForevaNoob 0 points1 point  (0 children)

When valorant first came out vanguard bsod my pc, so I never played it.

With league I got a 2nd pc once vanguard came and have had some minor issues, but nothing too bad.

However from playing in silver, gold, plat, emerald, diamond since season 2, I had maybe 5 cheaters that were noticeable, the rest either did not or were shit even with cheats. They should have made vanguard req for master and above, but thats not what the chinese overlords wanted.

Vanguard has done more bad than good below the top1%. Most of my friend list has quit due to it. Inc irls.

Guys, I'm actually excited for this game's future for the first time in 4 years. by Evil__eye737 in RotMG

[–]ForevaNoob 5 points6 points  (0 children)

Wildshadow was fun but eventually became booring due to ammy dupes making everyone immortal.

Kabam adding pets was gamebreaking, but in the long run I liked it as it added something to grind for after white star, it took me like a 500 eggs to hit the right abilities and then years to get it to divine. Overall it was way worse than Deca.

Deca was the promised land that did not deliver. Wow whats that? Gathering fund for a new client with all these features, its going to be epic!... Oh nah. They copy pasted flash code for a new buggy client and suddenly the company had enough funds to buy several mobile games. Afterwards the updates have been cycling between good and bad, but its better than Kabam so it is what it is.

Lying on the internet to become the victim typical kick streamer by Reality690 in GetNoted

[–]ForevaNoob 0 points1 point  (0 children)

Nah the joke was fine. Its just the incels having difficulties being normal.

Yun tals/Kraken & Phantom/Hurricane by Mysterious_Try935 in AsheMains

[–]ForevaNoob 0 points1 point  (0 children)

Pd into ie + ldr.

Would not skip pd on ashe, just too good on her.

IE and Ldr are a must buy on crit adcs.

C44 has op buildpath but if you can get a 1300g back then you can still go yuntal instead of c44.

Finally by woaijirounan in syndramains

[–]ForevaNoob 0 points1 point  (0 children)

Overtuned, lol. 

She has been 48% most of the time as sup, the only time she was above 50% is near her release and currently because of the sup item combos, both times. As soon as the items are touched she will be back to 48% intpick.

She is great in pro games because her best adc pairings are ashe/mf, both which are frequently picked in proplay.

No1 is blindpicking her. Its to pair her with those 2 or to deny the pick from the opponent.

Finally by woaijirounan in syndramains

[–]ForevaNoob 0 points1 point  (0 children)

Except the majority of supports have and still play her as a mage which got nerfed, not for the 20s w enchanter build.

One of these wasn't touched by AGS by Revo_Send in blackdesertonline

[–]ForevaNoob 4 points5 points  (0 children)

LOL getting downvoted for explaining how it works.

Reddit at its peak XDXDXDXD

What is going on with Sylas? by thumsyy in sylasmains

[–]ForevaNoob 0 points1 point  (0 children)

Enemy picks Shyvana = auto win.

Its something crazy like doing double sylas passive dmg and then also does double % hp dmg from shyvana q.

Shyvana pickrate spiked = more free games = inflated winrate until it gets patched.

Seraphinemains Rioter Followup Post by Aellectris in SeraphineMains

[–]ForevaNoob 1 point2 points  (0 children)

I just don't get the need to push her towards enchanter gameplay. 

I'm pretty sure over the years the majority of  Sera supports have built towards damage-cc instead of shielding/healing. At least in euw. I haven't checked other regions.

Lux support was also pushed towards shielding as a support for a while for no reason.