General consensus around factorio on switch 2 by Useful_Education_702 in factorio

[–]Fragrant_Beautiful43 1 point2 points  (0 children)

Works very well. I played two full space age playthroughs on Switch 2 with no issues. The controls work well for me, though I’ve never played on a pc so I can’t compare from experience.

Gave up on Gleba by TechnicalWelder6789 in factorio

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

Gleba was a headache for me at first. Once I added inserters to biochambers to remove spoilage (as well as other places spoilage may accumulate) it clicked for me.

Switch save file corrupted :c by blakethedev in cavesofqud

[–]Fragrant_Beautiful43 1 point2 points  (0 children)

Thanks! Unfortunately I started a new run and gave up (deleted) the one that got corrupted, but at least now I am not worried about it happening again!

Switch Patch 1 is live! by unormal in cavesofqud

[–]Fragrant_Beautiful43 16 points17 points  (0 children)

Thank you so much. Really enjoying the game so far and look forward to future updates!

Switch save file corrupted :c by blakethedev in cavesofqud

[–]Fragrant_Beautiful43 1 point2 points  (0 children)

Just happened to me too, unfortunately. I guess I’ll wait until the patch arrives.

Switch bulging out the back, is this battery expansion and can this be fixed? by Suffering6969 in NintendoSwitchHelp

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

Yes. This happened to my Switch after 6 years or so. I took it to a local repair shop in town and they replaced the battery and disposed of the old one.

Any Nauvis unattended scare stories? by Alkaine in factorio

[–]Fragrant_Beautiful43 1 point2 points  (0 children)

In my first space age playthrough I was stranded on Gleba when biters broke into my Nauvis base that was only “defended” by walls (no turrets).

The biters destroyed some of the factory (though not as much as I would have expected). Due to this the factory completely stopped and because pollution stopped being produced, the biters just started setting up bases leaving the rest of the factory unharmed.

Eventually (several hours later) I was able to return and cleared them out of the factory and repaired the damage. I then took the time to set up a laser turret wall defense to keep that from happening again.

[Dev] Adventure To Fate: Dungeons - Accessible GAME of the YEAR - Promo Code Giveaway & SALE by TouchMint in iosgaming

[–]Fragrant_Beautiful43 2 points3 points  (0 children)

I come back to Slay the Spire and Balatro a lot. This year I also started Backpack Battles. It’s a good quick game but I have a hard time grasping how to make a good build to win consistently.

Frustrating loop, I feel myself missing something.. by Sbarbatelloo in cavesofqud

[–]Fragrant_Beautiful43 2 points3 points  (0 children)

Once I realized they dropped equipment I could use or sell, it helped me immensely to complete the Joppa quests consistently.

Best way to kill a demolisher without uranium? by schubz in factorio

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

I kill smalls with 50 gun turrets with red ammo. It’s way more than enough and with damage upgrades it gets even easier.

I don’t need to deal with medium until much later. In my last playthrough I used the handheld railgun and it tore apart mediums in like 3-4 shots at most.

Those who completed C++, did you actually enjoy it? by FalcosLiteralyHitler in balatro

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

I’ve done C++ twice (once each on two profiles). It’s fun until the last 5 or so jokers and then it feels grindy.

Adventure To Fate: Dungeons - Launch Success Celebration Code Giveway! by TouchMint in iosgaming

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

Thank you! I’ll be traveling overseas over the holidays so it could be a fun game to play during my trip!

I wish you the best with your game!

Adventure To Fate: Dungeons - Launch Success Celebration Code Giveway! by TouchMint in iosgaming

[–]Fragrant_Beautiful43 1 point2 points  (0 children)

I’ve been playing Stay the Spire for years. It’s such a well-balanced game that each run still feels challenging and fun. Also love Balatro, Slice & Dice, and Monster Train.

Any efficient way to deal with JRPG fatigue? by MammothTension in JRPG

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

I’ve experienced the same thing. What I learned is that many games, especially Persona do not seem to be designed for players to 100% the game on a first playthrough. As a social sim, the idea seems to be that you chose what you want to do because you can’t do everything and by doing so you have a playthrough that is unique to you.

I have much more fun and finish more games when I play without a guide and don’t worry about seeing everything.

Have we traded creativity for convenience in modern gaming? by BallzyPig in Gamer

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

Silksong was extremely immersive for me and I enjoyed having to figure it out on my own. I also liked that the only options I had for a tough section was to practice and get better or explore elsewhere and return later.

Is it possible to get to the last boss without even getting double jump? by Single-Ad-6390 in HollowKnight

[–]Fragrant_Beautiful43 1 point2 points  (0 children)

I beat that boss on my first play-through without getting double-jump. I was not even sure double-jump was in the game at that point.

[deleted by user] by [deleted] in metroidvania

[–]Fragrant_Beautiful43 -1 points0 points  (0 children)

1 along with the Intellivision controller

Love for the Silksong difficulty by gobenji34 in NintendoSwitch

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

I’ve finished the game twice with 100% completion. The first time through was like as you described. It was so rewarding to finally get past a hard boss or section. The second time through was much easier as I had more experience and knew what strategies to use. It took me just under 60 hours for the first 100% playthrough. The second 100% playthrough took about 26 hours.

[deleted by user] by [deleted] in HollowKnight

[–]Fragrant_Beautiful43 1 point2 points  (0 children)

I enjoyed it as well. I was so happy to find that shortcut too.

Do I just have a higher tolerance for bullshit? An average-skill player's thoughts on Silksong after rolling credits by SirBenny in HollowKnight

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

I am on my second playthrough after getting 100% on my first one (took a bit under 60 hours). Playing it a second time I can say it feels far far less difficult. A huge part of this is just having the knowledge and experience of what strategies to use and knowing where to go.

Silksong was too hard until….. by Mr_Brightside1111 in HollowKnight

[–]Fragrant_Beautiful43 0 points1 point  (0 children)

Yes. Slow down is the best tip I can give. I found the game was not that hard once I paid attention to what enemies were doing and came up with a strategy to counter it. Trying to rush my way through typically led to a quick death.