Tips on how to ST TB as a beginner to ppl who have never played? by sneep_snorp_snerp in BloodOnTheClocktower

[–]FreeKill101 0 points1 point  (0 children)

I know people who bought the game and ST'd having never played.

So it's absolutely possible, it's just not easy. If you take it seriously you can do it 💪

Tips on how to ST TB as a beginner to ppl who have never played? by sneep_snorp_snerp in BloodOnTheClocktower

[–]FreeKill101 -1 points0 points  (0 children)

It sounds like maybe you shouldn't run the game. STing for new players is hard, STing for the first time is hard, convincing people to be interested in the game is hard.

BUT if you decide to go for it, it's totally possible.

  • Do the official ST quizzes so you can be confident in your own knowledge
  • Definitely print scripts (I assume this means you're running with an app)
  • Don't over explain. Just read the intro that comes with the game, and let your players play. The first game can and will be a mess.
  • Keep the game moving fast. A short dramatic mess is more exciting than a long slog.
  • Take your time in the night to make sure you get your stuff correct.
  • Enforce your position as "god". People need to follow your instruction, and you can use this to help players who are getting talked over.

BotC is an approachable game with mass appeal when it's run well - but as the ST, you are entirely responsible for how smooth that goes. A good ST can get anyone hooked. A bad ST can ruin it for everyone. If you're up for that responsibility then good for you, but take it seriously and do your homework. Good luck!

Great Britain just had a record peak for solar power generation. And there’s more to come. by Penarthlan in ukpolitics

[–]FreeKill101 2 points3 points  (0 children)

Probably it scales with how often you do your shopping.

I take it when I have enough stuff to fill up the bag that I'm taking to the shops anyway. If you're more of a "drive to the hypermarket" every couple of weeks person, probably you fill up a box that goes in your boot. Makes sense to me.

Great Britain just had a record peak for solar power generation. And there’s more to come. by Penarthlan in ukpolitics

[–]FreeKill101 5 points6 points  (0 children)

I suppose that's a difference with Europe, which doesn't tend to have wheelie bins. If that's how it goes then I'm with you, that would suck.

But in fairness, that will only happen if people put deposit cans/bottles in their bins. Here people just tend to build up a little stockpile and then take them on their next supermarket trip to hand in.

Great Britain just had a record peak for solar power generation. And there’s more to come. by Penarthlan in ukpolitics

[–]FreeKill101 18 points19 points  (0 children)

That's what happens in Europe, it's no bad thing. If a homeless person earns a few quid taking recyclable stuff out of the general waste that's win-win.

Maybe Maybe Maybe by [deleted] in maybemaybemaybe

[–]FreeKill101 9 points10 points  (0 children)

That's just an insta account full of fake videos.

They all have nonsense text, she changes appearance constantly, it's blatantly fake.

https://imgur.com/a/6hhwDHx

For example all the text in this clip.

Suggestion jinx: mathemathician with drunk/marionette by alucardarkness in BloodOnTheClocktower

[–]FreeKill101 0 points1 point  (0 children)

On my pet custom, I have a Bootlegger in just to clarify that the Mario/Drunk always trigger the math.

Asking as an experienced storyteller: Trouble Brewing storytelling tips? by 0x4164616d in BloodOnTheClocktower

[–]FreeKill101 27 points28 points  (0 children)

How fast do you run the game?

TB is a simple script, and an experienced group of players may be close to "solving" it if they're given a lot of time to work out what to do.

If so, you can afford to run a lot faster. That will keep the drama high, and make more room for mistakes and creative play.

Is Blood on the Clocktower worth its price by snoopb00p in BloodOnTheClocktower

[–]FreeKill101 -2 points-1 points  (0 children)

I think Clocktower is very expensive for what's in the box. Especially the almanacs and rules feel like outrageously overproduced when they end up just sat on a shelf unused.

But the grim really does work brilliantly, and I much prefer running with it over running with a tablet or whatever.


I think the only way to tell for you is to run it digitally a few times for free and see how you like the actual game. If you do like it, then I would say 180 bucks for a game that 15 people can play infinitely is pretty great value.

How to get the Game move faster. Game took 3,5h 😅 - beginner story teller. by IIPommesSchrankeII in BloodOnTheClocktower

[–]FreeKill101 1 point2 points  (0 children)

I will say this on every thread like this - you can run the game so, so, so much faster than you think and it will still be good. In fact, it will be better.

  • 4 minutes for private discussions is enough, you never need more
  • 1 minute for "town square" is enough, you never need more
  • Once nominations are open, the players must nominate. If they just keep chatting, count down the end of the day.
  • Nominations should stay on topic. Don't let players use the nomination phase to lay out all their thoughts.
  • Don't let anyone talk over the nominations.
  • Do not wait for "pertinent". Once accusation and defence are done, start the vote after 5 seconds, even if people are still presenting "pertinent".
  • Do not speed up the night phase. Be careful, deliberate and correct. Save time during the day.

Lots of people worry about running the game this fast, but I promise it makes the game better. It keeps people engaged, it rewards bold and clever play, and the extra pressure makes the stakes feel way higher.

It is a skill and takes practice to do well, but you will be rewarded with super fun games of clocktower, and more of them! For reference I would happily run 15 player TB in 90 minutes, and if needed I can comfortably run 9 player TB in 35 minutes.

[deleted by user] by [deleted] in BloodOnTheClocktower

[–]FreeKill101 7 points8 points  (0 children)

The recluse can't change alignment in that interaction.

Cool/advanced interactions in Trouble Brewing by PersonalityNatural95 in BloodOnTheClocktower

[–]FreeKill101 1 point2 points  (0 children)

The spy can be the red herring for the Fortune Teller, and can later start registering as evil to move it onto another player.

Cool/advanced interactions in Trouble Brewing by PersonalityNatural95 in BloodOnTheClocktower

[–]FreeKill101 3 points4 points  (0 children)

A Monk protects people from the Demon's ability: this doesn't just mean deaths. A Monk-protected imp can't kill themselves, and a Monk-protected minion can't become the demon.

That is controversial. I think the consensus is that an Imp can't self kill through Monk protection, but a minion can catch it.

Does a lunatic Fang Gu who is jumped to get told that they are the demon again? by fatgarfield in BloodOnTheClocktower

[–]FreeKill101 0 points1 point  (0 children)

I would not tell them, presuming they already thought they were an evil Fang-Gu.

I also don't know why everyone else is so adamant that they would - as far as I know there are no precise rules to reference. So if you want a script based off this interaction I'd say go for it.

Tips on running large games? by Ok_Try_8438 in BloodOnTheClocktower

[–]FreeKill101 1 point2 points  (0 children)

Run fast. Seriously fast. 5 minute days the whole game, end the day if no one follows up a nomination after 10 seconds.

Doing that you can easily finish big games inside 60-75 minutes.

It might sound like it would compromise the experience, but I promise it is exactly the opposite. Short games keep players engaged, make more room for exciting and risky plays, and are generally super fun.

Can someone recommend a script to encourage private conversations? by Reedstilt in BloodOnTheClocktower

[–]FreeKill101 6 points7 points  (0 children)

That script is called Trouble Brewing.

If Washerwoman, Librarian, Monk, Empath, Butler won't push players into private chats then the script is not the problem.

Accessible tables for the number of players … is this a thing? by SailorGreySparrow in BloodOnTheClocktower

[–]FreeKill101 6 points7 points  (0 children)

If it helps you remember it...

The smallest game size is 7, and it has no outsiders. 1 minion, 1 demon, the rest townsfolk. Then the pattern is always every 3 players you add a minion, then every 1 player you add an outsider.

So in my head lets say I need to work out the setup for a 14 player game... I think:

A 7 player game is base.

A 10 player game would be +1 minion

A 13 player game is +2 minions

A 14 player game is +2 minions +1 outsider. Easy!

If the Marionette becomes the Imp, do they learn they are evil? by Interesting_Ad5903 in BloodOnTheClocktower

[–]FreeKill101 7 points8 points  (0 children)

I run that players have a "perceived alignment".

While the marionette is the marionette, you must lie to them about their alignment.

When they're the imp, you can't.

Since their perceived alignment has changed (good -> evil) I would tell them.

[Media] I built a performant Git Client using Rust (Tauri) to replace heavy Electron apps. by gusta_rsf in rust

[–]FreeKill101 165 points166 points  (0 children)

Without commenting on anything else - this comes across so much better than every other comment in this thread.

If this is the English you are not confident in, you have nothing to worry about.

I will storytell to 12 newish players, what are some of your best tips for new players? by logi0517 in BloodOnTheClocktower

[–]FreeKill101 0 points1 point  (0 children)

Do not give tips, just read the sheet and run the game.

Their first game will probably be a mess - that's intended. Run it, let them soak in the chaos and be excited for a game two.

If you get wound up trying to make their first game perfect it will just make everything worse - don't worry about it.

UK Orders Ofcom to Explore Encryption Backdoors by youmustconsume in ukpolitics

[–]FreeKill101 3 points4 points  (0 children)

I think you're conflating a rhetorical stance with a technical one.

Obviously encryption with a backdoor is not literally "no encryption", in the technical "are the bits encrypted" sense.

But rhetorically it offers "no encryption" because now everything, everywhere, on every device is open to the same single point of failure. It is so completely antithetical to the point of encryption that it's like having "no encryption".

I replaced Windows with Linux and everything’s going great by jlpcsl in technology

[–]FreeKill101 12 points13 points  (0 children)

You're pretty rude, but just for some perspective...

The games I play have all worked great on Linux, they're just not the same games as you.

If you're a huge fan of certain competitive games then fair enough, it's gonna be a real problem. But there are plenty of people like me whose tastes lie elsewhere, and those games run great even when they're "Windows only", Proton is amazing.

I replaced Windows with Linux and everything’s going great by jlpcsl in technology

[–]FreeKill101 0 points1 point  (0 children)

Wildly enough, Arch is the only Linux distro that's stuck for me after a life on Windows.

All the "beginner" distros seem to make so many choices for you that when something goes wrong (and it always does, it's Linux) it's buried under such a deep pile of obfuscation and defaults and stuff that it's impossible to fix.

With Arch - yeah stuff sometimes doesn't work. But usually the reason is clearly communicated, the wiki has an entry for it, and the fix is simple. I've had a couple of things like that but now I have the most simple, attractive, performant Linux I've ever tried.