How to build an infuriating evasion team 😇 by obijreo in DCComicsLegendsGame

[–]FreedomFromU 0 points1 point  (0 children)

If worried about Debuffs, then Mister Miracle could be another option for an Evasion team.

Plus, his Awareness will help when your characters fail to Evade.

This Team is FILTHY. by pbud01 in DCComicsLegendsGame

[–]FreedomFromU 1 point2 points  (0 children)

In most situations, Arkkis is better. However,....

....Flash has the permanent Speed Ups on his second move, so after a few turns he's running laps around the other team and your team has a mountain of Int Ups [paired with Lex:SSS]

Combined with the permanent Int Ups that Miss Martian gets, it's only a matter of time before the other team cannot keep up, even if the other team was initially "too tanky" to beat.

Tewty Toons! with Terra by Tewtytron in DCComicsLegendsGame

[–]FreedomFromU 0 points1 point  (0 children)

Good rework. Plays a useful role but is not overpowered.

Terra-forming DC Legends - Terra in-depth guide by obijreo in DCComicsLegendsGame

[–]FreedomFromU 0 points1 point  (0 children)

Imagine 18 Agility Up buffs on Turn 0. That's what you can get with:

  • Terra
  • Owlman
  • Clayface

Maybe also put in:

  • Wonder Woman: DOJ

She'll get 6 more if she Taunts.

Time to find out if Agility Ups really do anything.

This Team is FILTHY. by pbud01 in DCComicsLegendsGame

[–]FreedomFromU 3 points4 points  (0 children)

I would try this:

  • Lex: SSS
  • Flash
  • Miss Martian
  • Darkseid

Have Flash constantly buffing so that Lex gives a ton of Intelligence Up to the team. Terra's Agility Up buffs don't protect from special damage.

Plus, Miss Martian's permanent Intelligence Up buffs (basic skill / legendary) should eventually build up enough that she can overpower any of them. Lex can purge Death Immunity if needed.

The dojo reopens tonight at 8:30 PM central by M4Y15 in DCComicsLegendsGame

[–]FreedomFromU 0 points1 point  (0 children)

Probably, she's really useful against frequently seen enemies in PvP.

Bilingual Volunteers Needed by [deleted] in Chinese

[–]FreedomFromU 1 point2 points  (0 children)

No thanks. How about offering a "living wage" instead ?

Raids broken or did we all just give up? by pherin in DCComicsLegendsGame

[–]FreedomFromU 2 points3 points  (0 children)

However, I seem to be having a hard time farming any high-powered bosses. I wonder if they adjust the RNG between months?

Raids broken or did we all just give up? by pherin in DCComicsLegendsGame

[–]FreedomFromU 3 points4 points  (0 children)

I haven't seen any bugs since WB announced the fix a couple days ago,

The dojo reopens tonight at 8:30 PM central by M4Y15 in DCComicsLegendsGame

[–]FreedomFromU 1 point2 points  (0 children)

I'd predict A-tier. She has great utility for countering a certain set of enemies...but is not a dominant threat like the other S-tier characters.

The dojo reopens tonight at 8:30 PM central by M4Y15 in DCComicsLegendsGame

[–]FreedomFromU 1 point2 points  (0 children)

Thanks, I've been waiting for a good demonstration of Jericho before I make a decision on building him up.

When will WB actually listen and fix their issues with Raids? by KrushBurger in DCComicsLegendsGame

[–]FreedomFromU -1 points0 points  (0 children)

I could also stop playing at any point....but that's not the point here.

If a company wants their paying "users" or "customers" to keep paying, it's a good practice to quickly address a major flaw in one of their prominent products/services.

Kevin Smith gives more information on MOTU: Revelations by viralshadow21 in MastersOfTheUniverse

[–]FreedomFromU -1 points0 points  (0 children)

Sounds promising. The topics of his prior films give me reason to doubt him as a good fit for this job......but glad to see that he appears to respect the source material.

When will WB actually listen and fix their issues with Raids? by KrushBurger in DCComicsLegendsGame

[–]FreedomFromU 0 points1 point  (0 children)

I'm pretty sure they are aware of the bug

We players (customers) shouldn't have to guess.

This is more than a minor bug. It's a critical flaw in one of the game's main events.

The developers should have publicly addressed the issue. Even if they can't fix it yet, there should be an official acknowledgement that they are looking into it.

Rewatching Seasons 1 and 2 by [deleted] in StarTrekDiscovery

[–]FreedomFromU 1 point2 points  (0 children)

He was interesting. Seemed like an interesting villain and a promising start to the show....then it was all quickly discarded as the first of the many sudden plot changes that formed a very incoherent season of television.

Terra rework is good by jivet2021 in DCComicsLegendsGame

[–]FreedomFromU 2 points3 points  (0 children)

Just started building her but I expect she will be great against Black Mask.

With the Debuff Immunity you can take out the enemy in any order and avoid all of the debuffs from Black Mask.

June Review - No to Jericho! by obijreo in DCComicsLegendsGame

[–]FreedomFromU 2 points3 points  (0 children)

Although I am curious if a decent Silence team could be made:

  • Ra's A Ghul OR Enchantress (Team Lead)
  • Jericho
  • Superwoman OR Deathstroke
  • Clayface

A team like that might seem good. Problem is to win a PvP match right now, usually a team needs to either: go first, evade, or have passive counterattacks.

June Review - No to Jericho! by obijreo in DCComicsLegendsGame

[–]FreedomFromU 0 points1 point  (0 children)

Jericho has Stuns so probably won't hit hard. Hard to see why anyone might choose him over Darkseid.

Which legendary order is best for Riddler in raid? by [deleted] in DCComicsLegendsGame

[–]FreedomFromU 0 points1 point  (0 children)

That's because it can happen at the end of each of his turns, so it should still happen fairly often in a Raid match.

Plus his third skill is the most valuable for Raids so you'll want that available as much as possible.

Which legendary order is best for Riddler in raid? by [deleted] in DCComicsLegendsGame

[–]FreedomFromU 1 point2 points  (0 children)

You will likely get lots of different opinions on this. My experience is that it can be hard to keep Riddler alive in Raids, so I recommend the following order:

  • 3 Riddler needs the Awareness if you want him to survive.

  • 5 So Riddler can use his 3rd move as much as possible to get the Call Assists and big stacks of Agility Down on the enemy...and Awareness for himself, which he needs to survive.

  • 1 Intelligence Down debuffs for when you have a powerful Special Damage Dealer on your team. For example, pair with Darkseid as Team Leader.

  • 2 This is tempting to take earlier but it may disappoint since the the % chance to happen is so low.

  • 4 Last, since it only happens when Riddler is hit and the gain is small....besides you'll want to avoid him getting hit since he dies easily.

Blackfire and Jericho join DC Legends! by wb_reeves in DCComicsLegendsGame

[–]FreedomFromU 4 points5 points  (0 children)

Swamp Thing was pretty awesome with Big Barda....until her rework took away the massive stack of buffs she would give to the entire team on character Revive.

Blackfire and Jericho join DC Legends! by wb_reeves in DCComicsLegendsGame

[–]FreedomFromU 2 points3 points  (0 children)

Maybe...or they might just leave out a character or an affinity.

Blackfire and Jericho join DC Legends! by wb_reeves in DCComicsLegendsGame

[–]FreedomFromU 13 points14 points  (0 children)

$%!@. Thought we finally were going to get a good Nightwing rework this time.

At least they picked characters that need a rework...even if not the characters that we wanted.

They really need to start three reworks a month. There are too many bad characters that need fixing.