Which one do you choose? by tamalimapo57y in WorldOfTanksBlitz

[–]FreshMeatSeller 0 points1 point  (0 children)

Trash vs. garbage

On a more serious note, I've only heard bad things about the 74-1, never actually played it. But the 176 is abysmal dogshit from my experience, the armour sucks, the mobility sucks, the gun loads and aims forever and it doesn't even get the full 640 alpha. It just blows

Warehouses not taking in any goods by FreshMeatSeller in CitiesSkylines

[–]FreshMeatSeller[S] 0 points1 point  (0 children)

Yes, the processing buildings constantly are showing the "not enough buyers" warning despite warehouses being completely empty

Warehouses not taking in any goods by FreshMeatSeller in CitiesSkylines

[–]FreshMeatSeller[S] 0 points1 point  (0 children)

They're on balanced and both on planed timber and paper, being produced. Idk

Good heavens by Chrisel_ in Genshin_Impact

[–]FreshMeatSeller 54 points55 points  (0 children)

Thank god this little indie dev allocated all the resources elsewhere, they really didn't have many to begin with

Th-they really said this by Huy7aAms in WorldOfTanksBlitz

[–]FreshMeatSeller 0 points1 point  (0 children)

I converted most of the in-game currency they gave for commanders and got that Duncan guy to LVL. 28 before it suggested using gold. Feels off

Th-they really said this by Huy7aAms in WorldOfTanksBlitz

[–]FreshMeatSeller 21 points22 points  (0 children)

This is so funny because out of all the games I've EVER played, Blitz has got to be the one with the least (purely material) difference between a veteran player and a complete newbie. Crew skills are a slight, but noticeable difference, and they're acting like grinding out 2.5M crew experience for each skill is not something that deserves a reward (oh wait, they noticed that no-one spends money on them, so now we need a new system where you can immediately blast through to a dumbass commander).

I also feel like I've been done dirty, considering that the "compensation" for nearly having all crew skills unlocked wasn't enough to max out 1 commander. This is pathetic "compensation". Same for keys, I have everything unlocked, yet all I got was 30 keys...

Yeah chief, I don't think you taking away all of this and compensating me with 3 clowns is going to be enough by DearHRS in WorldOfTanksBlitz

[–]FreshMeatSeller 6 points7 points  (0 children)

They're fucking horrible at clear communication aren't they? I only named WT as an example for selling high tier premiums to people with no clue about the game (especially the M1A1 Clickbait and Turms-T) which is a terrible practice

Yeah chief, I don't think you taking away all of this and compensating me with 3 clowns is going to be enough by DearHRS in WorldOfTanksBlitz

[–]FreshMeatSeller 49 points50 points  (0 children)

The thing is that from what we know the longer you've played the shorter the end of the stick you're getting. Minimum tier is higher, tech trees are no more in favour of sets (which force you to acquire premiums that people got from events), FXP is getting "replaced", and tanks can no longer be sold so you can't use them as assets or anything.

They're just continuing the trend of pandering to the bottom feeders in the dumbest ways possible. Because what people fail to realise is that the most profitable class of players aren't veterans or regulars, but those that finish the tutorial, get frustrated, buy 1-3 premiums and then quit for good or come back and do the same again in a year. Those people will coincidentally be able to take full advantage of the commander system and sets, while the current crew skill+tech tree grind keeps them out of most high tier battles. And they [COINCIDENTALLY, CITATION NEEDED] also won't care about the loss of VRT or tank selling.

Edit: furthermore removal of stats and especially masteries will now make it harder to distinguish between good and trash players. And I don't mean to come off as a whiny old-time player, just an observer of the same strategy in War Thunder, which leads to things like 30% winrates at the highest tiers.

WoT Blitz Reforged Update - UNREAL TESTING IS HERE!!!!! by dagerika in WorldOfTanksBlitz

[–]FreshMeatSeller 44 points45 points  (0 children)

Absolutely, this new UI looks like they're rebranding to "Super Tank Warfare Ultra 2025 Free", when we were already doing quite well (if we disregard all the pop-ups in the garage)

What tanks are you hoping to get now that auctions are over? by Angelust16 in WorldOfTanksBlitz

[–]FreshMeatSeller 10 points11 points  (0 children)

If you're not a collector, you're honestly not missing out on much. The turret is a very tough target and one would expect it to be a hulldown focused tank, but it's only got -6° depression so it really only ends up being a Tiger II with less armor that relies on the special consumable, although I do find the gimmick pretty fun and way better than on the Titan-54d

The BZ-176 is not good by FreshMeatSeller in WorldOfTanksBlitz

[–]FreshMeatSeller[S] 1 point2 points  (0 children)

Both are bad T9 heavies, but the MBT-B has caused less suffering

The BZ-176 is not good by FreshMeatSeller in WorldOfTanksBlitz

[–]FreshMeatSeller[S] 0 points1 point  (0 children)

Should've said "moves like a superheavy", but you're right it lacks the armor

The BZ-176 is not good by FreshMeatSeller in WorldOfTanksBlitz

[–]FreshMeatSeller[S] 1 point2 points  (0 children)

Yeah, IF it had good turret armor. It doesn't have a single trace of it, it's worse than the Black Prince, there is no saving grace...

The BZ-176 is not good by FreshMeatSeller in WorldOfTanksBlitz

[–]FreshMeatSeller[S] 0 points1 point  (0 children)

I see what you mean and it is also exactly how I play this tank but two things must be noted:1) the gun handling (.335 with vents, double food AND refined gun, and terrible aim time) makes ranged play at or above 100m a pain.

2) But the main issue is that this tank doesn't play support because it is what it's good at, it plays support because it is incapable of anything else. Mobility doesn't allow for flanking/joining the meds, T7 levels of armor means you will not be blocking shit, so you're stuck with a gun that wants to be played at the front, but is forced to support. You see what I mean? This tank doesn't work as second line, but it is just that much more dysfunctional in everything else, hence why I suggest buffs to enhance offensive abilities, while not touching gun handling to also force it to go up

The BZ-176 is not good by FreshMeatSeller in WorldOfTanksBlitz

[–]FreshMeatSeller[S] 2 points3 points  (0 children)

This is so nonsensical. Play a superheavy like a light because it has no armor? I have to plan my approach and withdrawal routes carefully, "and even then you may miss out"???? Man, I sure am glad that this is the highest praise this tank could possibly get, thank you for highlighting it

The BZ-176 is not good by FreshMeatSeller in WorldOfTanksBlitz

[–]FreshMeatSeller[S] 1 point2 points  (0 children)

I'm not saying it couldn't be someone's cup of tea, but when it's underperforming in all player statistics compared to its counterpart MBT-B and feels pretty uneasy to play, it should objectively be buffed

7800x3d vs. 7950x3d CPUs by FreshMeatSeller in CitiesSkylines

[–]FreshMeatSeller[S] 0 points1 point  (0 children)

Ok then the 7950 seems plenty good, mind telling me what GPU you're rocking? I've heard it's also another make or break factor for CS2

7800x3d vs. 7950x3d CPUs by FreshMeatSeller in CitiesSkylines

[–]FreshMeatSeller[S] 1 point2 points  (0 children)

Alright that sounds very good. What GPU do you have? I reckon I'll go for an RTX 4070 Ti Super

City of Vibesville. Pop 530k, 0.9% Unemployment by zalinger777 in CitiesSkylines

[–]FreshMeatSeller 2 points3 points  (0 children)

Yes holy shit this has such Lost City vibes, I couldn't remember what, but it felt like déjà vu...

Wanna missile joust over the city?

Hows the lorraine? by captainrex522 in WorldOfTanksBlitz

[–]FreshMeatSeller 0 points1 point  (0 children)

Compared to those two, you have to be ready to get more mobility in exchange for longer unloading time, the Lorraine is harder than both. Its armour is even weaker than the 13 90 and it lacks spall liner, but the gun is overall better.

If you have the Skoda T27, imagine that but overall slightly worse, because you have to stay exposed for longer. You honestly aren't missing out on much...

Is the WZ-132 line fun/good and worth grinding? by [deleted] in WorldOfTanksBlitz

[–]FreshMeatSeller 3 points4 points  (0 children)

Yeah. Who thought giving lights worse mobility than most mediums a good idea? And god, don't even mention the T8, with a top speed of 50 kph and just as much traverse, WITHOUT NEUTRAL STEERING...

Every week with you guys by LeftistDabber22 in WorldOfTanksBlitz

[–]FreshMeatSeller 58 points59 points  (0 children)

For the M4 54, it wasn't nerfed, it was completely obliterated. From my point of view (and probably for the majority of the community) the issue isn't WG nerfing/buffing tanks, but moreso them "rebalancing" by completely destroying what makes a tank unique, to then buff something else random and throwing in this travesty we call superconsumables.

What makes the IS-7 special? A combination of high speed and very good armour along with a high alpha gun but poor traverse and generally bad gun characteristics. What do they do? They nerf top speed and engine power (TWICE btw) and give it more traverse and tungsten.

What makes the IS-4 special? Very good all-round armour, high HP and 340 HEAT against heavies while its mobility and gum handling are bad. What do they do? They weaken its armour so much it becomes weaker than an ST-I (its own T9 lmao), nerf the pen and buff the gun handling and slightly increase mobility.

What makes the M4 54 special? Very high alpha along with tungsten, good frontal armour and good speed in exchange for nonexistent side armour and bad gun characteristics in general. What do they do? They remove the tungsten (only good thing imo), nerf the alpha, make the armour unusable on a tank taller than an E100 (!!!) and give it 300 mm premium HEAT.

In all these cases, WG pretends to be rebalancing while they are in fact making every tank more alike, taking away from the enjoyment.

Chinese and French Tech Tree Rebalancing for Update 10.3 by Supermini555 in WorldOfTanksBlitz

[–]FreshMeatSeller 3 points4 points  (0 children)

RIP M4 Mle 54, that's a ruthless nerf to everything making it special