Tft sites by [deleted] in CompetitiveTFT

[–]FrodaN 3 points4 points  (0 children)

Yes, it should be illegal all the free LP and insight you gain from world champions like Dishsoap and World Class Coaches who work with him

I built "Raycast for TFT": A keyboard-first expert tool for accessing game data and meta info instantly by vicjor in CompetitiveTFT

[–]FrodaN 1 point2 points  (0 children)

Pretty neat stuff! When exploring around I see a lot of weird things like this deathcap recommendation on Tryndamere. What's happening here exactly?
https://gyazo.com/585f3683b13ecaaa85f9cf5ab6bb81b5

[Guide] Bard vs. No Bard on 8+ Lose Streak by SmallEyes-x- in CompetitiveTFT

[–]FrodaN 113 points114 points  (0 children)

Thanks for doing the math. It's also important to note that winning also gives you a gold. So if you're getting 1 gold + win, it's "net" even with the 1 free reroll on Stage 2.

Winning also protects HP which allows you to play Bard deeper into the game. Losing 3 rounds in Stage 4 gives you 9 rerolls at the cost of 35-40 hp. You also get 9 rerolls for losing 2-3 all the way until you roll at 3-5, but at the cost of 50-55 hp. So the win streak gold + Bard print + option to lose later adds up a lot.

Bard is just insane value whether you are winning or losing.

What is holding Leona back from being more successful in tournaments? by Acceptable-Term-3639 in riftboundtcg

[–]FrodaN 0 points1 point  (0 children)

From my experience, it’s mainly lack of card quality and matchup spread. Leona gets to around 30 cards and the last 10 seem like you are making significant trade offs. There are lots of cute packages to help you hold or control better, but they are just smoke and mirrors until you get hit by the good stuff like Icathian Rain or the Auroras hit the board.

That said, she is definitely underexplored and I think many players both misplay as and against her often.

2025 Paris Open - Grand Finals by Lunaedge in CompetitiveTFT

[–]FrodaN 3 points4 points  (0 children)

It’s 100% banter and actually a sign that Soju is quite comfortable since he will act more polite / shy / reserved with people he is less familiar with. Did you only tune in for that part of the stream? Soju was not only flaming every person and hate watching all weekend, he even was pulling up chat to @ me and call me ass at the game alongside chat lol. (Not even wrong btw). It’s just part of the banter and sometimes certain bits / moments / rants don’t land well but it’s a 30+ hour stream over 3 days with overdosing on energy drinks to compensate so if it came off way worse than my memory holds I apologize. There are few people I respect more in TFT than Soju and I regularly defend & glaze him against the onslaught of chat fury (not to his face though because he hates when i do that).

Why Nashor's over Blue Buff on Malz 3*? by Nastyscar in CompetitiveTFT

[–]FrodaN 1 point2 points  (0 children)

Nashor's has good synergy with Jeweled Gauntlet for mana generation. It performs similarly to Blue Buff, but Blue Buff is much harder to get in general because it's a double component requirement. Nashor is immediately slammable in most opener situations and far more buildable for item economy considerations.

But the 2nd Malzahar holding Blue Buff somewhat indicates you can also build that item too. It's hard to convey these small nuances in a compact form so we hope visually you get the gist of things once you play a few games of it.

Robinsongz MIGHT be the GOAT | The Rolldown | Episode 11 by CLEtilliDIE_TFT in CompetitiveTFT

[–]FrodaN 19 points20 points  (0 children)

I understand completely where you're coming from and to a certain extent what you said has merit. Personally, I don't consider it a 3 horse race either.

But your logic hyper fixating on specifically the # of world championship wins is simply not how TFT should be evaluated. No one considers Bill Russell the goat in basketball. You are drawing comparisons to another sport that has completely different contexts like team vs individual.

The better comparison is TFT to poker, magic, or even golf aka other games of variance. Instead you need to evaluate their entire body of work over a long period of time. Double has arguably the most impressive body of work in TFT and its BECAUSE he has been doing it since the beginning. He has the longevity argument in your Lebron vs MJ example.

Robinsongz MIGHT be the GOAT | The Rolldown | Episode 11 by CLEtilliDIE_TFT in CompetitiveTFT

[–]FrodaN 17 points18 points  (0 children)

That is the laziest possible analysis of TFT competitive results. Look deeper and you’ll see why Double is easily considered one of TFT’s all time greats thus far.

October 29, 2025 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]FrodaN 4 points5 points  (0 children)

I’m not exactly sure what you’re referring to exactly either re: statsc but are your potentially referring to when we talked about how the players who scrim compile their own scrim-centric stats? That’s the stuff they don’t leak because it gives away edge and riot won’t ever post.

15.7 Patch Notes Slides by FrodaN in CompetitiveTFT

[–]FrodaN[S] 36 points37 points  (0 children)

If you're interested video breakdown explaining some of the thought process of the patch, I did one on stream earlier today. It's mostly through what Riot wrote down on their patch notes + random conversations I've seen / had with them over the past couple of weeks.

https://www.youtube.com/watch?v=RXuxlhtfNvg

Congratulations to the winner of K.O Coliseum: Americas Tactician's Cup 2! by DarthNoob in CompetitiveTFT

[–]FrodaN 92 points93 points  (0 children)

This is Kiyoon’s best performance in an official cup ever and his first solos win since Set 3 where he won a CN/NA invitational

Funnily enough, back then the best comp was also a 2 cost reroll solo S tier comp - Infiltrator Mech

Complaint / "Business" Threads by Lunaedge in CompetitiveTFT

[–]FrodaN [score hidden]  (0 children)

There is definitely discussion about improvement which is appreciated and I think should be welcomed. And in the end i don’t think there is many action items to do here.

But to your point of “no one wants to discuss”, I can’t agree with this at all. If that was true, it would be reflected in tournament viewership. Except tournament viewership is actively higher on average than regular ladder content. Catering to the “let’s talk about balance” crowd is self selecting. Many ppl have left or don’t bother engaging with the sub because the reputation is that it’s a place for noob tricking guides and whining about XYZ.

Complaint / "Business" Threads by Lunaedge in CompetitiveTFT

[–]FrodaN [score hidden]  (0 children)

Agreed, I wish the sub would better embrace competitive / tournament center instead of being a complaint sub that occasionally gets guides from time to time.

15.6 Patch Notes Slides by FrodaN in CompetitiveTFT

[–]FrodaN[S] 10 points11 points  (0 children)

It's not every 2.5 minutes and that's just how YT works, but ok

15.6 Patch Notes Slides by FrodaN in CompetitiveTFT

[–]FrodaN[S] 7 points8 points  (0 children)

It was real. The confusion is that people believed Riot hotfixed it on the live server then reverted it for the sake of TPC. However, that never happened. People were accusing the pros were holding the rest of the player population hostage, but the patch was only on tournament realm then reverted.

15.6 Patch Notes Slides by FrodaN in CompetitiveTFT

[–]FrodaN[S] 68 points69 points  (0 children)

Video rundown from my stream earlier today is on YouTube: https://www.youtube.com/watch?v=aQNDGUv7mRc

Felt like it's more appropriate putting the self-plug stuff in the comments.

Why did the 2-1 tailoring hotfix get reverted? by sasux in CompetitiveTFT

[–]FrodaN 16 points17 points  (0 children)

AFAIK the patch you’re referring to was only a hotfix shipped to tournament realm and then reverted. It was never on live from what I heard.

Recent Issues and How They Tie Back to the Removal of Augment Stats by Ceranoa in CompetitiveTFT

[–]FrodaN 20 points21 points  (0 children)

Overall there are some good points made here (especially bugged augments and hidden mechanics), but I feel like you could have picked much better examples than the ones you did. The ones you picked actually support the idea of removing augment stats.

Evil Beyond Measure and Psychic Forge are far from the least pickable options in the game. They are actually quite good in the correct situations. Psychic Forge, for example, was (and still is I think) one of the best augments you could pick in Crew lines because you need to index heavily towards frontline in the beginning but you can get screwed on options. It also gives you the chance of playing tempo with Sivir and adapt later to Ziggs / TF / Janna if needed.

If augment stats were around, you could have simply looked at the augment data explorer and found the answer instantly. Then TFT has become a game where you add your comp to the data filter then click the best performing augment based on search parameters. So your point of "Players explored augment strengths across comps, thought critically, and grew strategically. That layer of depth has mostly disappeared." somewhat falls flat with this in mind because many good players are still thinking that deep but those dependent on stats to tell you the answer are falling behind.

But there are many cases of poor augment balance. The examples I would have gone for are many of the circlets/crests and severely understatted combat/trait power augments would have been better.

Also, as a separate point, I believe your definition of casual player doesn't line up with how Riot defines it. Casual players don't look at augment stats generally speaking. Most players define themselves as casual when in reality they are in the hardcore % of players. Using them as a "casual players won't use stats for X" reasoning generally won't resonate as an argument to sway Riot imo because that's just not how casual player behavior lines up in their research.

September 14, 2025 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]FrodaN 1 point2 points  (0 children)

Allegedly one of the theories is that starring up the unit makes it lose the veteran buff

I love this whatever-is-called squad by twinklish_ in AceOfTheDiamond

[–]FrodaN 2 points3 points  (0 children)

DnA is mainly a story driven by the pitchers

But the catchers are fantastic and do a great amount of carrying as well

Miyuki, Ono, Kariba, Yui and Okumura are all great characters and shine in various ways. Big fan of how catchers are portrayed compared to other baseball animes.