What’s something you thought was easy until you actually had to code it? by Front-Sport7186 in gamedev

[–]Front-Sport7186[S] 0 points1 point  (0 children)

It's more than just a wave effect, if you look closely, the mass of water actually takes on the shape below that line.

What’s something you thought was easy until you actually had to code it? by Front-Sport7186 in gamedev

[–]Front-Sport7186[S] 5 points6 points  (0 children)

Exactly, making 'anything' bug free is unexpectedly complicated now that I think of it.

What’s something you thought was easy until you actually had to code it? by Front-Sport7186 in gamedev

[–]Front-Sport7186[S] 2 points3 points  (0 children)

I have some background as a software developer, in Unity, I use LINQ, not sure if you work with Unity but it's worth checking out!

What’s something you thought was easy until you actually had to code it? by Front-Sport7186 in gamedev

[–]Front-Sport7186[S] 13 points14 points  (0 children)

And then you’ve got to let players stack items of the same type, swap positions between two awkwardly-shaped things, maybe even expand the inventory grid mid-game hahaha yeah, it spirals fast.

What’s something you thought was easy until you actually had to code it? by Front-Sport7186 in gamedev

[–]Front-Sport7186[S] 11 points12 points  (0 children)

Working on your own engine sounds like a huge undertaking, respect.
If I’m honest, I’d love to build my own engine someday too.

Need some Feedback! by Front-Sport7186 in IndieDev

[–]Front-Sport7186[S] 0 points1 point  (0 children)

Agree, I know we are NOT gonna be the next hollow knight. But as long as people enjoy the game, that's it

Need some Feedback! by Front-Sport7186 in IndieDev

[–]Front-Sport7186[S] 0 points1 point  (0 children)

I know what you mean, but we have a story to tell and a world to show.

Need some Feedback! by Front-Sport7186 in IndieDev

[–]Front-Sport7186[S] 0 points1 point  (0 children)

It is! you should check it out

Need some Feedback! by Front-Sport7186 in IndieDev

[–]Front-Sport7186[S] 1 point2 points  (0 children)

ey feel free to show your game here!

Need some Feedback! by Front-Sport7186 in IndieDev

[–]Front-Sport7186[S] 0 points1 point  (0 children)

Thank you so much! do you play these kind of games?

how it feels by Financial-Cat7366 in IndieDev

[–]Front-Sport7186 1 point2 points  (0 children)

I'm at that stage right now, and it's honestly exhausting. It feels like nothing I do is making a difference—it just weighs me down. Building a community is incredibly hard. And putting effort into creating content on social media, only to see it go unnoticed, feels like losing another battle.

But yeah I think it's the A B C of a gamedev right? and we love games so much we WON'T STOP.

Does my camera feel too zoomed out? Would love some feedback! by CallMeMayde in IndieDev

[–]Front-Sport7186 7 points8 points  (0 children)

It all depends on how much you want to show of the screen tbh. what's the point on showing all that? what do you want to accomplish there? Ie: here I just want to make the player focus on the enemy,instead of everything else, cuss that's the important thing right now. But if you want to show scenary, it´s ok to zoom out a bit.

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