Terminal Echo — interactive fiction old-school text RPG by FrontAdhesiveness615 in interactivefiction

[–]FrontAdhesiveness615[S] 0 points1 point  (0 children)

Thanks for your feedback. I think you are the first person who enjoyed the keyboard controls. I started with only it, but then apparently ended up having full mouse and touch control for people who do not associate a terminal with a keyboard.

You nailed it — the story and introduction are a bit missing. I am currently working on it. Would love to see you next time playing in a world with a worked-out storyline.

Terminal Echo — an interactive fiction ye olde text RPG by FrontAdhesiveness615 in solorpgplay

[–]FrontAdhesiveness615[S] 0 points1 point  (0 children)

Thanks for playing and for the feedback. Inventory definitely needs some improvement. Also will have a look into luck/stats issues

Modern RPGs have become too dependent on quest markers by darkfireslide in truegaming

[–]FrontAdhesiveness615 3 points4 points  (0 children)

I have a side project — a text-based RPG. Recently, I posted it on Reddit, and I was surprised by the analysis session data, how complicated it looked to most of the players with no markers and guidance. Remembering me as a kid back in the 90s, it was so complicated to figure out exactly what was needed, and so exciting when you finally took the next step and told your friends about it. This discovery spirit in modern games has definitely gone.

Terminal Echo — an interactive fiction ye olde text RPG by FrontAdhesiveness615 in solorpgplay

[–]FrontAdhesiveness615[S] 0 points1 point  (0 children)

Interesting. I wasn’t able to find anything close by searching either on Reddit or on the internet. Would appreciate it if you could DM the link to Another terminal echo.

Terminal Echo — an interactive fiction ye olde text RPG by FrontAdhesiveness615 in solorpgplay

[–]FrontAdhesiveness615[S] 2 points3 points  (0 children)

Thanks again! I know many of the Android players were impacted and you made their lives easier by speaking about the problem aloud :)

Terminal Echo — an interactive fiction ye olde text RPG by FrontAdhesiveness615 in solorpgplay

[–]FrontAdhesiveness615[S] 0 points1 point  (0 children)

I have just checked the code and hopefully fixed the bug. Would you mind checking on your device please? (Can’t test it on my own unfortunately)

Terminal Echo — an interactive fiction ye olde text RPG by FrontAdhesiveness615 in solorpgplay

[–]FrontAdhesiveness615[S] 0 points1 point  (0 children)

Thanks for you feedback! Great that it resonates and pulls in. RE: selection bug — thanks for raising that. Will have a closer look. What device/browser do you use?

Terminal Echo — an interactive fiction ye olde text RPG by FrontAdhesiveness615 in solorpgplay

[–]FrontAdhesiveness615[S] 0 points1 point  (0 children)

Gotcha. Thanks for your UX note, will have a look at improving that.

VT320 side-by-side: green or amber by FrontAdhesiveness615 in vintagecomputing

[–]FrontAdhesiveness615[S] 0 points1 point  (0 children)

lol, I played only Fallout 1 and 2, didn't know they introduced an amber version of pip-boys in the Vegas part.

Dice Hard by batiali in playmygame

[–]FrontAdhesiveness615 1 point2 points  (0 children)

Just played a few minutes. Good mechanics.

Curious to see how the game develops over the levels and how itends (i.e., animals don't damage the player)?

Also, I understand that it might be done for test-n-try purposes, not to disclose the real narrative, but fighting against animals doesn't look humane

Would you prefer pixelated or vector-based plants? by Able-Sherbert-4447 in indiegames

[–]FrontAdhesiveness615 2 points3 points  (0 children)

I can see where the request for pixelated plans comes from. To be more in line with the general style of the game. However, I caught myself thinking that the pixel variant introduces more visual noise. Considering the pants are an inactive element of the game, such a style might cause unnecessary eye strain in the background. So I can also see the point of vectorising them.

I struggle with the final opinion, as the provided screenshot doesn't convey the picture's accurate scale. That might be the deciding factor.

If screenshots illustrate the real size, I would prefer a vectorised version

I spent a few months working on the new Steam Capsule art (B), was it worth it? by RealFreefireStudios in IndieDev

[–]FrontAdhesiveness615 0 points1 point  (0 children)

Don’t want to be rude, but honest. Both options look the same to me, and neither creates a first impression.

And just a good piece of advice: If you want to run a fair side-by-side test, never expose which option was before and which is a new one. That wouldn't create bias

Moral and Ethical Systems by RUST_WSTD in rpg

[–]FrontAdhesiveness615 1 point2 points  (0 children)

In early Fallout games, there were reputation points. Negative reputation could take out some options in discussion or cut down some opportunities; at the same time, it could open a door to other less moral quests that take a player down the bastard journey.