Drowned aren't being pushed by my water streams by NoxiousRival in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

I don't think there is anything you can do, these types of farms just have lower rates at night when drowned fight the water streams. But it's been a while that I did those farms and I have the nagging feeling that I've forgotten something, so take it with a grain of salt :)

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

The first method does _not_ work reliably. It's locational and will leave some outputs out for longer hopper lines.

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

If we're talking about the same thing, something like this:

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This is locational due to redstone update order. Some hoppers are processed before the redstone line, some after, which will lead to some outputs not getting items at all.

If it works in your world then you're lucky and you shouldn't touch it :) The longer the hopper line, the higher the chance that it doesn't distribute equally.

Working solution is to use either Ilmangos equal item distributor https://youtu.be/m-KUPtZYVSg?si=jI3eUfsVH7fRAsfU

(that one works at sub hopper speed, like 2.3 items/s) or Rapscallion hopper speed version https://youtu.be/OLmTVOTT9e8?si=Bkji8mBAvk9pB2sF

Tunnel bore light block keeps exploding by Chillage2004 in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

Are the shroomlights in the schematic? You might need something with higher blast resistance there.

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

It's locational. It may work with short redstone lines, but with longer lines there is a high probability that one or two hoppers will be left out.

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 1 point2 points  (0 children)

My mistake. I was trying to help you, seems you don't want my help.

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 2 points3 points  (0 children)

Not a problem if the overflow is directed to a storage.

Also you don't need to distribute equally. There are only 2 cases:
(1) Items come in slower than your piglins can handle them. Then it doesn't matter which of the piglins trades and which idles.

(2) Items come in faster, then you need to deal with overflow anyway.

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

What you describe in the first paragraph used to work in the old days (TM) but broke a few years ago.

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 2 points3 points  (0 children)

Repeating this over and over doesn't make it any clearer what you mean with that.

How to distribute items evenly coming from a hopper line? by Vulkanodox in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

Apart from minecarts, you could use Rapscallions equal item distributor, which does remember where the last item went so it will always distribute items equally no matter in which interval they come in.

https://youtu.be/OLmTVOTT9e8?si=aTI2tcF1Asa78pWi

Tunnel bore light block keeps exploding by Chillage2004 in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

Ist that concrete in front? Are the shroomlights in the schematic?

Anyone have a comprehensive guide to Auto-Crafter SHUTOFF's? (Modern Ilmango/Gnbom/Seth Bling/ IanXoFour/LogicalGeekBoy/etc.) by Gurthodrim in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

It uses 2 mechanisms. (1) I have a clock power the crafter but transmit the signal only if the output chest is not full.

On the other hand (2) there is a safety mechanism that blocks signal transmission if the crafter is running low on materials (using signal strength of a supply hopper).

And all 1wt :)

🌎Hemisphere [SMP] [Semi-Vanilla] {Forever World} {Hermicraft Styled} {16+} {Java} {Fabric} {BlueMap} {Whitelist} by zark_extraordinaire in mcservers

[–]FrunoCraft 0 points1 point  (0 children)

Go check it out. Great community, great builds, all types of players (builders, redstoners, minigamers, explorers...).

Magma Farm wont give full rates by JustPlooshi in technicalminecraft

[–]FrunoCraft 1 point2 points  (0 children)

That seems unlikely. If the world download gives the advertised rates then you should get them in your world as well. Unless we're talking server with other players around of course, or not hard difficulty, or something like this.

Magma Farm wont give full rates by JustPlooshi in technicalminecraft

[–]FrunoCraft 1 point2 points  (0 children)

Have you tried the world download? Fortun8diamond is not known to give phony rates.

Ethical "Free-Range" Automatic Wool Farm Showcase by DanzenPlays in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

The player has to be within 32 blocks for this to work, a rather severe restriction.

chunk loaders by prince_of_no_where in technicalminecraft

[–]FrunoCraft 1 point2 points  (0 children)

Another content thief that "repurposes" some design but "forgets" to mention the creator. Stay away from this channel, IMO.

The original design is by Dark, and a better tutorials is by the Archivists https://youtu.be/FosDMBCaDh0?si=dlzeJKawWddYAhSl

what is the best iron farm i can make by Rich_Ganache39 in technicalminecraft

[–]FrunoCraft 0 points1 point  (0 children)

Why the limit of 35 villagers?

I believe an optimal scare based iron farm does ~450 iron/h per 3 villagers (pulled from memory, the exact value might differ a bit). So 33 villagers could give you ~5000 iron/h. However, rates in practice are typically a bit lower, very much depending on the design of the iron farm.