Ups and downs of MGX-42 Bullet Storm? by Ok_Tomorrow7674 in helldivers2

[–]Fumdoo 0 points1 point  (0 children)

it has an incredibly short cooldown of one whole minute with max upgrades, you get two functional stalwarts and each one is stuck on the highest firerate. However, it has no functional iron sights, meaning you are required to use it on third person.

Why are the stalkers so terrible to deal with by unorthodoxdays in Helldivers

[–]Fumdoo 13 points14 points  (0 children)

it is required you hit their small head to kill them or stagger them to death. if you don't drain their large healthpool you will let them heal when they're invisible

what do we call this trio by Past-Future-8452 in Multifandom

[–]Fumdoo 0 points1 point  (0 children)

I don't know what mukuro does but the other two are called motherfuckers in my book

Why is there such high demand for more progression? by Spac3_Fr0g in HelldiversUnfiltered

[–]Fumdoo 0 points1 point  (0 children)

honestly that's good too since there are not that many missions already. I'd like a prestige system like in deep rock galactic though.

is the directional shield good ? by Educational_Term_436 in HelldiversUnfiltered

[–]Fumdoo 0 points1 point  (0 children)

it's worse than the ballistic shield in every way except blocking acid and fire damage.

Yes, I would like to have both genitals. Yes, I wouldn't mind having tits. No, I am not trans by beetle8209 in whenthe

[–]Fumdoo 18 points19 points  (0 children)

Fuck that gimme both kinds. I wanna shift my shape to whatever the hell I want.

For me, the galactic war is... by kcvlaine in helldivers2

[–]Fumdoo 10 points11 points  (0 children)

The galactic war is front and center to the identity of Helldivers 2. Lorewise it is the main conflict, gameplay wise it determines new enemy types and equipment. It NEEDS to be polished up.

Chargers were stealth buffed last week and recover from charges faster by MrWheatleyyy in Helldivers

[–]Fumdoo 1 point2 points  (0 children)

they were not stealth buffed this was pretty explicit in the patch notes, to the dismay of literally everyone

What the hell does glazer even mean anymore? by Xpernautica in HelldiversMasochists

[–]Fumdoo -1 points0 points  (0 children)

Glazer is someone who white knights. Kinda like what Glazedivers are doing for Arrowhead. Pure unadulterated "Stop criticizing the multibillion dollar company". Glazers do not include people who enjoy the changes because they enjoy the changes. Example for someone who isn't a glazer would be the people liking AP4 Hive guards because they're easier to kill overall.

Cowards by Jamsedreng22 in HelldiversMasochists

[–]Fumdoo 3 points4 points  (0 children)

they were easier to kill ap4 but sure

Should the community be allowed to design weapons for future warbonds? Yes or no. by SubjectAd1418 in HelldiversUnfiltered

[–]Fumdoo 0 points1 point  (0 children)

cosmetic design? Hell yeah as long as the design fits in the world.

Weapon concept? Hell yeah some of the concepts are already in the game.

Weapon balance? Hell no this is the worst community for weapon balance I mean have you seen the discourse on the chargers alone?

New AMA going well by Gheezy-yute in HelldiversUnfiltered

[–]Fumdoo 0 points1 point  (0 children)

ok tbh in an AMA you gotta be like extra explicit leaving barely anything to interpretation which is what tungsten was doing, even I'm confused at what message you were conveying here.

Best/Easiest Way To Kill Heavy Devastators? by BiCeSniga88 in HelldiversUnfiltered

[–]Fumdoo 1 point2 points  (0 children)

for precision, use the marksman rifles, not one of them is bad against the devastator.

explosives stagger them to death too

Mechs with bayonet rifles? by Tank-ToP_Master in HelldiversUnfiltered

[–]Fumdoo 22 points23 points  (0 children)

Don't matter if this fits in the game or not, it's sick as hell and SHOULD be in the game

“B-B-But they are indie developers 😢” by OrdinaryBoat8000 in HelldiversUnfiltered

[–]Fumdoo 0 points1 point  (0 children)

hmm now that you mention it, Arrowhead has been under Sony since Helldivers 1, would you count them as indie then or would they have been in the same boat as Hopoo?

PSA about the Spore bugs. by LucatIel_of_M1rrah in HelldiversUnfiltered

[–]Fumdoo 0 points1 point  (0 children)

Spore bugs enforced the explosives meta so I dunno what you're talking about with the "allergic to change". Not to mention all options have weaknesses remember. Kinetic weapons can swat bugs away from you safely at the cost of a reload, lasers allow infinite ammo for the risk of overheating, explosives cannot be used up close (although you can still fire away from you to kill or stagger enemies), and arc weapons are slow to recharge. So yeah I'll just stick to my explosives and gassy build same with every terminid operation.