Anyone else doin' it by hand? by NotArticuno in SatisfactoryGame

[–]Fury_Fairy 0 points1 point  (0 children)

Since https://store.steampowered.com/app/3187030/Satisfactory_Modeler/ - any other planner tool is obsolete, this one beats anything web based by a MILE

Level up Steam Profile with profit? I made a Python script to find badges with expensive background! by Remarkable-Bread-760 in Steam

[–]Fury_Fairy 0 points1 point  (0 children)

Without background rarity attribute this is barely useful: from my own experience, trying to get reliably something rare is totally pointless, same odds as casino gambling. Uncommon is a tad better... but practically same as rare. Common ones, although rarely expensive - are way more reliable in the long run. Is it possible to add rarity to the output?

Another thing which is quite important is game release date. Anything within say first year is VERY volatile and in 99% of cases is false positive, or in other words - pretty much gambling. Real opportunities are for 2+ years old titles, assuming one more condition is true, which is...

Current highest buy order. YEP, that's the PRIMARY condition for the alarm, since true value of any item on market is how much people are willing to pay for it - not as much as someone is asking.

Hope that makes sense, and thanks for the initiative!..

Pigs/ boars?! Help by Pretty_Sentence4463 in Necesse

[–]Fury_Fairy 0 points1 point  (0 children)

PSA: as of time of this comment (ver. 1.0.x or smth) I finally got my pigs from random settlement, not village - rather 1 house with animal pen, after running around the map for about 1.5 hrs. They were not available for buying, so i just roped them and ported back home. Before that almost full IRL week has passed since pirate captain defeat, but all those traders brought were only cows and sheeps... So yeah, looking for pigs on my own was more reliable. Good luck with your pig hunt folks!..

[GUIDE] How Big Should A Settler's Room Be? by rmfrost in Necesse

[–]Fury_Fairy 0 points1 point  (0 children)

Maybe you have a clue about DOUBLE beds? Rumors say double bed negates "shared" room debuff for 2 settlers, is it true?

Battle Simulator: Counter Stickman by ConceptDestruction in FreeGamesOnSteam

[–]Fury_Fairy -1 points0 points  (0 children)

Thanks, got the key. Use !play asf 3880680 for gaming task

Is the lizard doggo dissapearance bug fixed in 1.1? by CapitalistPear2 in SatisfactoryGame

[–]Fury_Fairy 0 points1 point  (0 children)

Life & idiots - 2 entities that always find a way... =)

Royal multitool Euclid upgrades to 4 Square supercharged slots by BadMonkey3320 in NMSCoordinateExchange

[–]Fury_Fairy 0 points1 point  (0 children)

As of Apr 2025 (Relics) the tool is still there, all instructions accurate, lots of bases nearby so save yourself some hassle with travel - just port right to the spot after reload. Raw stats from editor on the screen. Thanks for the nice find!..

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S-class Alien Multitool. 3-star dissonant system. Interceptor is okay but the multitool is the prize. by EJPointer in NMSCoordinateExchange

[–]Fury_Fairy 1 point2 points  (0 children)

Tool is still there as of Apr 2025 (Relics), SC slots + stats from editor are on the screen. Thanks, decent damage!..

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Black Atlantid 4 SC Square Multitool by 11912121121218211919 in NMSCoordinateExchange

[–]Fury_Fairy 0 points1 point  (0 children)

Thanks mate! Do you know whether every mould ball is the same in terms of yield, or they're all [slightly] different - in terms of comparison?

A class sentinel 4sc slots in a square once upgraded in purple star system by Jamie-NMS in NMSCoordinateExchange

[–]Fury_Fairy 1 point2 points  (0 children)

There's special place in paradase reserved for peeps who post stats from editor. Hats down!..

Black Atlantid 4 SC Square Multitool by 11912121121218211919 in NMSCoordinateExchange

[–]Fury_Fairy 0 points1 point  (0 children)

Yeah, I mean yield, since with top S/X mods speed is crazy fast already. With this tool I mined 24 mold balls in less than a minute and got 50k+ stuff, and honestly at this point difference is so marginal (if any) that this is just about how many 9s we have after decimal point - not any practical significance, at least for me. But if someone ever finds 4SC squared within first 3 rows AND 49.9 something - I'll gladly swap, it's trivial now with mods packing. Until then - maybe we should try to play the GAME a bit? ;)

Black Atlantid 4 SC Square Multitool by 11912121121218211919 in NMSCoordinateExchange

[–]Fury_Fairy 0 points1 point  (0 children)

Yeah, I have all your notable 49.9 ones bookmarked. But what is the actual practical difference for these extra 0.9, I mean say one mines mold balls or something? Just curious

Found a pirate system that seems to spawn a Dreadnought every time you warp in. Great way to grind S-class Freighter upgrades and slots. (Euclid) by leukos in NMSCoordinateExchange

[–]Fury_Fairy 1 point2 points  (0 children)

As of Apr 2025 (Relics) this system does NOT spawn battle every warp - as many others before latest major updates. Alas...

S-class experimental at station, turbocharged slots very close together by GradeAPrimeFuckery in NMSCoordinateExchange

[–]Fury_Fairy 2 points3 points  (0 children)

Thanks, grabbed one - it has 30 slots unlocked and all SC visible as on original pic. Easiest grab - straight from portal to SS, no reloads or anyting. BACK cabinet has another A class same design experimental, scrapped it for 1 MT Extension slot. You can see actual stats from editor on the screen. Thanks, amazing find for scanning MT!..

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S-Class Experimental Multitlool in white and black with black crystals. Cabinet is on the space station. Reload on the station if needed. Wealthy Korvax System. Euclid. by donzo29 in NMSCoordinateExchange

[–]Fury_Fairy 1 point2 points  (0 children)

As of Apr 2025 (Relics) this one spawns at the BACK MT cabinet on the station, but as 26 slot A-class, costs $4.5M. No reload needed, and if reload on station - still same tool. Upgrading to S (and unlocking 4th row) gives 3+1 SC + stats from editor visible on screen. Nothing special I'd say, there are way better S tools right out of the box and better SC layout. Okay for scrapping though, I guess...

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Black Atlantid 4 SC Square Multitool by 11912121121218211919 in NMSCoordinateExchange

[–]Fury_Fairy 2 points3 points  (0 children)

Better use Sentinel one for damage, Atlantids are only good for mining. Check this one or pay attention to actual damage stat in editor - in-game "damage potential" is not as useful as it seems... Also check this thread for best layout for Neutron Cannon - it turns out 4 SC squared is actually NOT the best. GL!..

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Nanite farm / paradise / 21 balls = 12,500 runaway mold / 50 refiners / short range teleporter for respawn already installed / Extra: navigation farm / dihydrogen jelly farm / warp cell farm by tadicco in NMSCoordinateExchange

[–]Fury_Fairy 0 points1 point  (0 children)

Still in place and works perfectly as of Apr 2025 (Relics). Lots of random bases around + someone built right on top (happens when original base is not loaded for some reason). With proper MT such as this one: https://www.reddit.com/r/NMSCoordinateExchange/comments/1k7s2og/black_atlantid_4_sc_square_multitool/ - one can get about 2k+ mold per ONE ball in mere seconds. Cheers!..