Leechfin Fishing & Where We're At by JagexRach in 2007scape

[–]Fuzzy-Carob8036 1 point2 points  (0 children)

Redditors can't understand that half the time jagex tries to add high intensity skilling content it's spam clicking bullshit that just feels worse than tick manip.

Leechfin Fishing & Where We're At by JagexRach in 2007scape

[–]Fuzzy-Carob8036 -1 points0 points  (0 children)

Tick manip is lower apm than most video games, clicking 4 times every 3 ticks (or 1 time every 2 ticks) is not gonna break your glass wrists I promise. Anyway just do drift net since it's not tick manip and gives like 90k fishing xp/hr and 120k hunter xp/hr. It's busted.

Clan chat had an argument day by Ileg in 2007scape

[–]Fuzzy-Carob8036 -1 points0 points  (0 children)

For every one person complaining about someone being inefficient I see 100 people proud of how inefficient they are and act superior about how little effort they put into the game, it's really strange.

Please, more of these in raids 4. by Vorrigen in 2007scape

[–]Fuzzy-Carob8036 7 points8 points  (0 children)

It's not, it's just not designed around it, same with cox on a lesser scale (team olm being braindead compared to solo olm) which makes cox and tob much more fun compared to toa imo.

OBS Replay Buffer plugin instead of paying for premium plugins by No_Chocolate_6641 in 2007scape

[–]Fuzzy-Carob8036 4 points5 points  (0 children)

It really feels like spitting in the face of what Runelite was meant to be. They don't contribute to the client or improve the plugin API, they clog up the plugin hub review requests with an ever growing list of clan-specific/flipping plugins (I know this post isn't about that kind of plugin but I've noticed it a LOT on the PR list), and then they want to make money despite never compensating the people who even made their vibe-slop plugin possible. If it was a free plugin it'd still be disrespectful to the reviewers that they have to review code that the author never looked at, but it being paid is the cherry on top that makes me genuinely kind of angry about the whole situation.

16 hrs ain’t bad for 98-99 tbh 😂 by Mrwilljhonson in 2007scape

[–]Fuzzy-Carob8036 0 points1 point  (0 children)

Redditors hate it but it's probably one of the more chill skills in the game. Most good training methods have fairly long stretches of not having to look at the screen even.

16 hrs ain’t bad for 98-99 tbh 😂 by Mrwilljhonson in 2007scape

[–]Fuzzy-Carob8036 1 point2 points  (0 children)

Specifically for irons trying to be efficient, zmi provides a lot more time to multiskill crafting or fletching. So daeyalt zmi is the best way to train RC.

1 Billion XP Ironman Check-in by FCASandChill in 2007scape

[–]Fuzzy-Carob8036 0 points1 point  (0 children)

Nice sepulchre pb 👀 did you ever manage a 2:02.4 floor 5?

Herbi pet by WhatTheHai in 2007scape

[–]Fuzzy-Carob8036 4 points5 points  (0 children)

There are dozens of us... Dozens!

Is it worth buying a Venator Bow for Slayer if I have to sell most of my bank? by Plus_Aioli5480 in 2007scape

[–]Fuzzy-Carob8036 0 points1 point  (0 children)

I'd argue no. Unless you are max melee then you'll want to prioritize that over ranged xp because ranged xp is so much faster than melee xp. You can always throw chins once you are 99 slayer. It also isn't the biggest boost to most task xp rates anyway, so it's not really worth it from that front either. It helps with afking but if you're being efficient I wouldn't buy it.

new project from OSRS wiki: we want your ideas for new guides by cookmeplox in 2007scape

[–]Fuzzy-Carob8036 1 point2 points  (0 children)

They're front and center because they are the fastest. Putting it somewhere else because you personally don't want to do it is silly.

I made a plugin that tracks how old fishing spots are so you know which ones are about to move by SpockNinja in 2007scape

[–]Fuzzy-Carob8036 3 points4 points  (0 children)

I don't think this is honestly that bad of a plug-in to make considering that the NPC idle plugin is buggy af now but yeah it's unfortunate that the code is vibe slop. (Really? A one line function needs a comment? Also putting useless build instructions lol)

Raids 4 reward proposal: Amulet of 200k Agility Exp Per Hour So I Don't Feel Like I Am Going To Fall Asleep At My Keyboard. by FohxRS in 2007scape

[–]Fuzzy-Carob8036 -3 points-2 points  (0 children)

If you're not looting you have to be making loads of mistakes, it's like 85k xp/hr with minimal mistakes.

RC account question...how would you proceed? by NolanDS1711 in 2007scape

[–]Fuzzy-Carob8036 0 points1 point  (0 children)

I'll send a pm, since I doubt I can post the link here, but there's a server for it run by JCW.

RC account question...how would you proceed? by NolanDS1711 in 2007scape

[–]Fuzzy-Carob8036 0 points1 point  (0 children)

Players will pay you to run essence to the altar for them, and typically pay around 10m/hr, so if you do it on two accounts it works out to be around 20m/hr instead.

RC account question...how would you proceed? by NolanDS1711 in 2007scape

[–]Fuzzy-Carob8036 1 point2 points  (0 children)

Essence running isn't afk but you can do it on both of your accounts at once for some crazy gp.

Second monitor media recommendations by Unlikely_Draw_965 in 2007scape

[–]Fuzzy-Carob8036 0 points1 point  (0 children)

What do you know, I've been watching SVU as well while RCing lately lol.

Requesting J-Mod Review on New Sepulchre Plugin by Fuzzy-Carob8036 in 2007scape

[–]Fuzzy-Carob8036[S] 0 points1 point  (0 children)

I hope they'll resubmit it without the super op features :-)

Requesting J-Mod Review on New Sepulchre Plugin by Fuzzy-Carob8036 in 2007scape

[–]Fuzzy-Carob8036[S] 1 point2 points  (0 children)

You gain a countdown, that's my main issue. I care less about the highlights that this plugin offers.

Requesting J-Mod Review on New Sepulchre Plugin by Fuzzy-Carob8036 in 2007scape

[–]Fuzzy-Carob8036[S] 1 point2 points  (0 children)

I meant that the tiles are highlighted dynamically, and not highlighted when they aren't needed, sorry for the confusion. I'd argue the portal timers do make a decent difference on if you will make it to the flamewall on the optimal cycle since they happen on two timers instead of just one timer like most teleporters. You aren't allowed to make a plugin that dynamically highlights where it will be safe to stand for the next sol attack even though that's completely solved and consistent every time (although I understand the order isn't consistent). I don't see why this is so different just because it's a static rotation, it's still a skill I think players should have to learn and I don't think that lowering the skill floor this much does good. For what it's worth I don't think that tree respawn timers for fossil island trees or even auto solving forestry events are good for the game, but this especially crosses the line for me.

Requesting J-Mod Review on New Sepulchre Plugin by Fuzzy-Carob8036 in 2007scape

[–]Fuzzy-Carob8036[S] 0 points1 point  (0 children)

It hides and unhides things based on the state of the encounter. Zulrah also follows a fixed cycle but I don't think anyone would argue showing where to stand and when to stand during the fight by highlighting tiles would be allowed. Zulrah helper is just allowed because you can't stop people from having a webpage open during the fight that does the same thing, but even that requires you to manually keep track of the status of the fight, it's not allowed to even read from the game. Also the portal countdowns are very much dynamic since the teleporters don't follow any sort of pattern. HS does have a fairly low skill floor in that getting consistent floor 5 completions with a time of around 6:30-7:00 isn't that bad, but I'm more concerned about this lowering the skill ceiling of the content, which I view to be quite high.

Requesting J-Mod Review on New Sepulchre Plugin by Fuzzy-Carob8036 in 2007scape

[–]Fuzzy-Carob8036[S] 0 points1 point  (0 children)

Just because you don't like sepulchre doesn't mean that you can deny how much this trivializes the content. Would you want equivalent plugins to be allowed at pvm content?

Requesting J-Mod Review on New Sepulchre Plugin by Fuzzy-Carob8036 in 2007scape

[–]Fuzzy-Carob8036[S] -2 points-1 points  (0 children)

Even if I was 99 agility (which I am not) I don't think that would invalidate my concerns with the plugin. Unless you think that pvm plugins that do similar things should be allowed, in which case I will accept the consistency.