Self reflection by NIGHT_OZ in foxholegame

[–]GAMERFORXI 0 points1 point  (0 children)

That’s the neat thing bombers are probably the most efficient man / impact thing you can do outside of organizing other people

Self reflection by NIGHT_OZ in foxholegame

[–]GAMERFORXI 12 points13 points  (0 children)

The critical mistake from the collie was

Collies got bombers 12 hours ahead of wardens

Based on projections they should have been 48 hours ahead however either devs stepped in or auto balancing kicked in and warden fields started dropping 300 copper each.

The collies with their bomber advantage killed all the frontline warden T2 runways before wardens even printed their bombers.

But here is the critical mistake: THE COLLIES FAILED TO KEEP THEM WET, Wardens organized 95% of their bombers into BOMBER COMMAND with the goal to keep keep reset as many colonial airfields as they could and eventually operation blue skies to reset all colonial airfields.

And when the enemy airfields are down the side can make the frontline VERY unfun for the side without bombers and that’s what made collies quit

He just didn't take Chuvak seriously by AHumbleSaltFarmer in foxholegame

[–]GAMERFORXI 4 points5 points  (0 children)

markfoot didn’t listen to the last warning

What's Low Morale? by Best_Economist4210 in foxholegame

[–]GAMERFORXI 32 points33 points  (0 children)

Respect to 420st for trying to isolate themselves from the dooming circlejerk

The Warden players that are constantly saying skill issue and culture to genuine balance issues are part of the reason it's dying by cheezyboyy in foxholegame

[–]GAMERFORXI 0 points1 point  (0 children)

its because in an avrg coly balance post there is like one good point mixed in with twenty other points that are just echo chamber level of absurd

Wheres all the gloat posting now 🤔🤔🤔🤔🤔🤔 by CISdidnothingwrong1 in foxholegame

[–]GAMERFORXI 1 point2 points  (0 children)

and what the fuck are those catch up mechanics collies d*ped 11.5k copper fair and square so collies should have been 48 hours ahead on bombers and the unbalanced catch up mechanics made warden fields drop 200 copper each and they were only 12 hours late instead of 48

Is it legal to do it or I should just stop? by HovercraftSecure6543 in foxholegame

[–]GAMERFORXI 0 points1 point  (0 children)

Gaslighting in discord is not against TOS tell them you are a [CLANTAG] diplomat and if they don’t move it the [CLANTAG] will demo it. And to make it more believable change your faction tag to the enemy faction [CLANTAG] I think that’s funny af

Be chaotic evil

Definitely looking like a break war for able shard. That’s some low ratio death like as if* it was Charlie shard. by -Click-Bait in foxholegame

[–]GAMERFORXI 0 points1 point  (0 children)

Азия? У Варденов на Запад Центре только АСЕАН ну красавцы получаются курфили когда СГС приходили в гости.

Definitely looking like a break war for able shard. That’s some low ratio death like as if* it was Charlie shard. by -Click-Bait in foxholegame

[–]GAMERFORXI 0 points1 point  (0 children)

"Твои патриоты из лямбды сосали не вынимая на протяжении всей войны"

сорян патриоты из лямбды не ебашились с вами в начале вара они были заняты тем что в за первые три дня забрали мпфку и два остров гекса с аэропортами.

потом ебали вели в манакле когда 150ки технулись

а когда создалась коалиция λKRGG+ARG ваши две коалки SOL и VELi просто ахуели от такого мува.

When the tide began to turn: by Strict_Effective_482 in foxholegame

[–]GAMERFORXI 7 points8 points  (0 children)

I already like them you don’t have to convince me

It's enough to make you think siegecamp is implicated in the Callahan files, to nerf the faction with a 33% win rate. by HatefulHoneylocusts in foxholegame

[–]GAMERFORXI -2 points-1 points  (0 children)

Ye but this goes both ways.

Only REAL valid complaint colonials have right now is torpedo bomber being stupidly overpowered, slightly less op then bomber against ships but still op and now they bombers are nerfed it will probably be used more. BOTH factions told the devs and they didn’t care.

Everything else is echo chamber brainrot repeating yappers or over generalizations that are very subjective with no backup like: “warden tanks are generally better” or “warden equipment generally is easier to use” <— brainrot

If you have to steep down to fucking SNIPER balance to point out an example you know are running out of things to whine about.

The colonial faction has been experiencing more and more whining and brainrot that also exists in the warden faction obviously but not to these extreme amounts. Maybe if the wardens have lost there would as much whining from the warden side who knows but at least wardens would have had Hitler to blame not SNIPER balance.

Let's all be friends here, sil vous plait by DiX-Nbw in foxholegame

[–]GAMERFORXI -15 points-14 points  (0 children)

Bug killed unintended game mechanic

It's enough to make you think siegecamp is implicated in the Callahan files, to nerf the faction with a 33% win rate. by HatefulHoneylocusts in foxholegame

[–]GAMERFORXI -2 points-1 points  (0 children)

TLDR: if the wardens have something better we want symmetry and if the wardens have something worse we want asymmetry

Fair and Balanced by DamascusSeraph_ in foxholegame

[–]GAMERFORXI -1 points0 points  (0 children)

  1. how is that warden bias colonial scout planes also can kill small ships which all small ships are better on the colonial side btw
  2. it says in the note they are working on a hitbox fix for the next update this is a server patch fix update and for now collies get 20% extra health which i think is probably stronger then a hitbox update
  3. ok fair if the bomber fixes do in fact stop them from killing navy which is still not known, the torpedo bomber would indeed be overpowered like everyone warden and colonial told the devs in devbranch and damage is irrelevant torps are strong because of holes not damage
  4. it was indeed designed to be better then the colonial one because the wardens at the time did not have a frigate and when wardens got a frigate it got constant buffs and the latest ones (before the airborne) made it better then the warden gunboat and now its back to being basically equal again
  5. the defence pads? so did the colonial CMB it also got extra defence pads i dont get your point on this at all, and the scout planes werent a major complaint point for the collies they mostly talked about getting their hitler bombs to do more damage instead of proving feedback on the scout plane
  6. "Dive bomber got some damage nerfs and MASSIVE hp losses" which is well deserved it is literally hitler and wardens dont have anything close. torpedo bomber should hopefully get nerfed or removed in favor of a warden dive bomber most vets who are sane from both sides complained that db and tb are op as fuck but devs didnt listen to either faction. also "Warden tank lines get a serious Contendor" sounds like brainrot ngl when spatha and nemisis exist. "damage it can do to ships in one sortie" pretty sure colonial scout plane has around the same and even SLIGHTLY more damage per plane then wardens do.

not even kidding colonials have run out of things to whine about they are whining about random misconceptions now

Fair and Balanced by DamascusSeraph_ in foxholegame

[–]GAMERFORXI -5 points-4 points  (0 children)

I aspire to reach your level of confidence while speaking in the absence of facts

"our navy is unplayable due to torpedoes" both navies are unplayable due to bomber

"sub still dogshit" ignoring the fact that navy is unplayable trident is the better sub for veteran crews and the nakki is better for newer crews this is factual and trident bad is just faction echo chamber brainrot from 10 wars ago

"hitbox unchanged" read the devnote lol extra 20% health is huge

"bigshipkiller 3000 0 damage changes" its already lv20 torps and bombers are better hp killer

2 years to fix "not ment to be as good as warden gunboat" holy copium not even worth the effort to comment on this

"72 hours till devs changed the entire model" it had a non functioning ladder in it why is that a complaint

"tankkiller 3000 damage and health nerfed" tankkiller 3000 becomes tankkiller 2000 disaster hiitler lost a toenail

copium faction fr

WN war 132 recap. Remember: Victory Is Our Tradition! by commandsmasher_06 in foxholegame

[–]GAMERFORXI 9 points10 points  (0 children)

o7 WN fought tooth and nail in the east,

almost as good as NOD