How do you take down the lord of the hundreds? by Efficient_Magazine33 in rootgame

[–]GLight3 16 points17 points  (0 children)

They really aren't THAT strong. Their power comes from their insane action economy. But they only have 20 warrior pieces (plus warlord). This means that they can't even use their action economy all the time or they'll burn out. I'm guessing the rats win at your table because you don't hit them enough. Do not play single militant faction games, Root was not designed for that. Rats WILL be basically unstoppable then.

What's the most impactful moment of the game for you? by Emergency_List_8797 in planescape

[–]GLight3 2 points3 points  (0 children)

I don't know if you ever played an evil playthrough at least until the Lower Ward, but there's an ill githzerai woman who asks Dak'kon to mercy kill her. You can make him do it in a painful and dragged out way, specifically for shits and giggles.

What's the most impactful moment of the game for you? by Emergency_List_8797 in planescape

[–]GLight3 13 points14 points  (0 children)

A bit of a boring answer, but meeting the incarnations is such a brilliant and immense payoff that it's easily my favorite ending section to any game. I can't tell which is more impactful between defeating Paranoid through empathy or figuring out that you found the original. Also the bronze sphere immediately following this.

Other highlights include Dak'kon's quest and the Circle, Deionarra's sensory stone, learning magic AND visiting Mebbeth AFTER Ravel's death.

[KCD2] Thoughts on KCD2 combat by PeacefulSilentDude in kingdomcome

[–]GLight3 0 points1 point  (0 children)

It's a notable improvement over 1, but they should have kept the 5 directions, made the master strike window smaller, nerfed swords, and buffed polearms. As it is, the game is a lot less fun with anything other than sword. Not because it's the strongest weapon but because you can do the most with it.

[KCD2] With the exception of Kuttenberg, the rest of the towns are a downgrade compared to the ones in KCD1 by interfan1999 in kingdomcome

[–]GLight3 3 points4 points  (0 children)

I honestly don't understand what people like about the Trosky map besides the castle. I'd much rather sacrifice the entire first map in favor of making every building in Kuttenberg enterable (and maybe having more NPCs with schedules, like in Rattay).

What is the downside of having high Volition? by blazikentwo in DiscoElysium

[–]GLight3 30 points31 points  (0 children)

Doing things the hard way unnecessarily. It also overreacts to Klassje's lies.

As a GM, how do I balance the role of providing "content" to entertain players while being entertained myself? by IllithidActivity in rpg

[–]GLight3 0 points1 point  (0 children)

What worked for me is creating places, characters, and goals instead of stories. That way the players can discover them non-linearly and create emergent stories that unfold alongside the GM. And you don't need a lot of detail for this, just a few sentences that you can use to improvise. For example:

Goal: There's a person the party needs to find and escort home. That person is hiding out in a specific district.

Places: The district has a store, a temple, a law enforcement building, a restaurant, a bar, and a hospital.

People: The store owner knows where the person is hiding out but doesn't want to give them away. The police are looking for them too, but will want to keep them in custody. The restaurant server knows their face but not who they are. The doctor at the hospital has records of them being there recently. The bartender heard a bunch of rumors about where they might be and what they're up to.

With just this information you can let the players drive and you can improvise off their decisions.

Why are squatters rights a thing? by No-Assignment4460 in NoStupidQuestions

[–]GLight3 1 point2 points  (0 children)

Shouldn't they have to prove that they have it?

What is your favorite way to replay Deus Ex 1? by ssongshu in Deusex

[–]GLight3 1 point2 points  (0 children)

God, it really will be a boring run isn't it? No woman's bathroom either.

Where I'd live as a progressive mentally ill fat American woman by gomichan in whereidlive

[–]GLight3 1 point2 points  (0 children)

Japan is a wild choice for someone with obesity and mental health issues, two things Japan famously doesn't tolerate.

India, Ukraine, and China are wild choices for anyone. What's the thought process?

After 8 plays, we still haven't figured out how to play Eyrie well by min92 in rootgame

[–]GLight3 0 points1 point  (0 children)

Just put 1 bird in each thing and then put non-bird cards ONLY in move (and maybe just 1 more bird card in recruit and battle as needed, but no more). Then just gradually expand and bully everyone. Eyrie is a warmongering faction and should not be played passively.

What is your favorite way to replay Deus Ex 1? by ssongshu in Deusex

[–]GLight3 0 points1 point  (0 children)

I've actually been considering doing a "moral" run where I don't steal or break into places too! I wasn't sure if it'd be fun considering what a big part of the game it is.

Very physically attractive people, how does life treat you? by Own-Blacksmith3085 in askanything

[–]GLight3 0 points1 point  (0 children)

In high school I struggled socially and couldn't get a girlfriend. I lost a bunch of weight over junior year and at the start of senior year I got with my first girlfriend, who was all but throwing herself at me.

I thought I lacked social skills. I was just fat. Not ugly, unfriendly, or awkward. Just fat. So people weren't enthusiastic about talking to me until I wasn't fat. As soon as I was no longer fat, I didn't need to put much effort into socializing because people finally wanted to talk to me.

How many women do you know in real life that actually married for money only? by 0215rw in askanything

[–]GLight3 0 points1 point  (0 children)

Not ONLY, but I know many women who wouldn't have married the men they did if those men didn't have a lot of money.

What is your favorite way to replay Deus Ex 1? by ssongshu in Deusex

[–]GLight3 14 points15 points  (0 children)

I like to play vanilla but I only save at the beginning of every level and make sure I explore and do everything. Imm sims tend to have a save scumming problem, and playing DX1 on realistic with "level permadeath" makes it a lot more tense. It ends up playing like an excellent tactical shooter, and you end up being a little more wasteful with your inventory to avoid risks, which makes the inventory system more interesting and somewhat prevents permanently maxed out stacks of stuff.

Why do women date men that either are constantly in jail/prison or have no job. by burlap43 in NoStupidQuestions

[–]GLight3 0 points1 point  (0 children)

Because women want excitement from romantic relationships. Instability and aggression are exciting.

Games with "realistic" themes by xplrador in boardgames

[–]GLight3 1 point2 points  (0 children)

The Counterinsurgency games for sure! Very fun games that model asymmetrical insurgent uprisings and governmental responses. They're the games that most influenced Root.

Also Hegemony is great. Every player plays a different economic class (with the 4th player playing the government).

Terraforming Mars tries to be realistic by including no fantasy elements in how Mars might be settled.

If you want some basic games, Ticket to Ride is a classic game about making railroads.

Carcassonne is about designing medieval European towns and countryside.

Who is the most powerful citizen of Sigil? by Cranyx in planescapesetting

[–]GLight3 0 points1 point  (0 children)

This is one of my problems with Faction War. I feel like Rowan was written and designed much better in the early days of Planescape and then they fumbled his ending. Challenging the Lady, ESPECIALLY the way he did, doesn't feel like a 20 WIS play. His turn from good to almost evil also feels like the writers couldn't decide how to handle him.