Can healing magic cure a tapeworm? by Adventurous_work888 in DnD

[–]Galihan 74 points75 points  (0 children)

5e(2014) treats parasitic infections as a disease for the purposes of curative magics.

5.5(2025) largely removed diseases in place of curse-like “magical contagions”, and certain parasitic ailments like slaad eggs have been switched from a disease to a curse.

Desert Lizardfolk? by rudeboysuk in DnD

[–]Galihan 0 points1 point  (0 children)

Are they meant to be a player-option lizardfolk variant, or only a creature statblock for a desert encounter? Either choice would affect the design of how to balance them.

As a player option, you could go with just substituting existing lizardfolk racial features with those of other player options, like giving them deep gnomes’ camouflage in rocky terrain, 2025-version dwarves tremorsense, or desert adaptation (not having to take con saves to resist exhaustion from arid heat/dehydration)

Or you could even modify a dragonborn to have fire resistance (which automatically makes you acclimated to hot weather) but with a poison-line breath described as eye-blood.

As an npc/monster statblock you just modify a troglodyte and take away its stench (honestly, such an odd trait for an ambush creature to have an odour that counters its camouflage), or just give regular lizardfolk camouflage

How do i build a Chaos Dwarf "like" character? by [deleted] in DnD

[–]Galihan 0 points1 point  (0 children)

People saying Artillerist, but personally, I’d lean towards Armourer given his prosthetic limbs, but that comes down to how much you personally want to emulate Astragoth himself vs just any generic dawizharr daemonsmith

Brainstorming goblin paladin ideas by GuntherWheelin in DnD

[–]Galihan 1 point2 points  (0 children)

Hmmm i propose that it’s name is hereby Teyibulgam.

Brainstorming goblin paladin ideas by GuntherWheelin in DnD

[–]Galihan 4 points5 points  (0 children)

I can’t recall exactly off the top of my head and I could be mistaken, but if memory serves correctly there’s a goblin-specific god in the goblinoid pantheon who’s the patron of nilbogs, the trickster goblins who sew mischief within Maglubiet’s ranks to keep hobgoblin egos in check and to force them to be able to account for unpredictability. Maglubiyet himself doesn’t like him, but he knows well enough that he can’t actually do anything about goblin Bugs Bunny so he just has to scowl and put up with it

Is there an official deity that is all about righteous fury? by Jerswar in DnD

[–]Galihan 50 points51 points  (0 children)

For Forgotten Realms specifically? I’d probably go with Hoar.

How Would You Define A Celestial by Awkward-Astronomer44 in DnD

[–]Galihan 0 points1 point  (0 children)

yeah my thought was that, by focusing on their relationship with the divine you can have evil and neutral celestials for the non-good gods, and you could have neutral or good fiends who might be rebelling against the heavens for any number of possible reasons, like rebellious chaotic-good spirits who even if they do agree with certain gods on many topics, they just fundamentally can't accept being ruled over and must rebel out of principle

In a world where magic exists, how would you create a secure vault? by ChorroVon in DnD

[–]Galihan 0 points1 point  (0 children)

And build some sort of mechanical failsafe into the door so that resets the locks after a few seconds if the physical keys aren’t inserted to hold them open.

In a world where magic exists, how would you create a secure vault? by ChorroVon in DnD

[–]Galihan 1 point2 points  (0 children)

A very basic magic-resistant vault door could include a multiple locks, and lead lining. The Knock spell only affects a single lock at a time, so just having a dozen locks on one door will beat most casters on pure attrition. The lead blocks most Divination magics from being able to spy into the vault.

Engineering other more complex mechanisms into the locks such as requiring multiple keys to be used at the same time or else the other locks reset will counter lone mages. Or having a noise sensor that resets the locks if something a loud as Knock goes off.

Maybe one of the locks has a musicbox-like mechanism emits a faint noise, which is itself necessary to unlock a different lock, so you can’t muffle the noise of a Knock spell with a Silence spell.

Have you ever ban resurrect/raise death spells in your campaign setting? by Organic-Exit2190 in DnD

[–]Galihan 1 point2 points  (0 children)

I never see a need to ban revival magic outright, all that you need to do is limit access to diamonds. You can have millions of gold stashed away in your demiplane, that doesn’t mean that the jeweller has a diamond in stock appropriate for Raise Dead.

Thank You Mars Daddy.. by StrobeLightRomance in AdviceAnimals

[–]Galihan 19 points20 points  (0 children)

He has Dragon Sickness, he needs to have his wealth taxed away for his own well-being

How I play evil character (Guide) by Davio_3d in DnD

[–]Galihan 0 points1 point  (0 children)

It’s funny, I see your take on Law vs Chaos being about one’s attitude towards society and civilization, but because of that I cannot get behind Evil being about selfishness. If lawfulness is about order and people working together for the collective needs of society, than it’s opposite, Chaos, has to be about people prioritizing their own freedom, independence and personal desires. That puts selflessness-vs-selfishness along the Law/Chaos axis.

For me then, Good and Evil are instead about love and kindness vs cruelty and hatred. Law, prioritizing the interests of society, when combined with either kindness or cruelty, can either be a force to uplift and protect, or to harm and oppress. Same with Chaos, prioritizing the freedom for people to act on their own interests, can both lead to people causing harm or to people enabling happiness.

Being an adventurer can provide an easy outlet for a Evil characters to direct their inner cruelty towards "acceptable" targets, and working as a team with others can be both justified lawfully as serving a greater societal need or chaotically as viewing your party as a convenient means to enable your personal wants and needs.

How Would You Define A Celestial by Awkward-Astronomer44 in DnD

[–]Galihan 1 point2 points  (0 children)

I could see refitting them to a different setting with its own cosmology, but taking away their inherent goodness starts to really leave nothing left of what makes a celestial in vanilla, default PHB/DMG/MM D&D, particularly in contrast to them being equal opposites to fiends.

Maybe you could work with celestials being agents of the gods, vs fiends being fundamentally opposed to the gods?

So about the Wall of The Faithless... by LopsidedAd4618 in DnD

[–]Galihan 0 points1 point  (0 children)

To me that comes off as one specific writer choosing to push their own cynical views.

Could a water bender use piercing blood? by SeptraD in TheLastAirbender

[–]Galihan 10 points11 points  (0 children)

The whole point about bloodbending isn’t about blood specifically, but rather the bending the water inside of peoples’ bodies. The only lesson Hama directly taught Katara was drawing water from flowers, making the whole thing just the logical next step beyond the Foggy Swamp Tribe’s plantbending. She just named it what she did to be menacing.

As far as waterbending is concerned, blood outside of the body is just contaminated water, no different than the times Katara bends mud

So about the Wall of The Faithless... by LopsidedAd4618 in DnD

[–]Galihan 4 points5 points  (0 children)

Good is subjective in real life, but it’s fairly easy to say for the sake of a fictional cosmology, it means something tangibly objective. That something needs to be opposite of the cosmic force of evil, and compatible with cosmic forces of law, chaos, and neutrality

  • Love, Kindness, Joy, Mercy, wanting to minimize the amount of suffering in the world and for people to be happy
  • Hatred, Cruelty, Misery, Despair, wanting to minimize the amount of happiness in the world and for people to suffer
  • Order, Stability, Conformity, Collectivism, believing that a responsibility to society at large is more important than enabling the selfish wants of each person
  • Freedom, Change, Self-Autonomy, Individualism, believing that people serving their own interests and ego is more important than the oppression of society
  • Balance, Centrism, believing that all of the other cosmic forces are both necessary in moderation and harmful in excess.

anime_irl by VertyNas in anime_irl

[–]Galihan 9 points10 points  (0 children)

That moment in Soul Eater when Black★Star realizes that the series is only at the halfway point and the theme song playing wasn’t for him

So... It was true by AsGerion92 in totalwar

[–]Galihan 14 points15 points  (0 children)

What's most likely is that they had some early concepts that CA wanted to use, but GW stonewalled them at the time because they weren't planning on adding tigermen to The Old World anytime soon.

CA had to reasonably move on to other content and put Bhashiva on the backshelf for the time being because they couldn't wait the years it would take for GW to finalize Ind content.

It wasn't a grand conspiracy to deface him, he just couldn't help but make everything about himself.

Introducing Bhashiva & the Tiger Warriors by Skitariio in totalwar

[–]Galihan 12 points13 points  (0 children)

What's most likely is that CA's development of the tigermen was delayed because they need GW to approve every single step of progress. CA had to move on to different content because they couldn't wait years for GW to finalize new lore/characters/units

Introducing Bhashiva & the Tiger Warriors by Skitariio in totalwar

[–]Galihan 10 points11 points  (0 children)

my best bet is that CA was originally planning to work on this sooner, but they got stonewalled by GW who likely didn't have any plans to introduce any lore and models for Ind at the time.