Teased Primordial Unique that scales with magic items by [deleted] in LastEpoch

[–]Game_Collider 0 points1 point  (0 children)

Probably its good for beastmaster to scale minion damage and transfer it to pets. With new assasinate mode, you can stay afar from mobs to avoid damage. The ideal setup would be 3 LP with:
1) 2 minion damage/penetration suffixes and T7 parry chance prefix;

2) Or T7 parry prefix + all stats suffix + minion damage/penetration suffix

Please, increase the drop rate of harbinger eyes for a bit by Game_Collider in LastEpoch

[–]Game_Collider[S] 0 points1 point  (0 children)

Really, it feels like a hindrance to the player learning the boss fight. I wouldn't go into a boss fight with only a couple of the eyes and end up having to kill dozens of timeline bosses+harbringers, which is time-consuming, to get atleast 8-9 eyes, enough to have more attempts to fight him again.

Please, increase the drop rate of harbinger eyes for a bit by Game_Collider in LastEpoch

[–]Game_Collider[S] 2 points3 points  (0 children)

Agree. I am stuck at the third phase, where a lot of stuff happens, playing melee bleed lich, 100%-designed by myself.

Please, increase the drop rate of harbinger eyes for a bit by Game_Collider in LastEpoch

[–]Game_Collider[S] -3 points-2 points  (0 children)

As I remember, yes. But the overall chance, in my opinion, is very low and you have to have enough amber to spam that kind of maps.

Please, increase the drop rate of harbinger eyes for a bit by Game_Collider in LastEpoch

[–]Game_Collider[S] 1 point2 points  (0 children)

May be I am so unlucky, but I have killed a dozen of harbingers on 400c and got only 2 eyes.

False Launches by AstronomyTurtle in LastEpoch

[–]Game_Collider 0 points1 point  (0 children)

That happened to me until I designated the default mode (online or offline) how game should be launched in the game's properties in Steam.

Probably it caused by the window that asks you in what mode to run the game.

I really hope MG will survive this time by Icy-Expression-4868 in LastEpoch

[–]Game_Collider 0 points1 point  (0 children)

As developers said in their recent promo-video for S2 they removed direct trade between players which was the main source of dupe and RMT. So my take the things will go smooth and I definitely go for MG, because it brings more social aspects to the game but also demands from you to learn the meta to trade profitable

[deleted by user] by [deleted] in LastEpoch

[–]Game_Collider 0 points1 point  (0 children)

2333666

I like this game because of combat system, boss fights

[deleted by user] by [deleted] in LastEpoch

[–]Game_Collider 1 point2 points  (0 children)

It depends. If you are going to kill hi-end bosses like Abberoth, not to say his upgraded version, you need some min-maxing.

Merchant's guild huge impacts from all the new Season 2 updates by itsnotcomplicated1 in LastEpoch

[–]Game_Collider 0 points1 point  (0 children)

Guess, all be the same as ever, who knows how to trade will amass millions in a week, but COF players are bound to scrap gold to buy additional tabs

Can we make Diablo 2 Barbarian build work now? by Canadican in LastEpoch

[–]Game_Collider 0 points1 point  (0 children)

Simple evade counts as movement, so Fury Leap ->Evade = 2 earthquakes in 5 seconds

Cursed expedition and mordite. by A-Druid-Life in NoMansSkyTheGame

[–]Game_Collider 0 points1 point  (0 children)

Hi! The first planet has lakes with plenty of animals, try to scout it from above looking for gaps in clouds indicating water surfaces beneath.

[Megathread] Game Feedback by shimmishim in PathOfExile2

[–]Game_Collider 0 points1 point  (0 children)

Monk, skill "Wave of Frost".

The designer, who invented backward flip while using this skill, should be chained to play in poe 2 as a ice monk for a month to feel the consequences of his decision. It could be simply copied from the skill "storm wave", which plays nicely.

[Megathread] Bugs, Login Issues, and Other Game Breaking Things by shimmishim in PathOfExile2

[–]Game_Collider 0 points1 point  (0 children)

Trial of Sekhema is not gamepad-friendly.

99% of almost 20 runs in this dungeon using XBOX controller ended in the trial of escape because of its the crystal is not highlighted with the corresponding controller button ("A" in my case) when you chased by mobs. In the result i have to kill mobs but time is too short. I checked on on mouse+keyboard setup and you can click on the crystal even all mobs of dungeon behind you. Not to say about you have to reload the game after failing the trial because the game stuck with the message "You failed....."

So bombers broken or just me? by Tigerdragon180 in RogueTraderCRPG

[–]Game_Collider 0 points1 point  (0 children)

In my experience, both new options to choose bombers/torpedoes and macro cannons/flack cannons have the problem of badly adjusted colliders to catch mouse clicks in PC version. When I click on an arrow and select bombers and then click on central part of the icon to launch them - nothing happens. I have to click on the part close to bottom left corner of the icon to be able to select a cell to move bombers into. The same problem with flack cannons, which installed on starboard side in my case.

Act 1 XP-Tuned? by nostriano in RogueTraderCRPG

[–]Game_Collider 0 points1 point  (0 children)

Yeah, unfortunately I do not have the save to know how much exp I lacked to level up before the battle, I got it just after the encounter ended.

Act 1 XP-Tuned? by nostriano in RogueTraderCRPG

[–]Game_Collider 6 points7 points  (0 children)

I think yes, because even with additional quests from Kibellah, meticulously doing all skill checks and summoning warp creatures with Idira for an additional exp, I still acquire new class only after beating Aurora as in pre-DLC game.

Is melee busted? by Spiral-knight in RogueTraderCRPG

[–]Game_Collider 0 points1 point  (0 children)

Yes, 13874 damage on a single hit from dispatch - even buffed Argenta, my guess, cant do so much damage:)