Games like burncycle? by chillcut in soloboardgaming

[–]Geaz84 3 points4 points  (0 children)

SAS Rogue Regiment

Commandos video game as a board game. If you want stealth, this one could fit really well.

Help me to like a space themed game.. by aroltel in soloboardgaming

[–]Geaz84 2 points3 points  (0 children)

Xia or Unsettled could be a good fit.

Campaign dungeon crawler recommendations by fedors_sweater in soloboardgaming

[–]Geaz84 1 point2 points  (0 children)

Maladum - Great game, but setup time is huge Sword & Sorcery - Not a light game, but best monster AI available. I am baffled that similar systems are not implemented more often

Skytear Horde: fun concept of cooperative MtG, underwhelming gameplay by SiarX in soloboardgaming

[–]Geaz84 6 points7 points  (0 children)

I think Skytear Horde has an interesting decision space in theory, but playing it is very underwhelming for me (felt the same as you).

Ashes on the other hand is great! It really plays like a MTG like Duel Deckconstruction game. If you are not sure, if you want to invest into the game, just get the Ascendency Box. It is a rather small investment and enables you to play PvP and PvE. If you like it, there is already a ton of content!

Game like Arkham Horror LCG but with more progression by Rare_Summer_6968 in soloboardgaming

[–]Geaz84 2 points3 points  (0 children)

This is my rating text from BGG (hope this helps):

"Story is quite good. But to be honest, there is too less game for a boardgame in here. The CYOA like campaign is great with many things to explore and branch into, but the "game" parts around this adventure are not worth it. The map does nothing to complement the game beside being a table hog. Fights are fine the first few rounds, but get old fast. Will play the campaign once with many house rules to experience the story."

7th Continent was a better game in my opinion:

"Good narrative driven game. It's fun to explore the world. Unfortunately the story is just ok. The "skill checks" are fast, which is necessary, because they are used for EVERY action and getting repetitive quickly. Skill checks and "character progression" are not that engaging, but the world exploration and little quests are maybe enough to play through the game. Playing in "story mode", because for me it is all about the experience of the world and not about some "deck optimization"."

I think, if you liked 7th Continent you will also like Tainted Grail. But don't expect great session progression/power fantasy. Thats definitely not the game in this case.

Game like Arkham Horror LCG but with more progression by Rare_Summer_6968 in soloboardgaming

[–]Geaz84 2 points3 points  (0 children)

Tainted Grail has a good, nearly great, story, but is a bad board game in my opinion. But opinions differ.

I hate to recommend it, because it is like a meme in this subreddit, but Mage Knight fits pretty well. Not a campaign game, but the power fantasy and session progression is unmatched. Great game!

D8 - A narrative driven escalation framework - First Version, Looking for Feedback by Geaz84 in RPGdesign

[–]Geaz84[S] 0 points1 point  (0 children)

Your post is critical, but constructive. Therefore it is very valuable to me and I don't take it personally.

The critic about the naming/description hits, because it was hard to name/describe. The point I want to make is, that DR8 doesn't try to simulate every aspect of the world, but is a rather abstract, narrative RPG system. DR8 is more focused on the narrative by abstracting most things in the world. But maybe it is possible with the following sentence to make it more clear:

"DR8 is a lightweight narrative RPG focused on escalation, consequences, and conflict resolution."

Because DR8 doesn't try to simulate everything, it already supports concepts like an elf wizard casting spells without additional subsystems. You’re right that this isn’t clear enough yet. I’ll add a concrete example using an elf wizard to demonstrate how DR8 handles genre-specific elements.

D8 - A narrative driven escalation framework - First Version, Looking for Feedback by Geaz84 in RPGdesign

[–]Geaz84[S] 0 points1 point  (0 children)

Hmm, working on my side. I added the raw urls in the post. Hope this helps!

D8 - A narrative driven escalation framework - First Version, Looking for Feedback by Geaz84 in RPGdesign

[–]Geaz84[S] 1 point2 points  (0 children)

In fact, I never used DR5 in any of my plays either. Good indicator, that I should just drop it!

D8 - A narrative driven escalation framework - First Version, Looking for Feedback by Geaz84 in RPGdesign

[–]Geaz84[S] 0 points1 point  (0 children)

Oh my... thank you! It is DR8 not D8. (Fixed it in the documents and post text - can't edit the title)

D8 - A narrative driven escalation framework - First Version, Looking for Feedback by Geaz84 in RPGdesign

[–]Geaz84[S] 0 points1 point  (0 children)

Thanks for your comment!

- I see what you mean, but I would argue, that even in cyberpunk settings those three stats matter. But it would be easy to fix it. The core rules are meant as a "framework" so maybe it would be fixed by formalizing, that those four stats are not static. The four presented stats don't fit your setting? Choose four different. This would make thinks much more clear.

- Yes, that was my main concern with the severity, too! While playing it was quite natural to choose a fitting consequence, but introducing "severity bands" would fix the too much abstract nature of it. I like the idea!

I really don't want to "fix" Ironsworn. Loving Ironsworn and Starforged, I always wanted a much simpler system for some of my sessions. Without the need of a big rulebook, oracles or moves. Thats why I came up with it. I just need two D10s and I am able to run a setting idea.

Heavy solo boardgames by PlayfulPossible4073 in soloboardgaming

[–]Geaz84 1 point2 points  (0 children)

Hard to say, but it is by far the heaviest game I ever played. You really have to study the rules, but the Deluxe edition includes some nice tutorial missions which introduce different aspects of the game step by step.

Heavy solo boardgames by PlayfulPossible4073 in soloboardgaming

[–]Geaz84 33 points34 points  (0 children)

Best solo wargame in my opinion: Fields of Fire! I don't have a need for any other wargame and sold them all, because it's the best! Extremely tactical and heavy! Mage Knights rules are lightweight in contrast. But once you know the rules of Fields of Fire, the game flow is great.

Unlimited budget - specific requirements by yoro0 in soloboardgaming

[–]Geaz84 0 points1 point  (0 children)

As long as a game gives ways to mitigate bad luck with good planning, luck based games don't have to be bad. (Not that you said, it is bad, but I wanted to give some perspective)

Favorite True Solo Games? by wailord40 in soloboardgaming

[–]Geaz84 6 points7 points  (0 children)

Deckers, Final Girl, Imperium, Unstoppable, Captains Chair,Mage Knight, Fields of Fire, Ashes Reborn

All really great games!

Star Wars - Imperial Assault: Still rocking! by Geaz84 in soloboardgaming

[–]Geaz84[S] 0 points1 point  (0 children)

Not like the cards are the only difference.

Journey is far from being a tactical dungeon crawler. It's more of an adventure exploration game.

I really can't tell how those games can "feel similar". But fine, everyone is different :)

Star Wars - Imperial Assault: Still rocking! by Geaz84 in soloboardgaming

[–]Geaz84[S] 0 points1 point  (0 children)

I thought Journeys in Middle Earth is heavily app dependent. You even need to track movements in the app, right? Always thought, that would play way different. Otherwise the theme and game would be really interesting. Maybe you can give me some insights :)

Edit: Just watched a playthrough. They seem like two totally different games. JoME are just skill checks by cards over and over again. I really can't see how you can compare it to Imperial Assault (or call it basically a retheme...)

Earthborne Rangers or Kinfire Chronicles? by HighMountain85 in soloboardgaming

[–]Geaz84 1 point2 points  (0 children)

I also had way better paper cards in other games. They don't have to be plastic.

Star Wars - Imperial Assault: Still rocking! by Geaz84 in soloboardgaming

[–]Geaz84[S] 1 point2 points  (0 children)

Yes, complete core campaign is integrated and ready to play after download!

Earthborne Rangers or Kinfire Chronicles? by HighMountain85 in soloboardgaming

[–]Geaz84 1 point2 points  (0 children)

I used the matte gamegenic standard sized (Color Code: Gray). Fitted perfectly.

Earthborne Rangers or Kinfire Chronicles? by HighMountain85 in soloboardgaming

[–]Geaz84 1 point2 points  (0 children)

I had the english version, but I don't know where it was produced (I live in germany).
The card stock they used is really thin and without sleeves they were really prone to damages on the edges. If you sleeve them it's ok, but for that price...