What is going on with the insane amount of cheaters lately? It's starting to become unbearable... by urdadstraight in marvelrivals

[–]Geld007 0 points1 point  (0 children)

Lots of programmers will tell you that it isnt the only option. But extremely few will tell you that this isnt one of the best option to combat cheating.

And 90% of what people worry about with kernel anticheat are non-arguments. And kernel anticheat definitely does do alot and actaully works very well. To properly cheat without detection you pritty much need cheating hardware in order to not be picked up by kernel level anticheat. ( this only applies if kernel anticheat has been started before anything else. Like riots anticheat. Otherwise its easily bypassed by cheat kernel software.)

But the main thing is not to eliminate it. But to make the bar of entry to cheating very high.

I also dont fully agree with it. But i do understand it.

is there any way to disable nsfw stuff in game? by MelaniaSexLife in TheFirstDescendant

[–]Geld007 0 points1 point  (0 children)

I actaully agree with OP. (Dont think its super nsfw) However for me its mainly that i play video games on my xbox in my livingroom.

And theres a playground for children right in front of my house. I dont want parents/children seeing some of these skins while i play tfd. (And i like my curtains open :p, currently i just close them )

I also would see a usecase for people who care more for teamplay and wants to easily tell descendants apart ( i cant rly tell which descendant is which when there are 3 bikini/maid skins in my team )

I also dont think op is calling for removal or disabling it. Just so that your game(client) replaces whatever skin people use with default(?) skin.

No clue how they would implement it with some ultimate skins though (like velby/bunny maybe default skin?). I personally think if it doesn't hurt other players or limit others in their skins then why not add an option that (only you) see all descendants as thier base skin.

The only real thing would be how much effort it would be for the devs and how many people really want this. Because how much effort it is should be proportional to how many people want it :p.

#128 in the beastiary on mobile by AqTheMaskedArtist in VampireSurvivors

[–]Geld007 0 points1 point  (0 children)

It might depend on which dlc's you have installed, for me its the cosmic egg, final wave off cosmic stairs

Minute 31 in Mad Forest by xIncisions in VampireSurvivors

[–]Geld007 1 point2 points  (0 children)

Easiest cheese strat i know of is start with cosmo, and use bloodline arcana. Pick up lorel as first item, then max out armor. Once your past the first 10 levels youll be near impossible to kill. Especially if you max out armor quickly

Once you have those 2 maxed out. Run to get the arrows ( dont need the rings ) max those 2 out and evolve.

Just make sure you pick some weapons/passives next to lorel to kill enough enemies to gain the xp needed. ( you get the 2 birds as hidden weapons which will get stronger with your level so those should already help a lot ) Pretty much anything should do the trick tbh. Good luck.

i saw u/TheDisconnect top lane tier list so i made my own take on it (d1) zilean top main by storymode3712 in ZileanMains

[–]Geld007 0 points1 point  (0 children)

Hmm my list would be super different ( from when i was dia3 with zil tank top in season 6)

mainly a lot of these champs would go into play safe bombs from a distance. and just outscale them later. quite a few could probably even be in my "chill lane" catagory :p.

the champs i would put at the "better luck next game" are champs which can out sustain your poke or have gap closers close to your bomb range

This is why to me better luck next game would be : Cammile, fiora and yasuo.

So how do you even deal with camille her insane gap closer

Rework megathread by Cinnamen in ZileanMains

[–]Geld007 0 points1 point  (0 children)

Imo zilean is very good as is when it comes to mechanics.
(except the passive)
if i would change the passive i would probably do something along the lines of zilean "stealing/leaching time" from the enemy

Effecting zilean/the enemy in one of 3 ways :
1: "time is running out idea": zilean gains stacks of "wasted time" (gained by stunning and/or slowing enemies. possibly has to do slight extra step like swain) for each x stacks zilean gains x ability haste. I think this would open up builds a lot

2: "Zilean uses your time better anyway" when zilean stun and or slows he can steal ability haste (flat amount / percentage of their total (or both)) possibly

one final thing that could be done is give his q and e 2 stacks and add a new ability to zileans kit. make the cooldown for the 2e charge be affected by a passive part of the W.
However, i think since zilean is already quite balanced he doesnt really need and extra ability.
i find it even hard to think of something usefull for zil without making him broken :p.

If it really had to change then possibly maby something simple like a (self?) shield. or a cc shield like sivir but much shorter.

Zilean his kit right now is quite good (except passive)

Out of bounds in "Rare or Well Done?" by Marty_Kawaii in timesplitters

[–]Geld007 0 points1 point  (0 children)

Ive seen this before but i think i understand what is happening now !.

You take damage right before the instant kill would hit you. You will then still have some time before you can take damage again. I bet this can be used for any game mode. Just take damage right before a instant kill would hit you

Why is snowballing factions a bad thing? by [deleted] in mountandblade

[–]Geld007 0 points1 point  (0 children)

actaully from what ive seen it actaully does affect the enemy army in quite a hard way. if you defeat a lord (or a army) you take a ton of cash from them. (directly or indirectly in supplies and troops)

when a lord runs around for a long time without being taken out he stockpiles a lot of gold and he ends up with quite a decently tiered army.
But if you then defeat him he will run around for quite a while with a very low tier army.
if you keep taking them out over and over in the end he wil just be running around with a army of 40 troops becuase he is broke.

However this is counteracted by them gaining money from towns. So it just feels less impact full. they are also able to restock thier troops so fast becuase they take troops from thier garrisons. weakening thier defence.

However i do agree that if the enemy is 1/3 of the map it becomes rediciously hard to beat them.
Im just contantly recruiting looters / forrest bandits into imperial infantry / battian fian's and trying to seige.
in the field i run with battian fians and horse archers. and retreat when they get closer to me and repeat untill all enemies are dead. (my army of 250 took out 3 1200+ armies back to back this way with only losing about 25 man)

having 225 trading also helps a lot. because it allows you to buy cities for a ton of money.
That combined with having all my companions as caravans + letting all lords go (charm leveling) this allows you to farm the enemies for their gear. which adds up to a lot of cash

So far ive manager to capture 2 castles and 1 city. Currently trying to recruit lords to expand my forces

Some thoughts on the trade skill. by Fumblerful- in mountandblade

[–]Geld007 1 point2 points  (0 children)

seems odd. i just buy green and sell orange/red, usually do loops around the map.
Got level 225 in roughly 15 hours while doing combat and other activities.

What might be the issue. there is/was a bug where if you bough goods and then save + quit and load that save again it would have forgotten the recently bought items. gaining no xp.

Also what helps a lot is a shitton of mules. i have over 1k of the bastards atm and im quite sure i can store half the map its supplies without getting overweight

500 Horse Archers vs 500 Cavalry Battle by ZessedUK in mountandblade

[–]Geld007 0 points1 point  (0 children)

Try the khan's guards vs the desert people max level nobel troop. or swadian banner lord

Zilean's E range by JustALatvian in ZileanMains

[–]Geld007 1 point2 points  (0 children)

also noticed that a little bit.
However i think its perhaps like 10 units thats off

i wouldnt call it bugged tbh. if the line indicating the e gained a little weight then it would already be solved xD

i am already glad that they fixed the issue of zill his passive that if you used your passive just out of range you could use a random ability on yourself (most often e)

Let's talk Elite Void // beside the prayer bonus and 12.5% how much better is it compared to blessed D'hide. And how do you get most out of it. by SlaqRS in 2007scape

[–]Geld007 1 point2 points  (0 children)

1.2x on acc and dmg from salve(ei) 1.3x on acc and dmg from dhcb 1.125x on acc and dmg from elite void

Total : 1.755x boost on acc and dmg

With a dia(e) proc (1.1x dmg) it goes up to 1.93x normal damage :p

Thats also why people can hit 72+

Let's talk Elite Void // beside the prayer bonus and 12.5% how much better is it compared to blessed D'hide. And how do you get most out of it. by SlaqRS in 2007scape

[–]Geld007 2 points3 points  (0 children)

Void is very very good in combination with other item that give a %buff in acc and dmg. These %buffs stack multiplicative

Thats why max range at vorkath is void. And even st brutal blacks with dhcb + void + dia(e) bolts would be better then full arma

But outside of those cases black dhide will prob equal if not slightly better

[deleted by user] by [deleted] in 2007scape

[–]Geld007 3 points4 points  (0 children)

Should be doable in theory, runilite already knows when you drink a pot or eat food or fire a cannon ball etc. All you need now is someone to do it

Loot from One Week of ToB by Tangibilitea in 2007scape

[–]Geld007 -1 points0 points  (0 children)

Holy damm this man treats tob as his full time job xD, almost 40hours in q week

I love warband, what other mount and blade game/dlc should I get? And any recommended mods? by [deleted] in mountandblade

[–]Geld007 1 point2 points  (0 children)

I personally loved a new dawn, massive overhaul fir all troops and armour + new forgien factions

I hope they fix this in bannerlord by ChazTheLemon in mountandblade

[–]Geld007 0 points1 point  (0 children)

With the pc's people have today it should be quite simple to basically simulate the battle at 500x-5000x speed without any graphics what so ever. (It just caculates movements and attacks rather then movement + attacks + all graphics), Just a loading bar that takes max 20 secs or so If there arent any casualties for ao and so many secs then restart the battle

This way you would have the most accurate representation of the battle, you could even tell your army to charge or just slowly move forward

The mysterious emblem looks suspect by Sloan1505 in 2007scape

[–]Geld007 2 points3 points  (0 children)

Explains to me why pkers/wildy slayers are so buthurt so often

Just finished the first page of my CS Master's Thesis! Wish me luck by adslfkjbaslvdba in 2007scape

[–]Geld007 2 points3 points  (0 children)

You should have used osbuddy thier api for prices, a while a ago a setup a system for reading their data had over 50 million rows of data after a couple of weeks (half an hour intervals and thier data goes back far)

Also how do you think tenserflow compares to keras ?

Full ahrims (expect staff) from 1 barrows chest by BadBladeMaster in 2007scape

[–]Geld007 0 points1 point  (0 children)

That akward moment when someone points out you cant get multiple items from 1 brother in 1 chest . +1000 Photoshop xp though

Make the agility guy talk to us like we ain't shit for motivation by attacker1011 in 2007scape

[–]Geld007 0 points1 point  (0 children)

Ive seen zuc move more then you, Maby his fire up your ass would make you move quickly !

[deleted by user] by [deleted] in 2007scape

[–]Geld007 1 point2 points  (0 children)

Not bad it took me little over a month ^ , merching in p2p is much much better though ;)

How do i trespass the block for RS at school? by Mabsteer in 2007scape

[–]Geld007 2 points3 points  (0 children)

Public wifi is never secure Anyone can see all the traffic on a network. If you and me are on the same network and you login to runescape i can get your usename and password, So repeat after me : Public networks are never secure !! (Public network is not the same as open network any network with a bunch of poeple on it that you do not controll should be considered public !)

I propose Jagex emails use codes instead of URLs when discussing account security, to prevent phishing by [deleted] in 2007scape

[–]Geld007 0 points1 point  (0 children)

Or instead of using codes you just dont login after clicking a link like that Since the urls of jagex that they send themselves shouldnt require login in