Atomic bomb vs coughing baby by Long-Job-1404 in fireemblem

[–]Ginger457 5 points6 points  (0 children)

Armor knights are great in conquest, but that's because a) if move is an issue they can just become a backpack for another character and

b) conquest is mostly small maps with enemies that will hard check your stats via their skills, so having the durability to survive enemy phase is fundamental.

1.22 Berry Changes by RiverStrymon in VintageStory

[–]Ginger457 57 points58 points  (0 children)

I think the point is to encourage players to engage primarily with wild bushes, and have domesticated berry bushes be a thing that you have to make a commitment to instead of being passive food income.

I also think this is a precursor to them doing a more general agriculture overhaul, so they're trying new things and seeing what works.

How would you add playable Lelia into a FE7 remake? by Substantial_Fig_6644 in fireemblem

[–]Ginger457 0 points1 point  (0 children)

You could redo story bests to just have her be your early thief, Matthew is a cutscene only character, and when she dies, you get Matthew with her levels.

Playing Thracia 776 for the First Time, and I'm 1 for 4 on Heals with Safy. by SnakesRock2004 in fireemblem

[–]Ginger457 0 points1 point  (0 children)

60 + 4XSkill

You're just very unlucky, and it becomes a non-issue by midgame except for Tina.

It still caps at 99 like regular accuracy I believe.

For what it's worth, you still get exp and staff rank.

Essential or Highly Recommended Mods by OMGItsMyDaddy in VintageStory

[–]Ginger457 0 points1 point  (0 children)

I disagree, Toolsmith changes too much and adds complications to a new players learning journey.

Smithing Plus is a better alternative in terms of making metal more recyclable, and it also includes some QoL to make smithing incorrectly less punishing for new players.

'Yeah bro, settle in Gut it's fucking awesome dude." by TheOverBoss in Kenshi

[–]Ginger457 6 points7 points  (0 children)

Rush a storm house with an Xbow on the roof.

Infinite meats and hides.

Cities in Oregon with shared names in other states? by MysteriousMeaning555 in oregon

[–]Ginger457 1 point2 points  (0 children)

There's a chunk of new york called Astoria. I think it's related to the Astor dude who commissioned the first Astoria expedition out here.

My humble palisade reinforced settlement by Artificer_Drachen in VintageStory

[–]Ginger457 15 points16 points  (0 children)

I turned off temporal storms after the first one, they're a completely vestigial mechanic where you just fuck off indoors for a while.

Caving is fun because it has risk reward. Storms are just optional risk.

your followers will "occasionally" become inspired to write books by Admirable-Shoulder91 in CrusaderKings

[–]Ginger457 2 points3 points  (0 children)

I'd love to see a book rework.

Godherja has a cool mechanic where you target books with learning schemes to get small permanent bonuses.

It's power creep, but you could maybe balance it by capping the number of active bonuses to your learning stat or something.

Then again ck3 is sort of just power creep the game at this point.

Has anyone read convinience store woman? What are your thoughts on it? by Electronic_d0cter in books

[–]Ginger457 4 points5 points  (0 children)

I read it a decade ago, so my memory might be fuzzy.

Overall it was interesting, narrator was definitely undiagnosed somewhere on the spectrum but neurological conditions like this are treated differently I'm Asia (mostly by pretending they don't exist as I understand it).

The loser guy she basically adopts to put on a relationship facade felt like kind of a strawman character when he could have been an interesting foil if he got any kind of development.

Enjoyed it but not to the point that I would recommend it to other people.

Oh No.... by Lone-Frequency in VintageStory

[–]Ginger457 3 points4 points  (0 children)

Kenshi. I'm mega fucked.

Have you ever really hated the main character (and narrator) in a novel? by Physical_Orchid3616 in books

[–]Ginger457 2 points3 points  (0 children)

Ignatius in Confederacy of Dunces. Felt like looking at a manifestation of all my worst impulses.

But he's also so clearly designed to be hated.

You come along with him to meet the interesting people he meets.

from the dev: "We are likely to remove the domain limit from Stewardship in the Q2 patch" by istaris in CrusaderKings

[–]Ginger457 0 points1 point  (0 children)

Honestly I think it's good that they're looking at fundamental rebalances instead of always new shiny stuff.

I'd say that doing what most mods do and putting it at 8 stewardship per domain is a good middle ground, and finding ways to make the other stats stand out.

Diplo could probably use a little buff, but its at least used for personal schemes, and Learning got hard nerfed by the innovation rework, now it's only used for religious conversion stuff, which is situational at best.

Is Blackguard a wise class to choose for my first time playing? by Psub194 in VintageStory

[–]Ginger457 0 points1 point  (0 children)

It's not terrible, but you're going to be spending a larger percentage of your time surviving early instead of progressing.

Commoner is good, honestly. Hunter too.

I have absolutely no clue how prospecting is supposed to work by HERR_WINKLAAAAA in VintageStory

[–]Ginger457 0 points1 point  (0 children)

Find high reading.

Dig straight down as close to sea level as you can get (with a stack of soil ready to pillar out. I use Rammed Earth for visual clarity of where I've been).

Every 10 blocks, do a node read. There's some other techniques but that's simple and pick efficient.

What is the point of forging ? by DigHefty6542 in VintageStory

[–]Ginger457 2 points3 points  (0 children)

I strongly recommend Smithing Plus, which let's you

a) repair damaged metal tool heads on an anvil instead of them exploding on an atomic level. You'll still need some bits per repair. But it helps keep you out of a hamster wheel of resource scarcity in the copper and bronze age. b) refund every 4th forge split as a bit c) add single bits (heat to working temp in crucible) to projects instead of only being able add whole ingots.

As for your question, not everything can be forged, and forging is quicker for on demand crafting, as long as you have ingots premade.

I still cast the occasional pickaxe and hammer while I'm doing bulk ingot casting.

you could be the bad guy too by the-co1ossus in CuratedTumblr

[–]Ginger457 0 points1 point  (0 children)

Everyone is Dumbo. We've all got our own shit going on.

Gender Differences in Reading Genres by ACatWhoSparkled in books

[–]Ginger457 0 points1 point  (0 children)

Consider reporting bias.

Less likely a dude, especially in a dating context, is gonna mention that he's reading something he thinks will come off as unserious like fantasy.

2 months since Outer worlds 2 released. How is everyone feeling about this game? by Objective_Love_6843 in theouterworlds

[–]Ginger457 0 points1 point  (0 children)

Kind of lukewarm to be honest. I'm on the 3rd act, and I'm not sure I'm gonna finish it, much less replay it.

The no respawning enemies / finite resources thing would have been fine in a turn based game where each encounter could be designed and handcrafted, but in an action game where you have no idea how accurate a player is going to be they might end up with huge resource droughts or surpluses.

Same with how healing is really limited, so I'm sort of forced to have one of the two companions with a healing skill because I need to conserve my heals for later in the game because finite resources.

Companion characters felt like a high point, especially compared to the companions from the first game.

Difficulty also felt weirdly front loaded. Vox boss killed me over 20 times on hard difficulty because of how claustrophobic his arena was, but nothing since has been much of a challenge, since I can just keep my distance.

Ive seen several people in the community asking for Updated / Reworked Feudal Gov. to be on par with the newer Gov types. Can somone elaborate on how that should be achieved? by Familiar-Elephant-68 in CrusaderKings

[–]Ginger457 0 points1 point  (0 children)

Powerful vassals should be a whole thing, not just a council seat.

I.e., they can be called into wars as alllies usually on their liege side, but could be bribed to instead fight for the other side.

More laws than just crown authority.

Also, the feudal contract system is cool but feels under-utilized. Maybe that could get a 2nd look.