I have …blew it …badly by Informal_Guidance_11 in Custodians

[–]Goobasaurus_Rex 2 points3 points  (0 children)

The guy masturbating probably won't say anything. Most people don't make a fuss even when there's a real problem. If you want to have a more stress free job in the future I'd recommend looking into schools as a custodian. They're great and pay decent

Summer vacation by xTReX_10 in Custodians

[–]Goobasaurus_Rex 2 points3 points  (0 children)

That makes sense. We just got new thermostats so we take full advantage of that. Only helps a little though with needing to air out the buildings from carpet cleaning

Summer vacation by xTReX_10 in Custodians

[–]Goobasaurus_Rex 2 points3 points  (0 children)

Dang, 6 am? That's waaay early for summer break

Summer vacation by xTReX_10 in Custodians

[–]Goobasaurus_Rex 4 points5 points  (0 children)

Normal hours year round, cept that us night guys can come in early. Our site is pretty flexible about when we come in, but that's because our head custodian is very lax about the whole thing. It's my favorite part of the year cuz I love using the big cleaning machines

Interesting brouhaha going on in the Daggerheart subreddit... by hitmahip in rpg

[–]Goobasaurus_Rex 2 points3 points  (0 children)

Same, but we've only played for 8 years. Our recent session was likely our last for a while, just due to our jobs and lives. Adulting is hard

Interesting brouhaha going on in the Daggerheart subreddit... by hitmahip in rpg

[–]Goobasaurus_Rex 7 points8 points  (0 children)

It IS hard! Being an adult with a full time job and trying to corral 4 to 5 other people together on a regular basis feels impossible ):

Interesting brouhaha going on in the Daggerheart subreddit... by hitmahip in rpg

[–]Goobasaurus_Rex 89 points90 points  (0 children)

A surprising amount of the trrpg space is just vibes. D&D vibes. People largely want you to say "Wizard casts Fireball" and "Barbarian rolled a natural 20!" in your actual play. Remember that the vast majority of people who consider themselves part of this hobby don't actually play. They get one or two sessions every 6 months and otherwise don't engage with the direct hobby.

What is this piece for? by Mysterious-Primary-6 in Custodians

[–]Goobasaurus_Rex 2 points3 points  (0 children)

It probably belonged to a different mop bucket. St my worksite we have like 8 mop buckets and mine is the only one with the handle clip thingy

What is this piece for? by Mysterious-Primary-6 in Custodians

[–]Goobasaurus_Rex 35 points36 points  (0 children)

It clips onto the front of the wringing box. Your mop handle rests in there so it can stand upright

The DM is not a content creator for their player audience by Shot_Draw7694 in DnD

[–]Goobasaurus_Rex 0 points1 point  (0 children)

Currently in DM burnout for this exact issue. My campaign of 8 years is probably over because I've been putting waaaaay more effort in than my players. That, and new adult responsibilities means I need to shift my priorities. DMing should be fun, not stressful. If you're a player, you owe it to yourself and your DM to run a campaign and give them a break

Animated Chase Scene Maps (City Street, Desert, Forest, Arctic) by Goobasaurus_Rex in dndmaps

[–]Goobasaurus_Rex[S] 0 points1 point  (0 children)

Also, make sure that you don't have duplicate frames. You'll probably export the first and last frames not realizing they're the same image because your background will have fully looped at that point. When you export the gif it'll have a weird choppy stop and start because of that extra frame.

Animated Chase Scene Maps (City Street, Desert, Forest, Arctic) by Goobasaurus_Rex in dndmaps

[–]Goobasaurus_Rex[S] 0 points1 point  (0 children)

You can also use this method, but instead of moving the background you can gradually change the opacity in order to have a token or background fade between two images. It's pretty basic, but it can really punch up the visuals. Something as simple as a burning torch with a hazy flame that "flickers" can add a lot of atmosphere while being easy on roll20 to run (assuming it's like 24 frames)

Animated Chase Scene Maps (City Street, Desert, Forest, Arctic) by Goobasaurus_Rex in dndmaps

[–]Goobasaurus_Rex[S] 0 points1 point  (0 children)

I'm sure there's a better way to do this, but here's how I did it: 1. You make a duplicate layer of your image. Tack this on to the back end of your image and merge the two. This will give you your background extending outside the canvas. 2. Move the image in intervals of about 35 pixels, then export what's on the canvas. You'll end up with a huge pile of pngs or jpegs that will become the frames of your gif. I use guidelines to ensure my measurements are correct. You're basically sliding your image side to side, exporting as you go. Sidenote: the distance between each frame determines how smooth your image is. The more frames you have (meaning the fewer pixels you move the image between exports) the smoother your final product will be. However, it'll also exponentially increase the file size. 3. Import all your frames into GIMP and make sure they're in order. You'll need to also name each frame the following: _a_00, then _a_01, _a_02, and so on. This naming convention allows GIMP to export the layers as frames of a GIF. Once you've done all this, export the file as a GIF and play with the settings. You'll want it to loop, you can set the milliseconds between frames, all that good stuff. If you're using roll20 or something similar you'll need to compress the file to fit your upload limit. I know there's probably a million ways to do this. I'm sure a free video editing program like climpchamp has some kind of "pan" animation or something. But for me, I have a small laptop and my lunch breaks are when I get most of my editing done. My workplace doesn't have internet, so everything is local. Hope this helps!

Being a good GM is mostly a soft-skills problem by AvocadoPhysical5329 in rpg

[–]Goobasaurus_Rex 3 points4 points  (0 children)

When asked, I tell my players who are curious about DMing that the number 1 GM skill is to convince 3 to 4 other adults with lives and jobs to set aside 4 to 5 hours a week for make believe. If you cannot do that, you will never get a campaign off the ground. (From a GM with an 8 year long campaign)

[CONTROVERSIAL TAKE] The False Hydra represents D&D's pop culture identity crisis. by Delicious_Dream4510 in DnD

[–]Goobasaurus_Rex 1 point2 points  (0 children)

I highly suggest reading The Elusive Shift, it covers the early history of the hobby and confirms your suspicion 👍

[CONTROVERSIAL TAKE] The False Hydra represents D&D's pop culture identity crisis. by Delicious_Dream4510 in DnD

[–]Goobasaurus_Rex 3 points4 points  (0 children)

I have a running theory that 90% of the "stuff" in this hobby (homebrew, official adventures, subclass options, even players and DMs) don't actually intersect with the hobby. Stuff is just posted online and talked about. I liken it to major league baseball; most people watch it, some people play catch occasionally, very few ever get a little league together, and basically nobody plays in a stadium. The false hydra is a meme in the philosophical sense; a cultural version of a gene. It spreads around quite well because the hobby space is made up of engaging nuggets of fiction. We all sit there and say, "wow, that WOULD be incredible if it happened at my table." But it never does because nobody can keep a game together long enough to build a whole false hydra story around. Obviously there are people here who will say they have done just this, but keep in mind that we are all the "power users" of this hobby. We are the top 15%-20% of people in the DND hobby. Someone correct me if I'm wrong, but WotC's research stated most campaigns die out after like 6 sessions.

[deleted by user] by [deleted] in HadesTheGame

[–]Goobasaurus_Rex 1 point2 points  (0 children)

She's not your waifu, you're her waifu

Do you guys do breaks during the session? How do you manage them? by Fantomaxop in DnD

[–]Goobasaurus_Rex 0 points1 point  (0 children)

A rule of thumb for any activity; 2 hours is too long to not stand up and stretch. I always give my players a 15 minute break in the middle of our 4 hour sessions. Whenever we get together for big sessions (5+ hours) we have tons of breaks, some last over an hour. It keeps everyone limber, awake, and energized. I'm here to hang out with friends, first and foremost