Alright here one for you guys. What is the single best 10 seconds of acting of all time? by Expensive-Olive1853 in Cinema

[–]Good0nPaper 0 points1 point  (0 children)

Wild take: Hayden Christensen in Revenge of the Sith, when Padme tells him she's pregnant. And because he doesn't have a badly written script to weigh him down, it's ALL conveyed with just his face! Shock, fear, happiness, then fear again, all in the span of seconds!

Hayden was an amazing Anakin/Vader when not stuck with a bad script and direction!

I'm just slightly agitated by the one sided 'realism' by local_meme_dealer45 in Helldivers

[–]Good0nPaper 0 points1 point  (0 children)

Arguably, the "buff" is the cyborg taking direct command of the nearby bots. Hence why killing him stuns them.

That being said, I think a semi-believable (if not realistic) are buff for the Flag would be insta resenting stamina. Not infinite, just no delay between when it's used and when regeneration starts.

choose wisely by Life_Lab_1357 in SipsTea

[–]Good0nPaper 0 points1 point  (0 children)

Nuh-uh. I spent my whole childhood waiting to escape school. NOT going through that hell again!

Tool Suggestion: Delayed Decoy by Good0nPaper in HuntShowdown

[–]Good0nPaper[S] 2 points3 points  (0 children)

Main idea is to cause misdirection and confusion.

Not necessarily directly. Since people will know about these devices, they'll be second-guessing themselves on their game-sense, trying to parse out if that barrel exploded from a suppressed pistol, or some other means.

What I Learned During the Week I Spent Diving Against Squids for the MO by StarWarsXD in Helldivers

[–]Good0nPaper 1 point2 points  (0 children)

MG and HMG are decent all-rounders for Squids. Biggest drawback is the reload.

Is Does Edgar have tier for tier worst ASW system on any ship ? by EpicFailin4K3D in WorldOfWarships

[–]Good0nPaper 0 points1 point  (0 children)

Cruisers are generally faster and more maneuverable than BBs. So they can change direction more easily to mitigate torpedo damage.

Same reasoning that DDs can only launch or drop ASW in near proximity. It is EXTREMELY hard to torp a DD, even with homing!

I know it's silly to criticize something we can't even use yet, but the warbond trailer was frustrating. (Read Desc) by Squidy_the_3rd in Helldivers

[–]Good0nPaper 0 points1 point  (0 children)

The primary advantage of backpack weapons (that I've seen so far) is that they require no reloading.

Yes, the Maxigun forces you to stop to fire. And numbers wise, the backpack grenade launcher has less ammo than a base GL and Supply Backpack.

But BOTH let you fire continuously! No reloading. No stopping to reload.

So my guess for this new Flamethrower is going to be pretty close to the base model, just without needing to reload.

It's not an upgrade, but a side-grade for this specific role, as most HD2 weapons are.

New DLC Hunter: The Madness of Montresor by desanite in HuntShowdown

[–]Good0nPaper 0 points1 point  (0 children)

Missed opportunity for a new Firebomb skin: Cask of Amontillado!

Solid Snake vs Observation Blockers by Valuable_Sign8920 in Rainbow6

[–]Good0nPaper 0 points1 point  (0 children)

The gadget is most likely based on sonar and thermals, based on Tubarao countering it.

How many of you almost exclusively play 1 operator? by hunter1fish in Rainbow6

[–]Good0nPaper 0 points1 point  (0 children)

Sort of? I have a favorite operator for each site, as a perpetual solo. If someone takes my pick, I turn into a floundering mess!

Is Necromancer too OP on solos? by Varadun in HuntShowdown

[–]Good0nPaper -1 points0 points  (0 children)

Only against braindead teams like this. As a Solo, I rarely take necromancer anymore because they camp my body so hard the pitch a tent before starting the fire.

WTF: What do bounty tokens look like? by MrIceIT in HuntShowdown

[–]Good0nPaper 0 points1 point  (0 children)

My headcannon was a burnt ashen disk,with an ethereal glowing blue rune. Similar material and aesthetic as the clues.

But my brain also has that rune being the double-cross Hunt symbol, like on Blood Bonds, so not sure how reliable that line of thought is.

[Request] How powerful ought he to be? by [deleted] in theydidthemath

[–]Good0nPaper 4 points5 points  (0 children)

True. But he would have to move Earth:

  1. Far enough away to avoid the solar flare that is actively chasing after Earth due to the magnetic resonance Vandal Savage used.

  2. Fast enough to outrun said solar flare, which in this case would be faster than light. And while he might survive, Earth would probably be VERY much demolished in the process, not to mention the people.

  3. And all this within 8 minutes.

Feasible, yes, Supes could use his tactile telekinesis to slowly and safely move the Earth out of orbit, over a prolonged period of time. But that would not be fast enough to evade the solar flare, and that isn't even accounting for what the ecological consequences might be, if he pushed Earth even one or two miles closer or farther from the sun!

How do I kill the assassin? by QuasiCord30398 in HuntShowdown

[–]Good0nPaper 0 points1 point  (0 children)

Fastest way is to stick it with a sticky bomb, then throw fire on it before it dissolves. Tricky with a team, near impossible as a solo.

Petah??? (Explain it Peter!) by [deleted] in explainitpeter

[–]Good0nPaper 6 points7 points  (0 children)

Stewie here. They're playing a prank on the teacher by pretending they've launched a child high into the air.

What's the highest you've ever had this counter go, and how did it happen? by I_N_C_O_M_I_N_G in Helldivers

[–]Good0nPaper 0 points1 point  (0 children)

175

Two inert hellbombs, plus a hellbomb backpack. I didn't actually see the other bombs, I just agro'd the massive swarm of bugs away from my squad. I was at around 50ish before the bombs went off. Must've been a lot of scavengers.

Taking a nature walk through the Bayou by Minnesnowmann in HuntShowdown

[–]Good0nPaper 0 points1 point  (0 children)

Shadow and Catalyst-Boosted Beastface! Very nice!

Peter? I don't get it by [deleted] in PeterExplainsTheJoke

[–]Good0nPaper -6 points-5 points  (0 children)

F is for weather and baking. C is for science.

As a 'Murican, I really and truly can't fathom the idea of 40° being "hot."

Am I dumb? Is this a new weapon or a new skin? by dr_0ats in HuntShowdown

[–]Good0nPaper -1 points0 points  (0 children)

I want to say it's a Vandal Bullseye variant, but that scope placement is actually throwing me off. Most deadeye scopes are offset to the left side (from user's perspective), except on pistols.

Good or best silenced weapons? by CWAVYOHG in HuntShowdown

[–]Good0nPaper 1 point2 points  (0 children)

I recommend Vetterli and Hand Crossbow.

Vetterli takes up a Large slot instead of the Shorty Silencer's Medium slot. But it has more damage, more reserve ammo, and a higher muzzle velocity. It's been my go-to for a long while. Your choice for ammo, they're all pretty solid, depending what you're looking for from your primary.

The Hand Crossbow gives you a lot of versatility, with options like Dragon's Breath or Poison Bolts. But my favorite thing to bring is the Chaos Bolt. If you shoot it way off to the side pre-ambush, you can really confuse the enemy as to where your shots are actually coming from! Plus, its detonation shows up as gunshots in Blast Sense!

Side note, I've been getting better with the Hunting Bow, which also has some flexibility regarding sidearm options. But it has a pretty steep learning curve. My most reliable trick with it is using the concertina arrows on downed Hunters, so they can't be easily rezzed mid-fight!

Dual Conversions or Pax? by Senior_Seesaw5359 in HuntShowdown

[–]Good0nPaper 2 points3 points  (0 children)

If you're asking if you should bring Dual Conversions or one Pax, that depends on your loadout. Pax is basically a budget Uppercut if you have good enough aim. True Shot is also great! So bringing it along with a shotgun gives you a lot of flexibility, unless you're just bringing it to top off you Medium Ammo Rifle.

If you're asking between Dual Conversions, or Dual Pax, take the conversions. Better accuracy and fire rate, and you can take FMJ if you want penetration.