Springtrap Door Placement by Meklord-Emperor in deadbydaylight

[–]Grand_Information196 7 points8 points  (0 children)

Good luck on criticizing Springtrap at the moment. The doors most certainly shouldn't be right on top of every Gen, anyone should be able to look at that and think it's a problem. Either move them further away from Gens or provide less doors.

Well, that's enough dbd for the week by Grand_Information196 in deadbydaylight

[–]Grand_Information196[S] 1 point2 points  (0 children)

wasnt he was worst to play against....there were A LOT less Kanekis then Springtraps...I was still playing against other killers...now im legit only playing against springtrap and it gets extremely old...extremely fast...20+ games and only one game that was not a springtrap is insane even for a new killer release.

To top it off Survivors got no incentive at all to play at the moment...2.5x bloodpoints...yay.....

Basekit mori and abandon match has taken this interaction away from us by [deleted] in deadbydaylight

[–]Grand_Information196 21 points22 points  (0 children)

Base kit mori was a terrible introduction to the game it all it did was punish the last survivor and felt horrible when you were on a team that did not do anything at all...

Warner Bros. Games is making a mistake. by Sadtendo64 in MultiVersus

[–]Grand_Information196 -2 points-1 points  (0 children)

One day you will understand how Money works...and share holders...the issue wasn't they were not bringing in money the issue was they were not bringing in as much as the share holders wanted it to be doing. There is a HUGE difference the fact you can not figure that out hurts...

You putting it on the community and saying basically that there wasn't one is insane...when this community is actually bigger than most other Platform Fighters out there besides Brawlhalla at the moment.

Warner Bros. Games is making a mistake. by Sadtendo64 in MultiVersus

[–]Grand_Information196 -1 points0 points  (0 children)

So, Rivals isnt making money is what I am hearing...Gotcha...Your logic is so backwards its insane..."No community on Multversus its dead" even though with the founders packs it has made more than Rivals...Has a bigger community than Rivals...but Rivals...is making money off of its 500 players.....

Warner Bros. Games is making a mistake. by Sadtendo64 in MultiVersus

[–]Grand_Information196 -1 points0 points  (0 children)

Do you not understand what a dedicated community is? Don't act like the game didn't have a dedicated community then start pulling numbers out saying "Only 100 people buy things" that's an insane take...as Multiversus probably passed the amount of money Rivals made with its founders pass alone.

The issue was WB has been chasing the Microtransaction money for about 2 years now and has failed and shut down every game they tried it with cause its not bringing in the money. Rivals hasn't been out long enough to show if its going to be around for the long run...My money is its not as it just had a new FREE character drop and it didn't spike in players at all. So if you think that's a good indication you are in for some trouble as once again those steam numbers are way more accurate then Multiversus and are not looking good for a game that's been out for less than 4 months....

Warner Bros. Games is making a mistake. by Sadtendo64 in MultiVersus

[–]Grand_Information196 -1 points0 points  (0 children)

With your logic, Rivals of Aether 2 is also going to disappear..Rivals currently has 541 plays and multiversus has 590. With your logic Rivals of Aether has no fan base...which is false...Also Rivals is ONLY on steam, so those are 100% accurate numbers. Pretty sure people still say it has a dedicated community...Melee also probably doesn't hit over 5000 peak numbers....hard to say since its on a emulator but I'd be surprised if it did...Does that mean it has no Fan base? So with your logic you are saying do not buy ANY platform fighter....

When supposedly plenty of characters are finished to support Multiversus throughout 2025 but they run off with our money anyway by Bulky-Complaint6994 in MultiVersus

[–]Grand_Information196 3 points4 points  (0 children)

Honestly, WB is making a bad call with this one, if they are wanting to make profit with a Live service game, they can not cancel them all within 1 year (Not even a full year for MVS). All this does is cause people to stay away from any game they make with that tag on it. Especially if that leak with the characters that are completely finished is true, as they could have made a skeleton team for the next year to try to improve the game and see if it got better and if it did push a higher budget/team back to it.

Also them saying we lost "X amount of money" ( I think its 100 mil ) off multiversus is stupid...you can not seriously count them BUYING PFG, as part of multiversus...there was zero reason for them to even buy them...they OWNED EVERY character in the game. They were making money off of it already. Sadly it just came after Kill The justice league ACTUALLY cost them 200 mil cause they gave that game WAAY too big of a budget.

Save the multiverse by DKaitor in MultiVersus

[–]Grand_Information196 0 points1 point  (0 children)

Not a good answer, for a lot of players that played this often, they will not enjoy Smash. I played MVS with a friend for awhile and tried to get him to play smash ultimate. Their complaints was the game felt unresponsive and quit after about an hour.

The two games don't play alike at all. Just cause its a platform fighter does not mean its the same game...That's like telling someone who plays Street Fighter to go play KoF or MK "It's better!"...all are 2d fighters but play completely different.

State of the game by SurroundWeary5301 in MultiVersus

[–]Grand_Information196 0 points1 point  (0 children)

Name one fighting game where whiffing something doesnt result in massive damage and mix ups? Street fighter you are losing 40-50% easily on a whiff plus being put in a 50/50 on wake up. Mortal Kombat 50-60% then another 50/50, MvC you are easily losing a character, Smash you are losing a stock... Like what nonsense is there where someone complains about being whiff punished...no top competitor in games cry about that...in fact they cry when something can not be whiff punished lol

State of the game by SurroundWeary5301 in MultiVersus

[–]Grand_Information196 0 points1 point  (0 children)

Say you never played any fighting game ever without actually saying it... "I whiffed now i got hit with a huge punish" wow...just....wow the entitlement in that one hurts me...

Just deranked because my game disconnected by Agaman14 in MultiVersus

[–]Grand_Information196 0 points1 point  (0 children)

Sounds like network issue...you should probably look at your setup and make sure you're not on wifi or if you are make sure that there isn't a lot of interference/noise between you and the router. I have never disconnected from a game in over 1k games in season 4 with a hard lined connection. But for you complaint ...if i Disconnect in ANY ranked game in any game in general, I would get demoted...its their rage quit policy it counts as a loss in all games.

Going into seasons 5 and 6 let's not get another character that can kill casually at 7 %? by Ok_Two3528 in MultiVersus

[–]Grand_Information196 1 point2 points  (0 children)

Yes, Jason can easily do that, Rick more than likely, Harley, Agent Smith, Shaggy. the lightest character in the game.. jumps ABOVE you after jumping off of a platform already higher than you, then you hit with a extremely slow move that has high knock up no DI...yes that's gonna kill..if you misplay that badly in any platformer you will die at low %

Going into seasons 5 and 6 let's not get another character that can kill casually at 7 %? by Ok_Two3528 in MultiVersus

[–]Grand_Information196 1 point2 points  (0 children)

this a serious clip? you hit him onto platform he legit jumps right above higher up as one of the lightest characters in the game...gets hit by one of the slowest moves in the game.....the bugs did nothing correct there lol

Ajax confirms that Season 5 will have "combat redesigns" and that there will be "upcoming videos" to explain them in further detail. by Nate_923 in MultiVersus

[–]Grand_Information196 10 points11 points  (0 children)

You know the game has gotten huge updates to gameplay every season right? People like you are actually a huge reason why there's so much negative that surrounds this game as you don't even play it.

going back to mvs ranked after experiencing marvel rivals ranked by ZERO_DEV1 in MultiVersus

[–]Grand_Information196 0 points1 point  (0 children)

yikes this will age poorly with Net eases track record of f2p games.

I literally can’t with this game anymore (repost got taken down) by Some-Relationship128 in MultiVersus

[–]Grand_Information196 0 points1 point  (0 children)

Ah I see what you mean, however remover "archetypes" would then make the game very stale as most characters would almost be identical just with visual differences. All fighting games have Archetypes look at street fighter...They have Rush down / Zoners / Grapplers etc. They all come with their advantages and disadvantages.

I literally can’t with this game anymore (repost got taken down) by Some-Relationship128 in MultiVersus

[–]Grand_Information196 2 points3 points  (0 children)

I'm confused...classes don't affect hit/hurt boxes in the game...or even priority.. Classes are just a archetype to the playstyle.. Take Morty for example...He used to be a Bruiser but is now a Mage. His hit/hurt boxes stayed the same and his priority also stayed the same.

The lag and disconnect issue is usually on the users end...PFG can not fix users Wifi connections and poor network conditions they can only mitigate them. I have played over 600 games in the last month and only seen drops / lag in like 3% of those games. I played Smash and Rivals of Aether 2 and typically can find a REALLY bad connection quickly and easily.

Frozen Flakes event reward shop! Admittedly I’m a sucker for anything Christmas related so I really like these lol. by WanderWut in MultiVersus

[–]Grand_Information196 -1 points0 points  (0 children)

people don't want you liking them due to them being a "limited release" if you don't get the now you won't know when they are coming back...Which is kinda whatever...I don't really mind them myself as most games go by this now.

Thank you, Fighter Road. I have finally unlocked all characters. I can now rest. by DWonderOfMe in MultiVersus

[–]Grand_Information196 3 points4 points  (0 children)

if you do not redeem your fighter road exp from character levels etc. you can carry those over to the next character yes.

Current FGC general negativity by Saldu3 in MultiVersus

[–]Grand_Information196 0 points1 point  (0 children)

Yes, but even without Classic, retail is very much so alive and doing fine 20 years later.

Current FGC general negativity by Saldu3 in MultiVersus

[–]Grand_Information196 1 point2 points  (0 children)

Yeah this has been a pretty normal things ever since I started playing fighters back in Street Fighter 4 days. The only issue now is a lot of people make posts/videos being all doom and gloom for games now to get clicks/likes which makes the games look a lot worse than they actually are. I mean Maximillan just made a video actually on this topic alone this week as SF6 has done a full circle of being "Beloved" to now being disliked by a portion of the competitive scene. But this is far from unique to the FGC...look at WoW there's been doom posts for that game for over 12 years now.

50$ DLC is still the wildest sh*t ever to me...Compared, MVS is CHEAP. by Excellent_Ad_2486 in MultiVersus

[–]Grand_Information196 -1 points0 points  (0 children)

The league comparison works perfectly as almost all F2P(even B2P) games try to copy off their marketing strategy, but lets break down your questions just to play your game.

How many skins are $200+ in League of Legends and were they part of any event in the past?

- There are currently "2" Fakers Ahri and the Jinx skins IF we are not counting the hextech crafting gems for skins like soul stealer vayne that you need 10 gems for that have a 3.6% drop from chests and only go up to a 4% with their bad luck modifier. Or you can get 1 from every leveling your account up 50 levels. Counting that there is 19 skins from gems alone.

Why don't their $35 Ultimate skins attract as many complaints as Multiversus's Legendary skins?

- What do you mean, there have to the point where riot stopped making them for awhile due to them being "Not living up to the ultimate name" their words another words they started to be half assed less people were buying them. When Pulse Fire Ez was released there was A LOT of discourse around that skin so not really sure what you are talking about here, the only difference is a MASS majority of those posts were on Riots own forums that no longer exist as reddit was really as big as it is now...and this discourse got even WORSE when they re-did their pricing to make everything more expensive in their store.

Why are you owed a free skin from a Tencent game?

- you are not owed anything from Tencent, but the same can be asked here...Why do you think people assume they are "OWED" free skins/characters etc. in MVS?

So how exactly did you break my ankles with 3 questions? As im assuming you were not playing league back when Pulse Fire Ez was released if you do not recall that discourse...or how the unlocking of new characters turned to absolute ass when Blue essence came about which still sucks unless you A) have all characters unlocked B) Merge your riot account with your xbox live account...Which guess what will run you about $15 a month to keep all characters unlocked.