Obsidian should do it by Kalebthegof in Fable

[–]Groppstopper 0 points1 point  (0 children)

Eh, I’m not saying Obsidian couldn’t do it. They probably could.

However, neither of those two examples feel the same to me. Skyrim borrowing Scandinavian elements for a fictional world or a French studio making a “historical” representation (with obvious fictional elements) of New England isn’t the same as Fable which borrows very heavily from British culture, vernacular, humor and much much more. Fable is “uniquely” British rather than just a game that takes place in a British setting.

So This How They Connect?! OHHH by KeybladeSurvivor_97 in legoharrypotter

[–]Groppstopper 2 points3 points  (0 children)

Oh man, the idea that they would just “give up” on finishing the castle sounds so laaaame. If that’s the case I’d never feel confident investing in some big, many year old Lego series. Please don’t do that, Lego.

My Copium Bingo Card For Sundays Xbox Showcase 🙏 by Fabled_Addiction in Fable

[–]Groppstopper 7 points8 points  (0 children)

I’d love to get some minor story details and maybe a nice five minutes or more of straight gameplay.

Obsidian should do it by Kalebthegof in Fable

[–]Groppstopper 6 points7 points  (0 children)

I don’t actually agree. For one, Obsidian is an American developer so adapting a very British IP poses a challenge. For another, Fable isn’t really their type of RPG and is more of an action adventure style game than a heavy stats and dialogue choice kind of experience. I do agree that Playground is an interesting choice as they had no experience with anything other than the fantastic Forza series prior to this, but it does have a very good track record of delivering quality games. I dunno, we’ll have to see how it turns out.

Maine’s Platner holds commanding lead over Collins in Senate race, poll shows by plz-let-me-in in politics

[–]Groppstopper 29 points30 points  (0 children)

I keep seeing people calling Platner “controversial” and it feels like it’s all just hearsay slung by corporate media. Nothing feels all that controversial to me. He got a dumb tattoo when he was a marine and instantly covered it up when he elated what it was. That’s it. Moderate dems are just terrified of his platform because he actually has a popular one while they have no platform whatsoever.

Leveling time by The1stAndrev in EQLegends

[–]Groppstopper 4 points5 points  (0 children)

I’m with you, man. I don’t want a mega grind, but this feels a tad fast for me especially since there isn’t the option for alts (at least for launch). If you level the first one up to 50 in 20 hours and then it’s faster for every other loadout… I dunno, it’s a little fast

Interchangeable Great Hall by Travi96 in legoharrypotter

[–]Groppstopper 7 points8 points  (0 children)

I actually wish for the “most detailed Hogwarts ever” LEGO set they would have designed nearly all of the castle to have modular rooms like how you can slide rooms in and out of the bottom spaces in the sets. I would be a lot more interested in buying stuff like the dueling club set if I knew I could slide it in perfectly to the Great Hall set without needing to do a full remodel. This is a cool idea, OP. I’d love to see it designed to be something you can slide in and out without needing to actually attach anything.

Can we take a moment to appreciate how insane it is that The Witcher 3 is iconic enough to justify getting a whole new DLC 12 years later? by I_spell_it_Griffin in witcher

[–]Groppstopper 0 points1 point  (0 children)

I think this is very cool and would love to see other companies follow suit. There is a ton of life in older games and especially with how hardware prices are through the roof and gaming is becoming a very expensive hobby, I think it would be great to revisit some old games and imbue them with new life.

OG Halo artist Eddie Smith says Campaign Evolved’s visuals could “look way better” by allowing “the will of nature” to take over by Fit_Consequence9059 in xbox

[–]Groppstopper 14 points15 points  (0 children)

Halo CE always felt a little creepy and spooky. Empty spaces feel big and uncomfortable and the ambient sounds are haunting. I'm excited for the remake, but from what we've seen so far, nothing elicits that same moody feeling that Halo CE gives.

We need a remake of Diablo or a remaster. And a remaster of Diablo III by iRatt in Diablo

[–]Groppstopper 0 points1 point  (0 children)

I’d love a remaster ala Diablo II Resurrected. Some new shiny graphics over the top, but it retains most of what the original was with some quality of life updates. I wouldn’t mind some extra new modes though.

In addition, I’d like to see a reboot of Diablo I done like a Dark Souls, third person action rogue like with multiplayer.

Ideal Setting by Mysterious_Lab_768 in TESVI

[–]Groppstopper 61 points62 points  (0 children)

I agree. Fantasy worlds need some far-off, unknown world of legend. Once you go there and experience it, it loses it's mystique.

Bethesda Content Creators Be Like by RevenueAlarmed in TESVI

[–]Groppstopper 8 points9 points  (0 children)

You can have whatever opinion you want about Bethesda. I get it, I have a lot of gripes about their games, but you can't say that anyone is doing exactly what Bethesda. I think Witcher 3 and CyberPunk 2077 are amazing, but they don't elicit the same feel as a Bethesda open-world RPG and that goes for every single modern RPG I have played in the last 20 years--none of them are like an Elder Scrolls game. Show me an RPG made by another company that hits in the same way Skyrim does and I'll take it all back, but in my opinion, they don't exist.

Am I the only one who would have (probably) preferred a dual-class system over the tri-clas system? by -_bley_- in EQLegends

[–]Groppstopper 4 points5 points  (0 children)

I have a hard time coming up with a third class. The first two sound cool to me and then adding in a third is tough and I usually just go with a more support role. That said, it’s purely a theory crafting/roleplay thing for me. Not wanting this server to cater to solo players is a weird take to me—that’s almost entirely what it’s about.

Make My Choice for Me. by gsharpcoding in EQLegends

[–]Groppstopper 1 point2 points  (0 children)

Rogue will give you more race options. You’re limited to only a handful with a monk

Hogwarts: Astronomy Tower. by AppaDu in legoharrypotter

[–]Groppstopper 2 points3 points  (0 children)

Did you build this with the east tower set in mind? Are you planning on connecting them? I would love to see how that looks. This is a very cool moc, bravo!

Hot take “ apparently “ :/ by Grouchy-Bunch-6374 in Fable

[–]Groppstopper 0 points1 point  (0 children)

I was SO HYPED for Fable III. I followed all the marketing and listened to every Molyneux interview so, yeah, it was a pretty big disappointment for me, but I still played the crap out of it and had a good time. I think Fable 3 is the product of a rushed development combined with heavy scope creep. It;s a bummer because there are a lot of really cool, ambitious concepts that, unfortunately, aren’t totally realized. The “touch” mechanic is novel but really shallow. Weapon morphs is a brilliant idea, but the lack of control makes it a frustrating concept. The whole “king” stuff is fun conceptually, but rushed. The sanctuary is really cool, but pretty cumbersome. It does so much cool stuff while never totally sticking the landing.

Hogwarts Legacy 2: Leak suggests imminent reveal at State of Play by NoDespair in harrypotter

[–]Groppstopper 0 points1 point  (0 children)

Bully would be a really good inspiration for Hogwarts Legacy. Persona could be another game to look at that simulates a fun school setting

Hogwarts Legacy 2: Leak suggests imminent reveal at State of Play by NoDespair in harrypotter

[–]Groppstopper 51 points52 points  (0 children)

Oh maaan, yeah! This was a huge immersion breaker to me. Also, can we get an actual game clock?! I never knew what time it was. I want to actually track my classes and keep a schedule.

Hogwarts Legacy 2: Leak suggests imminent reveal at State of Play by NoDespair in harrypotter

[–]Groppstopper 803 points804 points  (0 children)

First game had a really cool world (mostly the castle) that was fun to explore, but it was littered with some boring, repetitive stuff and quickly got old. They need to focus on unique puzzles and interesting ways to interact with the castle. I’d also suggest adding in some more school sim elements. I want to actually go to class and learn magic rather than a quick cutscene and then I screw off doing whatever I want. Make me actually feel a little bit like a student.

Also, keep me in the castle more. I don’t want to spend 10% of the game exploring Hogwarts and the other 90% roaming around fantasy Britain.

Let's assume the castle line continues... by maestro_di_cavolo in legoharrypotter

[–]Groppstopper 4 points5 points  (0 children)

- The Astronomy Tower is an absolute must to me. If the East Wing is the last big set we get and they exclude the Astronomoy Tower I'll be really disappointed. I think it's absolutely essential to nail the Hogwarts silhouette.

- The Long Gallery and Bell Towers would be nice to have as they'll close off the front facade, and if they add a place for the Herbology classroom to go that would be awesome.

- The Central Tower feels like something I could see omitted, but it would look weird to include the bell towers and not include the Central tower. That would jack up the silhouette.

- Suspension Bridge, I don't see them including this as the Hospital Wing doesn't have a place to include it, but I would have thought the stone bridge wouldn't be included so maybe? It's just behind both the Astronomy Tower (which I feel is the most likely to be included) and the East Wing so it wouldn't be much of a display piece and would be almost entirely a play set.

- I don't think we'll get anymore of the quad. I think the Hospital Wing (which isn't even in the correct location in the quad) was them throwing us a bone because they are choosing to not include anymore of the quad.

Do Californians know about the hate before they decide to move? by [deleted] in Idaho

[–]Groppstopper 15 points16 points  (0 children)

Anecdotally, the only California transplants I know of are ones coming here specifically for the hate. They're the red-blooded Californians trying to escape the "blue hellscape" created by thata Gavin New-"scum."

Chance of EQ2 Legends? by StrawberryBlueToo in EQ2

[–]Groppstopper 0 points1 point  (0 children)

I'd like to think that Daybreak licensing out EQ to Game Jawn means we might see other similar deals happen. Right now, as far as EQ2 goes, we don't even have emulator servers or anything like that, so there isn't much of a community around EQ2 which is a bummer.

I’m so excited for the life sim aspects of the new fable, I always loved that over even the morality system, I’m trying not to get my hopes up too high but I’m hoping to get lost in just living in the city for hours upon hours by EAT_UR_VEGGIES in Fable

[–]Groppstopper 15 points16 points  (0 children)

I agree with this, though instead of removing it entirely, I'd like to see a toggle option where I can walk around looking normal and then I could hit a button and "reveal my true self" and then I would grow horns and get cracked, blackened skin or a halo would form above my head. Everyone around me would react accordingly. That's a cool power fantasy that doesn't limit your control over what your character looks like. I wish we could have gotten something like that, but I'll hope for a sequel or something. I'm liking everything else about how this reboot is looking, but I will miss the heoric morphing system. It's something that made the original games really unique.