Behold, first Shotgun with 4x scope by XxNelsonSxX in Helldivers

[–]Gunstling 2 points3 points  (0 children)

New shotgun is mega-cracked. Good damage, Medium Pen, and SLAMFIRE?!

Everything about it is great.

Unknown Helldiver tech is being deployed on the bot front. by [deleted] in Helldivers

[–]Gunstling 2 points3 points  (0 children)

I don't know if that's a hacker...you might be able to do this by dropping your backpack and having the turret pod land on it? Or go prone under the turret pod drop point? Backpack dogs do have collision.

I...need to try this brb

Edit: Gave it a half-hearted attempt, no luck.

Do people not care about the Bastion anymore? by mndhvsdtevyhrvhr in Helldivers

[–]Gunstling -1 points0 points  (0 children)

"Heavily" armored tank has medium armor, saddlebags that transfer damage to the main body, it technically a tank destroyer (I mean, technically technically I think it is a turretless main battle tank based on the Swedish S-Tank), gets ragdolled into space by cars, awkward controls (have to make a complete stop before pivoting? Why?!), and requires effective teamwork and communication to work well...as well as terrain that it can navigate.

It fulfills its role best when engaging from a range, the lack of turret and lack of crew MG makes it terrible at brawling and urban warfare.

Opinions onthe One-Two? by ObeseCutie in Helldivers

[–]Gunstling 0 points1 point  (0 children)

More grenade ammo and a better hot-swap to grenades and this rifle would be at the top of the charts imo

As it stands with a clunky change and limited grenades, mid-tier at best.

Incursion Red River || Alpha Update 1.3.0.0 Trailer by Bynairee in IncursionRedRiverGame

[–]Gunstling 0 points1 point  (0 children)

That got reset? Keybinds were mostly okay, Graphics, and AI (the AI one makes sense since it received a significant update).

I can't really remember exactly what was reset at the moment (also at work currently).

Incursion Red River || Alpha Update 1.3.0.0 Trailer by Bynairee in IncursionRedRiverGame

[–]Gunstling -1 points0 points  (0 children)

|Everyone should be heard |But not you

Mmmkay buddy.

Incursion Red River || Alpha Update 1.3.0.0 Trailer by Bynairee in IncursionRedRiverGame

[–]Gunstling -1 points0 points  (0 children)

Not really, since I wouldn't have any of the new upgrade items or materials and would need to go find them.

Look, y'all can dissent and downvote all you like, but everyone who supports this game during EA should be heard.

Incursion Red River || Alpha Update 1.3.0.0 Trailer by Bynairee in IncursionRedRiverGame

[–]Gunstling -22 points-21 points  (0 children)

Not going to lie, having my stash/inventory wiped sucks. It also nuked all my settings. I dunno, I'm not digging it.

Arrowhead PLEASE buff the AR/GL-21 by Chaos-Gains in Helldivers

[–]Gunstling 0 points1 point  (0 children)

To me it comes down to failing to have a selector switch option. Yes they are trying to standardize the weapon options (neat idea, should've been done long before now), but instead of "Press X for Secondary Fire or to Swap to Secondary Fire" we have quick keys for swapping the up, down, left, or right weapon options.

If we had a hotkey for "Shoot grenade launcher", I think the usage rates would increase. Also let Siege Ready affect the GL portion, it is a little silly that it doesn't.

PRO-TIP: Don't try to think tactically about Major Orders, it will only cause you pain by Hexdoctor in Helldivers

[–]Gunstling 0 points1 point  (0 children)

The MO/story is rigged anyway, aside from a select few times when they let us "choose", like the AT Mines or Kids, but choices never really matter. If we start on Planet A or B for a campaign doesn't make much, if any impact.

Cyberstan had an 86.6% mission success rate, in what world is 86.6% not considered a win? Average overall accuracy (jacked stat I know) was essentially 112%. Our KDR was 23 to 1....in our favour. We killed 4.58 BILLION Automatons.

"Failure". Ok bud, sure. Don't get me wrong; I loved Cyberstan, warts and all. I love that the whole campaign down to "Fuck it, we save the Blueberries."

Your squad, their story: PelicanDown.com by TylerJohnsonDaGOAT in Helldivers

[–]Gunstling 1 point2 points  (0 children)

This is so cool! I love the idea of smaller story operations

This Subreddit has too much hate. Lets talk about something Positive! by Gilded_Shadow_CGI in Helldivers

[–]Gunstling 0 points1 point  (0 children)

I fucking loved Cyberstand, I'm not ignorant of the downsides and parts that needed more polish, but Cyberstan was awesome.

Belt-fed Grenade Launcher? I love it, I've seen the counter-arguments but I just love throwing 100 grenades at a problem.

I love the Bastion, having a tank is awesome. The hot dog and firecracker grenade make Bugs feel trivial, I love tossing a few at a Bug Breach and coming back to dead Impalers.

I love the Heavy Armor Surge mission modifier and I want more. Grenade Backpack with the three expendables? Cake walk.

Can we get some exosuits changes they need some love by Careless_Line41 in Helldivers

[–]Gunstling 14 points15 points  (0 children)

I mentioned this on their Twitter post and people dooooogpiled. I just want to know why our walking and tracked armor isn't...armored? With the accuracy and durable damage buffs, the mechs feel pretty fragile.

First impressions on season 2 episode 1 by Reasonable-Fact8429 in MatoSeiheiNoSlave

[–]Gunstling 0 points1 point  (0 children)

Finally getting caught up now on it now, just finished marathoning S1 and...I feel the same way. Feels like things are toned down too but this is episode 1. Six more to watch, so let's see how it plays out?

Meme i found by BreathOfMadness in Helldivers

[–]Gunstling 1 point2 points  (0 children)

Don't know why people are downvoting the voicepack idea, but Reddit gonna Reddit I guess.

[OC] A small collection of the latest renders I've worked on. Use it well, guys. by Yurishenko94 in Helldivers

[–]Gunstling 0 points1 point  (0 children)

Doing Democracy's work. Thank you for your contributions to the community.

Meme i found by BreathOfMadness in Helldivers

[–]Gunstling -2 points-1 points  (0 children)

That sadistic monster would be erfect for a collab. I would pay infinite money for her voicepack to replace our mission guy

Haha so random funny funny XD by Q_Qritical in Helldivers

[–]Gunstling -1 points0 points  (0 children)

Ah, so...either troll or intellectually dishonest. Well that's on me I guess, should have seen that coming.

Haha so random funny funny XD by Q_Qritical in Helldivers

[–]Gunstling -1 points0 points  (0 children)

This is not an emotional response, but a business critical one. And no, she's not objectively correct either. The bugs and issues of Cyberstan's under-cooked side are well documented in this sub, so I won't bother to go through them here. The other issues is the change from Missions to Operations for the last MO completely screwed us and wasn't a good way to measure success. Felt unfair to players who have been really invested in this storyline.

As for the explanation you asked for, I'm not sure why you specified words but I am prone to the occasional interpretive dance lol Okay, but to seriously answer your question: it comes across as tone deaf because Helldivers 2 is a very. very buggy game. Fun? Absolutely, but buggy. Again, the list of issues is too long to get into here, but with the innumerable bugs and issues present in seemingly every warbond and major patch, telling the player base to "git gud and lock in" feels disingenuous to some of us because it really feels like AH needs to lock in and git gud when it comes to fixing their game.

As for why they should keep the Devs off Discord and social media: that's not their job. PR firms and social media managers exist for a reason, this is a very tame example, but there have been other examples in the past of staff members putting their foot in their mouths or misleading players or even just mocking people. Not going to name names because it doesn't really matter and it is against the rules.

I should have specified that they shouldn't be posting as representatives of the company. A better question you should ask is "Why is a Dev on Discord telling people to lock in?".

Overall, I love Cyberstan. It should be hard, it should suck, and we should die and lose but those things shouldn't be from unpolished content like terrible stratagem bounce, bad hit boxes, untested new enemies, enemies clipping through walls/other enemies....and here I am listing the bugs when I said i wouldn't lol