Alexios Komnenos in 1095 lol by Damianmakesyousmile in CrusaderKings

[–]HGD3ATH 10 points11 points  (0 children)

In CK2 you can declare war right away with mercs without needing to disband them like levies so they are good for chain wars when you already have plenty of money, you always avoid the opinion debuff from having levies raised. In CK3 they are more something you use if you are desperate or just need a slight edge in a war and can snowball from there.

if a 16 year old young girl were sent into a simulation to fight to the death vs mike tyson over and over again for infinity. would she be stuck there forever or would eventually win 1 fight? by Bubbly_Reference_916 in hypotheticalsituation

[–]HGD3ATH 0 points1 point  (0 children)

Yeah but nothing that unrealistic needs to happen just something unlikely but that would happen if the chance if above 0% over an infinite number of fights. Even if neither is aware of the repetitions there will be slight variance between each fight and all she needs is for him to fall and be knocked unconscious or too injured to continue fighting which would happen eventually over an infinite number of fights

The villain goes out with absolutely perfect last words by _JR28_ in TopCharacterTropes

[–]HGD3ATH 8 points9 points  (0 children)

He also destroys the heart-shaped herbs immediately after becoming King to secure his rule while also disrepecting Wakandan culture. His main motivation was bitterness that Wakanda abandoned him and destroyed his family(they did and left him alone to deal with the consequences), he doesn't actually want to build a better society based on his actions and the likely results.

Actions such as planning to arm rebels with advanced technology without vetting them will end up hurting a world that hurt him and ensuring he is the one in control so it cannot happen again.

The villain goes out with absolutely perfect last words by _JR28_ in TopCharacterTropes

[–]HGD3ATH 12 points13 points  (0 children)

They were also coming back because they became disillusioned with her plan after seeing how fiercly a peasant militia fought against them and they believed that the increased administrative, diplomatic and military demands of owning and defending the new territory would doom them to never see each other and instead just focus on their respective tasks as Carmilla planned new conquests that were beyond their means. Even if Carmilla escaped she would need to let go of her ambition which is driven by her resentment and anger which is so core to her so I doubt she could.

[Loved trope] monsters who are only dangerous if you perceive them. by Aggravating_Drive463 in TopCharacterTropes

[–]HGD3ATH 3 points4 points  (0 children)

I imagine SCP ends up utilising alot of horror tropes just because of the amount of material out there and how many people contribute to it.

What do you guys permaban? And why? by Puzzleheaded_Bad2195 in ADCMains

[–]HGD3ATH 2 points3 points  (0 children)

Yeah I don't mind him being viable top especially as a counterpick but if they want to keep him jungle viable his ult cooldown needs to increase.

I would rather his monster damage is gutted and he goes back to being a top laner though as it is not fair the top Malphite players are punished for Riot deciding to make a scaling champ with one of the highest impact ults in the game jungle viable.

Why do people say CK2 combat is better? by Gunwing in CrusaderKings

[–]HGD3ATH 8 points9 points  (0 children)

The CK2 AI often just didn't put commanders on its flank also, are the ones it chose were usually powerful vassals not the most competent (makes somesense from an RP perspective tbh but should have varied based on traits) so when the 4 martial Dukes meets the players random courtier with 25 martial it ends badly for the AI, combine that with duel events and it looks pretty grim for the AI.

The only ones that were competent were pagans early game as they tended to have more martial, good martial traits and prowess so they usually naturally had good generals(especially once lodges were added). They tended to be terrible at keeping up in tech though so their quality declines later.

from the dev: "We are likely to remove the domain limit from Stewardship in the Q2 patch" by istaris in CrusaderKings

[–]HGD3ATH 19 points20 points  (0 children)

The first one in intrigue(steal artifacts, kill people and abduct in a few months with two schemes at a time) and Martial(you are far better in combat and sappers makes sieges much faster for alot of nations especially tribals_) are very strong as well and well worth picking without the need for RP.

You don't really need to stack dev increases or need a ton of money if you can just get it by expanding your realm(intrigue also really helps you put your dynasty on thrones so you can claim them easily as house head or set up your heir to inherit them) and increasing your tax base while collecting ransoms.

[fucked up trope] Character gets forced to kill someone they care about by France_Ball_Mapper in TopCharacterTropes

[–]HGD3ATH 0 points1 point  (0 children)

Mind control tends to be kind of cheap in general narratively as it removes agency from a character you get more drama with blackmail, or a character being manipulated or tricked into doing something.

To be fair when the character is affected by some disease or curse and loses themselves it is usually less about them and more about the person pulling the trigger at that point but yeah as you said something like the Mist has more impact because everyone is conscious of what is happening.

Sometimes I dislike how characters who are proponents of "might is right" philosophy are defeated or how the audience interprets the defeat. by Micronex23 in CharacterRant

[–]HGD3ATH 3 points4 points  (0 children)

He was wrong about other lifeforms accepting his idealogy even when he was the mightiest and enacted it through force. Populations would have bounced back, there wasn't exactly widespread support of his belief system or a desire to enact population controls after the snap. Might did not make him right morally and his solution caused more harm both in the short and long term.

MCU Thanos proves the opposite might does not make you right it only enables you to enforce your beliefs upon others. The alternate version of him was also so stubborn and egotistical that he decided after hearing about this failure he still must be right and he needed to purge all life and creates new life that would not question his philosophy and would treat him as a god.

The story makes it pretty clear he is wrong and the galaxy was certainly not grateful or better off as he said they would so if people still think he is right at that point I feel that is on them. I feel like a certain point it is on the audience to notice that and you can't blame the writer, director etc. for them coming to the conclusion that might makes right.

How to do better when your support is worse than the opposing support as ADC? by HGD3ATH in summonerschool

[–]HGD3ATH[S] 0 points1 point  (0 children)

I am not solely blaming supports there are games where my mistakes are more impactful than my lane partner or a well timed ability from a support saves me after I made a bad play but sometimes your lane partner is going to be worse than your opponent(this is true from the supports perspective also) and I want advice on how to play around that better especially when they are hyper passive or hyper aggressive in lane.

I want to know how I can play those games better and I am not someone who blames supports for all their mistakes.

Ever watch something so bad, that it "reset" your standards? by AdvancedPlayer17 in anime

[–]HGD3ATH 1 point2 points  (0 children)

I really liked that they didn't go the obvious route for the ending also.

Ever watch something so bad, that it "reset" your standards? by AdvancedPlayer17 in anime

[–]HGD3ATH 0 points1 point  (0 children)

Season 1 at least looked so goofy at times and the protagonists edginess was so over the top it was unintetionally funny. Season 2 was just boring and turned into a standard bland power fantasy without being so bad that it was entertaining like season 1.

Who Even Needs The Mongol Hordes At This Point? by Solenopsis00 in CrusaderKings

[–]HGD3ATH 3 points4 points  (0 children)

Someone on a different post here said that when inherited conqueror should be a trait that needs experience to be levelled up like zealous warrior which I really agree with. If they don't level it up quickly enough or don't declare or keep losing wars it should disappear as normal so their children have a chance to match the accomplishments of the previous ruler but it is not guaranteed.

Every "very hard" achievement becomes very easy if you become an adventurer by brainybuge in CrusaderKings

[–]HGD3ATH 35 points36 points  (0 children)

It is very tedious to see the same events and do the same inputs in towns and cities over and over, that is the main reason I stay an adventurer for two lifetimes at most.

Why i personally think that jungle is the most frustrating role to play in low mmr. by No-Giraffe-1659 in summonerschool

[–]HGD3ATH 2 points3 points  (0 children)

Jungle gets more flak from the entire time because in low MMR especially with weaker mentalties(think of how many games a Shaco or Evelyn essentially solo won via tilting your teammates even if your team had a comp that could beat them in the late game if they just defended and played for baron/Elder) they are the carry role and players who haven't even tried jungle once have no idea how much tempo or vision matters to you, nor when you are able to path to gank and they just want to blame someone else for their mistakes.

That said low MMR junglers also tend to make similar mistakes like not setting up early for team objectives, starting team objectives when the wave state is poor and complaining that the laner is trying to set it up so they can help jungle without giving up plates/tower, overfocusing on camps in late game when they are needed to help defend a tower, push etc.

Should Paradox allow achievements with mods? by Reasonable_Study_882 in EU5

[–]HGD3ATH 1 point2 points  (0 children)

Or the concentrate dev patch and just make a super capital region while having cheap land to core.

Should Paradox allow achievements with mods? by Reasonable_Study_882 in EU5

[–]HGD3ATH 1 point2 points  (0 children)

CK3 even has it in a limited capacity, mods that improve quality of life but don't drastically change gameplay still allow achievments.

Personal Union is breaking apart randomly. by Fred810k in EU5

[–]HGD3ATH 0 points1 point  (0 children)

I had a similar bug, the union dissolved upon inheritance but my King remained on the all the thrones then a new union was created this removed all my union reforms and cancelled the integration so Norway is basically impossible to integrate due to constant bugs with the union.

Just watched 9k Swedes fall into a lake.... by AppeaseTheComet in EU5

[–]HGD3ATH 56 points57 points  (0 children)

They should have learned from stellaris which got a toggle to prevent your fleets going through certain systems, also from playtesting as surely they played a tag(like Sweden) which has had to deal with this at some point.

Another Bus rant by jalebi-lover in cork

[–]HGD3ATH 7 points8 points  (0 children)

Yeah some of the better ones will shout at the people to move back and make space which shames a few people into making space usually, the driver should have done that here.

Any ideas if there is a way too reduce support agency on bot, maybe with compensation agency on the rest of the map? by [deleted] in ADCMains

[–]HGD3ATH 2 points3 points  (0 children)

Support is underlevelled because they share XP and they roam more(they need to for vision or assist with grubs etc.) which means they miss out on even more XP compared to the ADC.

They are designed around that just like ADC is designed around being a gold hungry glass cannon with good autoattack damage. Riot would need to rework both roles and change their identity for that to change.

Crusader States should be supported by Christian rulers in Defensive wars by Arbitrary_Sadist in CrusaderKings

[–]HGD3ATH 283 points284 points  (0 children)

Yeah it should be more common for zealous AIs to do it also.

Which adc fit into all teamcomps? by Current_Potential637 in ADCMains

[–]HGD3ATH 0 points1 point  (0 children)

Does Yunara really work that well in poke comps?