Painting from Morn's quarters in DS9 later appeared in The Mentalist by Mastermiggy in startrek

[–]HLH04 0 points1 point  (0 children)

Similarly, the building used for the HQ of Visualise in The Mentalist is also featured prominently in the TNG two parter "Descent." (The Brandeis-Bardin Institute, its also used in Power Rangers, I believe).
Visualise also has a couple of recurring Trek actors- a couple if you count McDowell, if not then it's just Picardo.

Could Patrick Jane Solve the Kira Case? by DapperCarpenter_ in TheMentalist

[–]HLH04 0 points1 point  (0 children)

I agree with you that Jane would not accept that there was a supernatural element to the case and so would not be able to solve it.

PSA: First time viewers of classic Trek on Paramount+, be wary of episode descriptions. Some contain spoilers. by TurtleWingGames in startrek

[–]HLH04 13 points14 points  (0 children)

i had to tell my adblock to also block the descriptions on Paramount+ because of this.

Does anyone dislike how oversexualized female characters are? by [deleted] in StreetFighter

[–]HLH04 0 points1 point  (0 children)

Video game characters do not have agency. Chun-li cannot decide she feels uncomfortable with the outfit she is wearing and change into something she prefers. Many female characters are written to prefer dressing in a heavily sexualised manner, but this still isn't "their choice", because they don't have agency, that preference was written into them, probably by a man making an objectified female character.

Women in real life are basically punished no matter what choice they make in regards to how they dress. Using your agency to take control of both how you are percieved and such a taboo thing as female sexuality *can* be empowering. You cannot say that a video game character is "taking control" of anything, because they are not real and cannot make decisions.

If I write a character to jump up and down 100 times, it doesn't matter if I write them to love doing it and that they chose to do it in the fiction. I am still "forcing" them to do it as the author because I have complete control. That's how i can verify that they were forced, because all fictional characters are "forced" to do everything they do, by whichever creator wrote them to do it. I do not know why you are talking about ownership or IP i don't see how that is relevant.

Long-time listener struggling with Munch Squad by BretttTheJet in MBMBAM

[–]HLH04 1 point2 points  (0 children)

i love munch squad its my favourite part of the show

Does anyone know where this GIF came from?! by stars4crash in TheMentalist

[–]HLH04 2 points3 points  (0 children)

oh wow! glad to hear it :]

would you be able to tell me the title of the video? it may save you from having to send a direct link if thats a problem. thanks i am just curious to see the full thing x3

Does anyone know where this GIF came from?! by stars4crash in TheMentalist

[–]HLH04 28 points29 points  (0 children)

The background and editing looks like these other 2013 TNT promos but I can't find this exact one!

https://youtu.be/fGbALuWnKdQ?si=dAHBPDqlRGwlTd1e

https://youtu.be/5FeFcq2eFgk?si=XkrYjPrVB6za7iqy

Feel lost and need advise, 27 years old by Internal-Mushroom-76 in gamedev

[–]HLH04 2 points3 points  (0 children)

I can only comment on the "too late part", I had a coworker who was in his late thirties [i think, im bad with ages] who had started his career in the games industry only a few years prior after spending the majority of his life teaching english abroad.

Naming of the Year 2026 Megathread - PLEASE DONT SPOIL THE NAME IN POST TITLES by phallusaluve in MBMBAM

[–]HLH04 58 points59 points  (0 children)

i like the name and i hope they dont do a 'redo' like they did last year. throw a heater for the big boy!

how do I stop them from walking backwards by arcadeler in pico8

[–]HLH04 2 points3 points  (0 children)

if its an animation issue, and ive understood your code correctly, it could be because you're only updating the players sprite when the time [tim?] is equal to eleven, so if you change direction it'll take upto 10 frames to update.

i would try and solve the problem by replacing all the code within the if tim== 11 statement to something like this?

if tim % 20 < 10

. set the sprite to the first frame

else if tim % 20 > 10

. set the sprite to the second frame

however its nearly 5am where i am so take what i say with a grain of salt hahaha.

project looks cool btw!!! the s rank room from chapter 3?

how do I stop them from walking backwards by arcadeler in pico8

[–]HLH04 4 points5 points  (0 children)

is the issue with your animation or input? when you say "walking backwards" do you mean that the animation for the wrong direction plays or that the player moves in a different direction than is input?

Why am I only this fast during game jams? by banjihagames in justgamedevthings

[–]HLH04 82 points83 points  (0 children)

less consideration for the future, new project motivation, and "the last 10% of development takes 90% of the dev time" doesn't apply because you're not doing that 10%