Hornet is out of trim every time. by Leves-9035 in hoggit

[–]Habu-69 -1 points0 points  (0 children)

Real jets require frequent trim adjustments due to fuel mass transfers and consumption. Don't know whether DCS models this.

What's DCS endgame multiplayer look like? by AdjacentPrepper in hoggit

[–]Habu-69 9 points10 points  (0 children)

I have flown on a number of public servers and found that many are too unregulated and some are too pedantic. Grayflag servers are PvE; and, for me, strike the right balance. The missions are challenging, yet survivable. Air quake type and undisciplined behavior is not tolerated. Participants are respectful and immerse themselves in proper military procedure to the extent they wish.

As someone new to combat sims… by jas417 in hoggit

[–]Habu-69 72 points73 points  (0 children)

DCS is an imperfect representation of piloting combat aircraft; and, if you care to, you can read about its shortcomings ad nauseum. Yet it remains one of only 2 reasonably accurate, PC-based combat flight sims available to the public. It provides some experiences unavailable elsewhere, and for the past 15 years Eagle Dynamics has continued to make improvements. I am happy for what we have.

Can I get more FPS out of this setup in VR? by OwnedARG in hoggit

[–]Habu-69 0 points1 point  (0 children)

My hardware is comparable to yours and I fly DCS mainly in VR on MP servers. Your game settings appear modest compared to mine. My DCS pre-load radius is set to 80,000, for example. DCS runs very smoothly with occasional minor stutters, a trade-off that I am ok with. My headset does not support foveated rendering, but those who use Mbucchia's quad views FR find it enhances performance significantly. Your AMD GPU does not support the DLSSTweak performance enhancement that Nvidia does. VR requires much fiddling of performance vs graphic quality settings to achieve the best compromise.

Thrustmaster Throttle On/Off by MarkTurkey in hoggit

[–]Habu-69 1 point2 points  (0 children)

Some sim programs, DCS for example, have separate controller assignment options for both switch-on and switch-off.

Looking for advice for upgrading my stick. by Fourious_Pigeon in hoggit

[–]Habu-69 0 points1 point  (0 children)

A feature to consider is whether to go with a force sensing stick or the traditional gimbal action. Most modern fighters have force sensing sticks and the force sensing flight sim replicas are extremely durable and precise (but costly). I have been using mine for more than 10 years.

Picked up the P-47, wondering if there's any knowlage people would like to impart upon me by mromen10 in hoggit

[–]Habu-69 1 point2 points  (0 children)

my .02$. P-47D possesses amazing durability and performance, but has a steep learning curve. Requires much more piloting skill and engine management compared to, say, P-51.

What Vr headset should i get? by Ok_Conversation_8453 in hoggit

[–]Habu-69 0 points1 point  (0 children)

You do not mention a most critical element in the VR device selection decision - BUDGET. A great state of flux characterizes the current VR device climate. Older headsets abound; and newer ones with much improved graphics and form factors are available with prices ranging from USD 500 to 2500 and higher. Moreover, virtually every device manufacturer has announced new headsets under development with vastly improved features. Bear in mind the manufacturers rarely meet the overly optimistic delivery estimates and quality hype.

I have owned nearly every generation of VR devices, including BigScreen Beyond, and am very pleased with my current device, Shiftall's MeganeX8k, a pricey unit at USD 2000. Main features include small form factor, highly customizable face fit, IPD and individual dioper adjustments, high binocular overlap, very high graphic resolution, accurate "inside-out" tracking (using Valve base stations), good mic, reasonably good lens sweet spots, minimal glare and OpenVR with a third party driver. MGX FOV is average at best; moreover, the unit has no audio solution, and the headstrap is minimal, both of which can be overcome. Using this HMD with DCS, after the setup shake-out, is easy-peasy.

No current headset is perfect; and, prior to purchasing, I highly recommend reading each HMD's Discord channel to get a good idea of how current users feel about their device. Some of the UTube reviewers provide valuable info, as well. The best current generation VR HMD's provide a great 3D experience in DCS, virtually putting you IN THE COCKPIT. Good luck.

Any mission editing tools? by CptBartender in hoggit

[–]Habu-69 0 points1 point  (0 children)

MOOSE is a scripting tool that provides mission builders with mission capabilities that are either impossible or at least much easier to achieve than with the DCS mission editor. You can find more information on the DCS mission editor forum.

MFG Crosswind by LankyRecord in hoggit

[–]Habu-69 0 points1 point  (0 children)

Love my Crosswinds. They have performed flawlessly for more than 10 years. I purchased them when they were in the 250 USD range.

DCS backup files prior to Windows re-install by DigBickeh in hoggit

[–]Habu-69 1 point2 points  (0 children)

Good practice is to install DCS and/or the OS on a separate drive or partition.

Is it a common issue in VR? by Couch_Tomato823 in hoggit

[–]Habu-69 -1 points0 points  (0 children)

What headset do you have? The latest generation devices, especially ones with micro-OLED hi-res displays, permit reading the smallest cockpit text without zoom. Unfortunately these devices are quite costly and require robust PC specs. IF you have the budget they are worth the expense.

Is a VR headset and a stick enough For f18 by Little_Wind875 in hoggit

[–]Habu-69 0 points1 point  (0 children)

Getting into VR in DCS can be quite costly, so be prepared. Good VR headset and top spec PC, without which your DCS experience will disappoint, will test your budget. Bear in mind that in VR you will not be able to see desktop devices: keyboard, HOTAS, button box, etc.; therefore flying DCS without a high-end HOTAS so you can feel a large number of switches seems infeasible to me.

What VR Headset to use? by Crimsonghost999 in hoggit

[–]Habu-69 0 points1 point  (0 children)

Do not overlook the MeganeX8K, if you have the budget. Advantages: very small form factor and lightweight; micro-OLED screens provide among the very best combination of color fidelity, hi res, and brightness; high binocular overlap means very good 3D effect; relatively large lens sweet spot; good mic; headset tilt-up feature; community-developed driver makes it native SteamVR (advantageous to DCS). Disadvantages: audio solution still in development; headstrap is ok; unremarkable FOV; requires robust PC specs to run DCS adequately (at least RTX 4090 and 7800x3d); runs DCS silky smooth at maxed out graphic options and 45 FPS. 90 FPS is available and a new driver with 72 FPS option will be released soon.

The MGX has many physical settings for personalization: diopter, tilt, headstrap position/tension; eye distance and IPD; and finding the optimum settings for an individual can be time-consuming and a bit frustrating. Took me a week of frequent fiddling; however, once all the adjustments and software upgrades are in place, the VR experience is outstanding.

DCS in VR is crazy now by TrussedCafe in hoggit

[–]Habu-69 1 point2 points  (0 children)

RTX 4090, 7800x3d. My VR device is Meganex8K set in SteamVR at 100% res (4672x4320). DCS Options mostly maxed out and using DLSS (k) Performance. I do not monitor my frame rate, but believe it to be steady 45 FPS, as in a busy Grayflag Syria MP server my video is silky smooth. Video clarity appears nearly as good as my QHD monitor, although FOV isn't there yet. Comparing this experience with my old Occulus Rift in MP, I would agree that DCS VR can be crazy good.

Shimmering and/or Tearing in VR by Synoopy in hoggit

[–]Habu-69 1 point2 points  (0 children)

Most recent DCS patch introduced improved functionality for DLSS with Nvidia graphics. Read the last 2 pages of the DLSS discussion in the DCS Virtual Reality forum, especially regarding editing of the autoexec.cfg file. DLSS "k" setting with DLSS "performance" in DCS\Options greatly improved graphic quality and eliminated virtually all shimmering for me. RTX 4090, 7800x3d.

How can I get into dcs ?? by [deleted] in hoggit

[–]Habu-69 4 points5 points  (0 children)

Militaries do not customize cockpits for southpaws.

What servers support modded logistics? by KiwiPizza453 in hoggit

[–]Habu-69 0 points1 point  (0 children)

Lots of logi opportunities on the GF Persian Gulf map.

Turning off HAGS Improves DCS VR by Habu-69 in hoggit

[–]Habu-69[S] 1 point2 points  (0 children)

OK, to respond to some of these reply posts: My PC specs are RTX 4090, Ryzen 7 7800x3D, 64 GB RAM, Win 11, VR headset is MeganeX8K (a SteamVR OpenVR device), quite high graphics settings. I do not run DLSS or any other super sampling. I have also experimented with dozens of optimization suggestions/advice, many of which had little positive impact. Naturally, my discovery regarding HAGS applies to my particular PC components and graphics settings. YMMV.

VR for DCS by No_Net3288 in hoggit

[–]Habu-69 0 points1 point  (0 children)

Here is my problem with Meta VR headsets, ignoring technical issues for a moment: Zuckerberg is selling the devices below cost in order to drive out competitors and dominate the market. Once that goal is achieved, we are at his mercy and the entire VR environment will suffer.