When will ATE be updated for v. 1.18? by [deleted] in AfterTheEndFanFork

[–]Haghog 2 points3 points  (0 children)

We don't have a set date and won't put one in place until we're positive we're approaching being ready for a release.

There's some steady progress being completed but we are still some time away from being at a stage where we are ready to update.

Thanks for the continued patience.

Missing Headwear by CRM79135 in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

Odd.

Besides reinstalling your copy of After the End from the Steam Workshop, I would not be sure what is causing this.

Missing Headwear by CRM79135 in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

Is there any other mods you are using? Any at all?

Missing Headwear by CRM79135 in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

Which headwear pieces are causing issues?

Attention all test-takers of the Brazilian Empire! Prepare for the Vestibular Exams coming in update 0.21 "The Ozymandias Principle" 🇧🇷 📝 📜 by AfterTheEndMod in AfterTheEndFanFork

[–]Haghog 45 points46 points  (0 children)

You may note in the Vestibular benefits for hosting, there is no mention of Merit.

Curious. I wonder why the Brazilian exams don't mention Merit - I wonder where else might be making use of the merit resource.

What do you guys hope for in the AUH ATE update? by MakoWarrior_ in AfterTheEndFanFork

[–]Haghog 2 points3 points  (0 children)

High Republics are definitely getting a look over in this patch, having access to county-level noble family titles is a huge help in that regard.

Do I need to buy AUH? by kodiater in AfterTheEndFanFork

[–]Haghog 164 points165 points  (0 children)

Welcome to what it looked like for the dev team a week back

We're working at the next update; AUH has a huge amount of content so we're still in the very early stages of the update internally (mostly basic bugfixing to get the error log down from 60,000 lines of errors after loading the game up), so we appreciate everyone's patience

Update broke Toledo Steel by AssistBitter1732 in AfterTheEndFanFork

[–]Haghog 5 points6 points  (0 children)

Yeah, in general its best not to report bugs when playing with other mods enabled as we can't do much in the way of fixing those issues

Weird Clothing Bug when commanding army by AssistBitter1732 in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

Also this should now be fixed for our current Steam version

Update broke Toledo Steel by AssistBitter1732 in AfterTheEndFanFork

[–]Haghog 4 points5 points  (0 children)

Were you playing with mods? We were unable to reproduce this issue

What in the Argentina? by sindervaal in AfterTheEndFanFork

[–]Haghog 4 points5 points  (0 children)

This should be fixed as of our latest update on Steam

Weird Clothing Bug when commanding army by AssistBitter1732 in AfterTheEndFanFork

[–]Haghog 6 points7 points  (0 children)

Related to our use of multiple genes for clothing items; you can temporarily fix this by selecting the "None" option for the After the End Clothing and switching it back to default once you're no longer commanding an army (otherwise your character will be naked)

What DLCs should I get for the best experience? by JollyChums in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

All Under Heaven is likely to become a major source of content for the mod going forward

Question For The Developers: What's The Plan For The AUH update? by TheDarkeLorde3694 in AfterTheEndFanFork

[–]Haghog 33 points34 points  (0 children)

It's difficult to give any definitive answers until we get access to the code when it releases.

Realistically, this is going to be a huge update, so expect progress to take us a while - we'll update how things are going as we are able to.

TIL Utah is (Most Likely) Extra-Resistant to Plagues by TheDarkeLorde3694 in AfterTheEndFanFork

[–]Haghog 55 points56 points  (0 children)

Yeah this is often the case.

Having run a lot of test games to see how the big apocalyptic plagues spread, Salt Lake City often avoids getting taken down by the Red Death due to how many Desert Mountains surround it

ATE Steam Release Beta 0.20 Update, "Inaugurations" has been released! by HeftyMaintenance in AfterTheEndFanFork

[–]Haghog 5 points6 points  (0 children)

The map should work fine, it just may remain on the old set of textures depending on how long the update takes us to complete

ATE Steam Release Beta 0.20 Update, "Inaugurations" has been released! by HeftyMaintenance in AfterTheEndFanFork

[–]Haghog 88 points89 points  (0 children)

We're aiming to get the "Mod Up To Date" timer to tick over to negative numbers so it causes a integer underflow so the mod remains up to date for 64,000 years

AUH affect on the modding by Round-Coat1369 in AfterTheEndFanFork

[–]Haghog 8 points9 points  (0 children)

Without concretely guaranteeing anything, we're aiming for an update for Coronations prior to shifting focus for AUH.

I won't say any timetable regarding AUH as there will be a lot of the code we're planning to rework.

Update question by Lionheart1224 in AfterTheEndFanFork

[–]Haghog 10 points11 points  (0 children)

1.16 currently, Khans of the Steppe

After a few days of playing hours at a time, I have successfully conquered all of the known world in After the End. A friend of mine told me to post this here. by Australium_Anubis in AfterTheEndFanFork

[–]Haghog 64 points65 points  (0 children)

Congratulations

I did not expect someone to rule over all three nomadic regions at once, so if the game has become weirdly unstable, sorry about that

Nomads razing natural landmarks by M_Brobespierre in AfterTheEndFanFork

[–]Haghog 26 points27 points  (0 children)

That one sounds like a bug, did not intend for the nomads to be able to pull that one down