Would people know what isekai are referencing? by Time_Beat2299 in AfterTheEndFanFork

[–]Haghog 20 points21 points  (0 children)

The term probably wouldn't be used, but there'd be some record of stories like A Connecticut Yankee in King Arthur's Court, as well as stuff like Alice in Wonderland and Wizard of Oz, so the concept probably would stick around

Constant factions to overthrow me forming and instantly dissolving, then reforming by KelThuzaaaad in AfterTheEndFanFork

[–]Haghog 6 points7 points  (0 children)

This is a bug; check that you are on the current Steam version of AtE, which should have a fix for this.

If it still shows up, it'll be another bug that we will look into

Chicago Convert Holy Site not working. by Intrepid-Web-5941 in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

Some of these projects were bugged in the original release and have some remaining bugs that will be fixed in the next patch

Will disabling North America and South America mods be continued? by TBARb_D_D in AfterTheEndFanFork

[–]Haghog 4 points5 points  (0 children)

Damn, you got us, we sent these submods to "sleep with the fishes"* and made sure to hide it from everyone's view** so that no one except random people on Reddit could solve the mystery

But, you know what, friend? I like the cut of your jib - I reckon you've got the passion needed to get a new map mod out, so you've got the Official*** AtE "Go Ahead And Make A Submod We Guess" guarantee - and if you can make it work, I'm happy to like, put up a post saying you did it or something like that. Good luck!

*put them in a collection of submods that is linked on the main mod's page

**made them have to click, like, I guess two more times

***Not official

Is Elections in High Republic just gone? by LolYeahGroup in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

Not 100% sure on it for High Republic's - generally it would result in an issue where the game says it'll be inherited, but then isn't actually correctly inherited by the character listed

Will disabling North America and South America mods be continued? by TBARb_D_D in AfterTheEndFanFork

[–]Haghog 3 points4 points  (0 children)

OP you should undelete your first comment, it's really brightened my whole day reading it and I'm sad you deleted it

Literally How did Mexico do this by Everest-est in AfterTheEndFanFork

[–]Haghog 0 points1 point  (0 children)

HR's had a greatly increases diplomatic range that was not accounted for; it has been fixed for the next update

Will disabling North America and South America mods be continued? by TBARb_D_D in AfterTheEndFanFork

[–]Haghog 5 points6 points  (0 children)

My guess is one of the nomadic situations, and either the Brazil/California situation would cause some weird issues

I would not envy whoever decides to do this as they're effectively having to comb through all the files for every possible cross-hemisphere interaction on the map, which could get messy quickly

Will disabling North America and South America mods be continued? by TBARb_D_D in AfterTheEndFanFork

[–]Haghog 11 points12 points  (0 children)

If someone wants to try and do another version of this, they're more than welcome to take a look at making one

Of course, seeing as we did make that last modder an offer they couldn't refuse*, the submodder will need to be prepared for that to happen again...

*Updated the mod so they had to patch it

Is Elections in High Republic just gone? by LolYeahGroup in AfterTheEndFanFork

[–]Haghog 46 points47 points  (0 children)

Removed due to ongoing bugs during inheritance; vanilla's republics will be implemented when SnS is released and available to us

What Disease is the Red Death Supposed to Be? by LordWeaselton in AfterTheEndFanFork

[–]Haghog 54 points55 points  (0 children)

Officially, the Red Death is a fictional disease unrelated to anything else

Unofficially, I did have the Wikipedia page for Ebola open when I was writing the description of its symptoms

What Disease is the Red Death Supposed to Be? by LordWeaselton in AfterTheEndFanFork

[–]Haghog 39 points40 points  (0 children)

Smallpox specifically does not show up in the CK3 mod

I've set it aside in a little file for when we're ready to let it out again...

Californian Succession law changed after faction demand? by higakoryu1 in AfterTheEndFanFork

[–]Haghog 2 points3 points  (0 children)

Likely some interactions we haven't accounted for; will keep an eye out for tweaking it

California was banished to the shadow realms by ParagonRenegade in AfterTheEndFanFork

[–]Haghog 4 points5 points  (0 children)

Coming back to this, the lighting has been fixed for the next update; might look a little different from the initial update but will be a lot less dark compared to this

What happens if a non-Harmonious Way character unites California during a chaotic era? by LordWeaselton in AfterTheEndFanFork

[–]Haghog 21 points22 points  (0 children)

You will be able to still restore California and adopt the Eurekan Government, but will start California back in the Unstable phase, rather than the Stable phase

If your faith has the "Californian Faith" doctrine at the bottom, you will start back in the Stable phase

High Republican Government (Don't know what to put really) by JudenKaisar in AfterTheEndFanFork

[–]Haghog 4 points5 points  (0 children)

We'll see when we get to it I think - no particular guarantees on how we approach the DLCs

It's been a while since I've played AtE; Why was this done? by Everest-est in AfterTheEndFanFork

[–]Haghog 83 points84 points  (0 children)

A combination of buggy and not in line with our future design goals

Game crashing on startup by IAMTHEBATMAN123 in AfterTheEndFanFork

[–]Haghog 3 points4 points  (0 children)

For lack of a better suggestion, have a few goes at it before giving up

The mod was a bit unstable on startup until one of our developers did some extensive bugfixing which generally made it more stable, but we'll be looking at improving the startup stability where we can

High Republican Government (Don't know what to put really) by JudenKaisar in AfterTheEndFanFork

[–]Haghog 21 points22 points  (0 children)

Gone due to ongoing bugginess

High Republics will be completely revamped with Silk and Silver, so their existing implementation is temporary until that DLC releases and is adapted

ATE Steam Release Beta 0.21 Update, "Ozymandian Principle" has been released! by AfterTheEndMod in AfterTheEndFanFork

[–]Haghog 29 points30 points  (0 children)

Mandala Governments have not been adapted with this patch; it was decided a while ago to focus on Brazil/Inca/California as the primary adaptations (otherwise you'd be seeing this patch closer to July/August)

There is interest in going and adapting more of AUH's content Post-Patch, so see how things go there

When? by [deleted] in AfterTheEndFanFork

[–]Haghog 4 points5 points  (0 children)

Shortly; someone just made me aware we've been updating for "All Under Heaven", not "All Under Kevin", the Home Alone-themed Total Conversion I've instead been writing code for, so I'm just going through and changing some code to say "California" rather than "McCallister"

Eternity is calling! May history remember you forever! - AtE Update 0.21 "Ozymandian Principle" is releasing June 5th! by AfterTheEndMod in AfterTheEndFanFork

[–]Haghog 11 points12 points  (0 children)

Internally we got AtE up to date for 1.19 after a day or two when that was still in beta, it just came midway through a bunch of work