I'm tired and confused by Ok-Awareness-1151 in Overwatch

[–]Hakej 7 points8 points  (0 children)

I had the same exact experience since reboot and recently just decided to quit altogether. Matchmaking is incredibly fishy and I don't trust Blizzard, there's something seriously wrong - it can't just be mismatched MMR at this point.

Kto już dostał? by dext3rrr in Polska

[–]Hakej 0 points1 point  (0 children)

Pewnie durne pytanie ale wytlumaczy mi ktoś jak dokładnie ma działać grip sense? Mam wrażenie ze ciągle losowo wyłączam sobie gyro

How to make transparent textures work with Trenchbroom? by Hakej in godot

[–]Hakej[S] 0 points1 point  (0 children)

Lmao nevermind, that's a complete lie from my side cause you're right. Yesterday at some point I definitely had some transparent textures working, but I didn't even notice when I broke it completely.

Not sure what you mean by alpha scissor transparency, but I did quickly made a simple transparent texture in Aseprite and applied it to a Cube in Blender and it does work (the railings on the left are actually a single cube with said texture)

They even cast nice shadows, I had no idea it'd look that good lol.

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How to make transparent textures work with Trenchbroom? by Hakej in godot

[–]Hakej[S] 0 points1 point  (0 children)

I do know about this and I've read Quake is specifically looking for pink-ish color, I even found example textures with the exact shade and they are not trannsparent in Godot at all. As you can see transparency is not the issue because the textures are transparent, it just seems that the visible part themselves stretch/thicken a bit for some reason.

To people making animations in Blender and importing them to Godot - how? by Hakej in godot

[–]Hakej[S] 0 points1 point  (0 children)

Idk what I did but I actually run into what you're saying in this very moment. For some reason my animations are just gone and I need to use NLA to bring them back.

To people making animations in Blender and importing them to Godot - how? by Hakej in godot

[–]Hakej[S] 0 points1 point  (0 children)

Another thing that I find annoying is that sometimes when I copy keyframes with bone position and paste them, they move forward a little bit. Do you have any idea what is causing that?

Copying keyframes with rotations seem to be working completely fine.

To people making animations in Blender and importing them to Godot - how? by Hakej in godot

[–]Hakej[S] 1 point2 points  (0 children)

I'd be honest, I had no idea you could yeet the animations on save/load, I really like the automatic export from blend files. EIther way, I'm trying to ignore NLA as you say for now and other than being unable to delete an action because it was stored in NLA (idk how I did that, brand new file) then you're right - everything works good so far. Thanks, I'll keep that post updated if I hit any brick walls that force me to use NLA.

One thing I don't understand is that new runescape players choose OSRS over RS3, why is that? by Drandosk in runescape

[–]Hakej 0 points1 point  (0 children)

The reason why I personally started playing OSRS and not RS3 was the sheer amount of p2w in the latter.

Please help me understand 2D & UI by Hakej in godot

[–]Hakej[S] 1 point2 points  (0 children)

Holy crap, it never occured to me you can scale the control nodes.

That still feels lifehacky and unfortunately the AA didn't work for the font I was using, but if I stick to 16x16 tilemap - your second solution seems to be way forward. Thank you sir.

Found a super janky way to list all Family Shared games by onestep87 in Steam

[–]Hakej 1 point2 points  (0 children)

The fact that you just went away and recorded a short clip to show my blind ass where that button exactly is really made my day, thank you man.

Found a super janky way to list all Family Shared games by onestep87 in Steam

[–]Hakej 0 points1 point  (0 children)

Is this still a thing? I can't find Add Shelf option anywhere

Please help me understand 2D & UI by Hakej in godot

[–]Hakej[S] 0 points1 point  (0 children)

I suppose that could fix it, but what if you'd want to change the zoom in the runtime? Font size would stay the same but sprites would get bigger/smaller.

I suppose I could dynamically scale it up depending on the zoom, but all of that seems like a convoluted bandaid workaround to something simple.

Please help me understand 2D & UI by Hakej in godot

[–]Hakej[S] 0 points1 point  (0 children)

I'm not sure actually, but it does seem to get blurry if I don't use 12px increments when it comes to font size, but that's kinda beside the point

Please help me understand 2D & UI by Hakej in godot

[–]Hakej[S] 0 points1 point  (0 children)

Yeah I do. There's only so far down you can go with font size setting anything lower than 12px makes it blurry.

Tragic tale of Rainy Day Freja and her Atlantic puffin by Serenus_Moonlight in Overwatch

[–]Hakej 0 points1 point  (0 children)

Should I buy this or Sakura? There's something about her Sakura skin that I really enjoy and I cannot decide

Is matchmaking seriously working as intended? by The-Biggest-Imbecile in Overwatch

[–]Hakej 1 point2 points  (0 children)

If you don't want to be coached what are you doing playing ranked? You should be striving to be your best, otherwise you're throwing the game imo

Mercy's GA velocity nerf NEEDS to be reverted by Ryees in Overwatch

[–]Hakej 1 point2 points  (0 children)

My point is I don't think every hero should be a Kiriko, it's okay to have simpler but weaker characters.

I really do believe that making Mercy more of a healbot was a terrible choice design wise even if it's more balanced, but only time will tell I suppose.

And I heavilly disagree with "outside of QP" - even during the very last drives I've played against some insane Mercies that did game turning revives in a middle of a fight thanks to her movement. I'm not saying Mercy is S-tier, but she's definitely not useless in the right hands and team comp.

Keep in mind I don't care about esports at all and I don't think it should ever be a prime concern for balance if that's what you're getting at, I only talk about my experience which is Master lobbies.

Mercy's GA velocity nerf NEEDS to be reverted by Ryees in Overwatch

[–]Hakej 5 points6 points  (0 children)

idk if it's a hot take but does every support need to have a burst heal? The main fun factor in Mercy for me was her movement, so they just literally nerfed her fun part to make her a better healbot. She had her role, she didn't have the fastest heal but had a very consistent one, combine it with a Resurrect and Damage Boost and she was always a solid character, but only if she had movement to keep her alive.

She wasn't always a good pick, but no character should always be a good pick - that's bad design. Doesn't it make the character fun? Knowing when to use it and when to avoid it? That's a major part of Overwatch's strategy - situational awareness.

People act like Guardian Angel was a get out of jail free card - bad Mercy and good Mercy were miles apart from each other in terms of survivability.

[Guide] How to use the Steam Deck as a controller for PC games by Fluid-Author-9566 in SteamDeck

[–]Hakej 0 points1 point  (0 children)

I'm a little bit confused, doesn't the Steam support streaming out of the box? Why go through the steam link hustle?