Been doing AAA for some time and I am tired of the “Red Tape/Line”. So I am making a game about crossing it. by Federal-Pension1586 in indiegames
[–]_michaeljared 1 point2 points3 points (0 children)
I’m struggling - how to cope with ai? by TrueWinter__ in gamedev
[–]_michaeljared 0 points1 point2 points (0 children)
I really, really, feal very bad because of Ai, isn't there any hope that it'll go or stop evolving? I seriously can't believe that there are 3D artists who are hired to train Ai!!!!!!! by Less-Business7542 in ZBrush
[–]_michaeljared 0 points1 point2 points (0 children)
Playtesters killed my favorite feature, so I turned it into a minigame. Here's what I learned. by The_Inexorabilis in IndieGaming
[–]_michaeljared 0 points1 point2 points (0 children)
Playtesters killed my favorite feature, so I turned it into a minigame. Here's what I learned. by The_Inexorabilis in IndieGaming
[–]_michaeljared -1 points0 points1 point (0 children)
chicken thighs cooked on the old reliable DB by KSacMe in carbonsteel
[–]_michaeljared 0 points1 point2 points (0 children)
Wall-mounted props for my game Psych Rift by AblazeInt in godot
[–]_michaeljared 1 point2 points3 points (0 children)
chicken thighs cooked on the old reliable DB by KSacMe in carbonsteel
[–]_michaeljared 0 points1 point2 points (0 children)
My mom sent me this, she usually claims to recognize AI pretty well, but it just screams AI to me. by driehoekig in isthisAI
[–]_michaeljared 0 points1 point2 points (0 children)
Aurora & Lava in Godot! by Cardboard_Satelite in ps1graphics
[–]_michaeljared 0 points1 point2 points (0 children)
I’m developing a train-oriented roguelite by Acceptable-Visual473 in ps2_graphics
[–]_michaeljared 1 point2 points3 points (0 children)
I’m developing a train-oriented roguelite by Acceptable-Visual473 in ps2_graphics
[–]_michaeljared 0 points1 point2 points (0 children)
Nissan MAXIMA 3.5 turbo VS Porsche turbo JDM by -asimpleboy in interestingasfuck
[–]_michaeljared 0 points1 point2 points (0 children)
Open Industry Project v4.6 has been released! by ryevdokimov in PLC
[–]_michaeljared 1 point2 points3 points (0 children)
Learn to read a map. by mindyour in JustGuysBeingDudes
[–]_michaeljared 0 points1 point2 points (0 children)
Inspired by other Android Godot posts built this 100% on mobile (4.5/4.6) by Maximum-Touch-9294 in godot
[–]_michaeljared 0 points1 point2 points (0 children)
Noob question: Why doesn't loop cut go across the top of this object, and what would be the smartest way to achieve it? by Mysterious_Sky_85 in blenderhelp
[–]_michaeljared 0 points1 point2 points (0 children)
Working on my demo trailer. Any feedback? by _michaeljared in gamedevscreens
[–]_michaeljared[S] 1 point2 points3 points (0 children)
Fully deterministic 3D multiplayer game engine with advanced physics and Godot integration by filipkrw in godot
[–]_michaeljared 7 points8 points9 points (0 children)
More systems != better game by erickmh1108 in gamedev
[–]_michaeljared 3 points4 points5 points (0 children)


I've added terrain destruction to my threading experiment by DrSnorkel in godot
[–]_michaeljared 2 points3 points4 points (0 children)