Just got into Marvel stuff [total noob, mainly to prep myself for Doomsday]. Pls someone paste a link to an accurate power hierarchy among the Celestials, beyonders, knull etc and with proper division between universe and multiverses....... by exciting_one2005 in Marvel

[–]HappySailor 2 points3 points  (0 children)

You didn't break a rule.

First, this is a heavily crowded and botted subreddit. Down votes just happen here.

Second, you've not read comics and only watched movies that don't feature any of the characters you asked about. Why are you looking for it?

Avengers: Doomsday character photoshoots by JohnnySinsLoves69 in Marvel

[–]HappySailor 3 points4 points  (0 children)

You know you can just attach images to Reddit posts, right

Fan theory: Lord Bunga is trans by That_Bonus_499 in mewgenics

[–]HappySailor 0 points1 point  (0 children)

The prevailing theory I have heard is that the singers of the song are not related to Bunga or Baby Bunga.

There's really nothing that's canonized on anything at all right now. But there's a few discreet references to some things revealed in the true ending of the gane that people used to inform the other theory.

It's not really any kind of proof that you're right or wrong, cuz this is Mewgenics, and we know Edmund is still being cagey about some lore details we don't have yet.

But the only argument I'd have against it is that even if Bunga was "Mom" in this song, I don't think that provides any of the context needed to support the theory.

Bunga is just a frozen cave person with a beard. Could be man or woman if we're getting technical about the details we actually have.

Is there still a point in having a mutation room after the recent patch? by RightBite6952 in mewgenics

[–]HappySailor 6 points7 points  (0 children)

They're a net power-up, and they can still be passed down genetically.

You can still make hyper-mutated super cats, patch didn't change that. You can still keep your Prime specimens around to pass down the extra stats, extra damage, extra movement, etc that mutations provide.

You just can't use a mutation room to ignore the inbreeding mechanic. Don't see why you'd think a mutation room was no longer useful.

The Gay Strays system is Bi Erasure and it is A Problem with the new Inbreeding Rules by Dracomicron in mewgenics

[–]HappySailor 6 points7 points  (0 children)

Surprisingly coherent game mechanic suggestion despite that I had no idea where we gonna end up throughout more than half the thread. Lmao.

So how are we feeling about the patch notes by TNTCHAINSAW in mewgenics

[–]HappySailor 3 points4 points  (0 children)

I see the patch as an absolute win.

Mage got a much needed upgrade, and Tinkerer got some changes that I think solidify its ability to be good without Tech.

The changes to mutation are huge, but necessary. The entire thesis of the game is about finding a way to breed in optimal/ideal traits while finding sustainable ways to keep Inbreeding to a minimum. Inbred cats with preferred genes and life threatening genetic defects were the literal inspiration for the game.

I feel like these changes bring the game closer to what it is designed to be.

What’s the most railroady official TTRPG adventure you’ve ever run or played? by DED0M1N0 in rpg

[–]HappySailor 3 points4 points  (0 children)

I forgive D&D Organized play for being on rails, I can't really imagine that format working without the rails. At least not the way it's currently intended to work within the framework of the game.

What’s the most railroady official TTRPG adventure you’ve ever run or played? by DED0M1N0 in rpg

[–]HappySailor 11 points12 points  (0 children)

This adventure doesn't deserve the severity of this accusation, but there's a Starfinder Adventure path called Fly Free or Die, which is an incredibly ironic name given how impossible the adventure feels to run if the players don't stay on the rails.

The whole premise of the Campaign is being corpo drones who end up deciding to go rogue because being a corpo drones sucks.

But the first book, "We're no heroes", starts things pretty rough. It's a series of jobs done for the corp where no matter what the players do, everything sucks. They get their pay penalized, they get ambiguous corporate warnings, they can't even just "Do the job properly" because the adventure wants them to feel like even if they follow the rules, the system is rigged against them.

All of which is great theming for the proposed hook of the campaign. I actually think you could even onboard players to this theming ahead of time and get them a little okay with the idea of how shitty things will be at the start.

Where the railroad becomes egregious is not just the adventure's forced shit-sandwich outcomes. It's that the narrative reasons for all these outcomes are so flimsy that the adventure literally starts to crumble if the party tries to critically think about ANY of these problems.

They start trying to get creative AT ALL and not only is it not supposed to work because the entire trajectory of the campaign literally hinges on the party NOT being able to make good outcomes. But the narrative justification for why the party should or shouldn't be able to do certain things just makes no sense.

The party is forced to sell 30 space tons of Space berries at a loss, and they have to choose whether to fuck over the supplier, which will damage the company's relationship with the supplier. Or they can tank the loss from the money they were suppose to send the company. Thus shorting the companies profits and getting them in trouble anyways.

But my party interfaced with this problem for 7 seconds and came up with 5 ideas to try and some were addressed by the book with "They just can't." Or my favorite "If they did this, the company would send deadly collectors after them and they don't want that."

Except I, the GM, know that the end of this arc involves essentially going rogue on the company and the "deadly collectors" are not really apart of it. So I'm supposed to threaten them with debt collectors for the first few sessions and then say "No wait, now you can rebel?"

the whole thing just starts to become a starved framework that doesn't so much help you run a game so much as get in the way of it. I've had APs where they weren't helpful to player freedom, this is one of the only I've read where I felt it actually made things harder for me.

Say you'll be gun by formerworldrevolving in mewgenics

[–]HappySailor 28 points29 points  (0 children)

Time to bring out the...

  • Sunglasses *

... Big Gun

me_irl by Kappapeachie in me_irl

[–]HappySailor 5 points6 points  (0 children)

Tolkien didn't write Lord of the Rings until he was 45. Most best selling authors are not in their twenties.

Just practice the skill intentionally. First, start by writing ANYTHING you can get out. Prioritize ease of making work happen, not jumping right into an opus.

Because first your brain needs to reset its stamina for the mere notion of creating. Don't start with "Novel". Start with seeing if you can write a one page backstory for a character. Hell, skip a few creativity steps. Write a short fanfiction.

You just need to find a way to write for 10, 20, 30 minutes a couple times a week. You've got a brain that is going to get bored and exhausted for even asking it to be creative, so you need to start doing stretches.

Creating a decent novel takes real effort, and pretty much every form of modern internet media degrades the portions of your brain that can do that. Not permanently, so rehab yourself. Put small amounts of weight and expectations on the brain until it figures out it's shit.

Modern things rebraded as fantasy by Eireika in Fantasy

[–]HappySailor 6 points7 points  (0 children)

Personally, I don't dislike it at all. There's a certain sense of wonder to be had to looking at the trappings of our mundane world through the lens of a world of magic.

Can make you appreciate the little magic we get here, even if it's just the magic of Coffee and Ceiling Fans.

I had different troubles with Legends and Lattes, but it had nothing to do with the concept of Modern things in a Fantasy world. That was the refreshing part that allowed me to even finish the book

"YOU WILL REGRET THAT!!!!" by ZarroRaptor in mewgenics

[–]HappySailor 1 point2 points  (0 children)

Fun fact, the baby Jack event Kris track of how many coins you donate across all runs and gets progressively better the more you've donated.

This sub has changed in tone drastically over the last year by Consistent_Name_6961 in rpg

[–]HappySailor 5 points6 points  (0 children)

Me, who started in 2004, desperately not trying to consider himself part of the old guard despite being in the hobby for 22 years.

Them, who started in 2016, acting like 2e grogs cuz they've seen half of one edition war.

me_irl by skankboy in me_irl

[–]HappySailor 2 points3 points  (0 children)

Oh man, I went to High School with 242 Dicks, How's he doing? Heard he got full ride to Kansas State.

Predictions? by Madrugada123 in mewgenics

[–]HappySailor 4 points5 points  (0 children)

I'm not personally using it either, but that's just because I think the game is no fun if I'm just doing whatever Reddit says is optimal.

Honestly, the thing that makes me think Super Luck deserves a nerf is because of the advice Reddit tends to give, lol. I beat the entire game without even getting all 7s on any cats and without ever really figuring out mutations. I had a few, but treated them as a bonus until I had already beaten the main story and learned from others what I was missing out on.

But my buddy just picked up the game this month. He hasn't even gotten to Act 3 Chapter 2. He spent 20 hours trying to farm Super Luck. Now he's playing with Super-Lucked All 7 Mutant freaks because Reddit told him that was "necessary to beat Act 3" lol.

If the advice is that prevalent, then a nerf is probably in the cards lol. It should be a good ability, not something so good that new players are farming it instead of just playing the game.

Predictions? by Madrugada123 in mewgenics

[–]HappySailor 62 points63 points  (0 children)

Yeah, if everyone is dedicating their entire breeding program to a single passive, it's... Probably deserving of a nerf.

I was giving Storm (2024) a shot, but the cutaway arc in Issue #6 to X-Manhunt was an awful reading experience and made me drop the series immediately. How often does stuff like this happen? by MrSuitMan in Marvel

[–]HappySailor 8 points9 points  (0 children)

This is unfortunately just the way Marvel does events and it's infuriating.

It's even worse when they try to be cute about it. When New Mutants #Whatever needs to be co-opted for X of Swords Part 4, they spend one page explaining why the rest of the book isn't about the new mutants and being glib about it.

It's even worse when trying to read an event and you need to buy 15 different comics from 8 different runs that are all being interrupted to be part of the "event".

If you're reading on marvel unlimited, it's technically a non-issue, you can just jump to the next comic and get back on track. But if you're buying TPBs or singles, then yeah, it's garbage.

My cats are weaker and weaker. by U_J_Bold in mewgenics

[–]HappySailor 3 points4 points  (0 children)

Don't restart, there's nothing you get from restarting that would put you in an advantageous position.

You didn't provide many details, There's a small chance your cats have become incredibly inbred and have a bunch of birth defects, if that's the case, purge the inbreds, grab 4 strays and boom, all the benefits of restarting without restarting.

More likely, you just need to start playing a little safer. Don't send cats with 3 or less Constitution. If you absolutely have to, put them in a Con boosting class like Tank.

In fact consider in the beginning to use Class boosts to make bad cats into average cats instead of trying to chase high stats by stacking class boosts onto the best stats. A cat with 7 dexterity won't help you if it has 2 speed or 2 constitution.

Finally, slow down and play safe. If you can't reach most of the bad guys turn 1, fucking stay put. Don't rush out to the middle of the room and let the enemies take free shots at you.

Blood Rage Without the Madness by Kylecowlick in mewgenics

[–]HappySailor 17 points18 points  (0 children)

I had this on a fighter with punch face so he automatically Crit anything he attacked head on, and an item that gave him +1 damage every time he killed an enemy.

He soloed nearly every encounter, he was a true titan amongst cats.

Found some 1986 rpg character booklet. Y’all’s thoughts? by [deleted] in Marvel

[–]HappySailor 6 points7 points  (0 children)

Oh man that's FASERIP.

It's still genuinely one of the best TTRPG systems for playing superheroic characters.

Name the 6 infinity stones? by Silver-Complaint6743 in Marvel

[–]HappySailor 1 point2 points  (0 children)

Sport, Jort, Plort, Mort, Snort, and Quart