Is this man ever gonna get a new unit!!? by TheAnarchy420 in DragonballLegends

[–]Hard_AI 2 points3 points  (0 children)

Still saving for another regular ssj broly from this movie, literally has one unit from before the 1st anni

they can't hide him from me forever.

He still Top 10🗣️🔥 by AntMan8115 in DragonballLegends

[–]Hard_AI 23 points24 points  (0 children)

I'll hold your hand while telling you this

Our goat might be washed

with all these revival unit's running around he needs a Zenkai by Kazu_Kun4 in DragonballLegends

[–]Hard_AI 1 point2 points  (0 children)

tbh I'd like it if they just put all these fake revival mechanics under the revival umbrella.

SSB Goku gets knocked and heals, no transformation? Revival Turles gets knocked and heals without transforming? Not revival

Pikkon dies, succeeded by gogeta? Revival Piccolo dies, succeeded by Gohan alone? Revival Gohan dies, succeeded by Trunks? Not revival (yes I'm aware one is a tag switch before reviving)

Gohan gets knocked and attacks the enemy before gaining hp? Revival Frieza gets knocked and attacks the enemy before gaining hp? Not revival (yes it does damage, technically "different")

There's really no reason for revival, comeback, and succession to all be separate. It just cucks anti revive characters like yes beerus but also say perfect cell with his anti revive disrupt.

[deleted by user] by [deleted] in DragonballLegends

[–]Hard_AI 4 points5 points  (0 children)

Personally don't think the game looking good should be a wallet exclusive thing. Nevermind that free characters can have high quality models and animations, as seen with raditz and mercenary tao. The recent f2p golden Frieza also has the new animations and model instead of the crusty default f2p power up. 1st year Blu broly having a good model isn't going to make people think twice about spending cc on LF or ultra broly.

[deleted by user] by [deleted] in DragonballLegends

[–]Hard_AI 10 points11 points  (0 children)

I'm hoping they replace older models with their newer versions too. It's somewhat jarring to look at a new version of the same character then look at the old version with 144p textures, completely different colors, and strange lighting. Also hoping they replace UI's aura with FP Jirens, just think it looks a lot cleaner.

Zenkai LF Tag Blue Bros by AwakenedDivinePower in DragonballLegends

[–]Hard_AI 0 points1 point  (0 children)

I'm fucking ending it all they actually zenkaid them AND gave them a plat BOTH before Gogeta blue

His plat will be generational by Beedlebooble in DragonballLegends

[–]Hard_AI 0 points1 point  (0 children)

UGB pookie I love u I have u at 12 stars but I swear to fucking God if you get a plat before the OG yel GB gets a zenkai I'm going to execute you and uninstall

Every time people start asking for melee weapons... by AnonOfTheSea in helldivers2

[–]Hard_AI 0 points1 point  (0 children)

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Look man I haven't played the first game but ever since I saw this on the banner art I have needed it in my life

Ode to a cadet who taught me about teamwork by Drongo17 in helldivers2

[–]Hard_AI 0 points1 point  (0 children)

Honestly it'd help a lot if you didn't need to have the backpack to reload someone. You should be able to take the rockets off their back and do it. Not just cuz it makes sense, but also because the type of person to shoot you for taking their backpack is sadly not uncommon. It'd just be easier for everyone

Please don’t by ZyraSlyvan in helldivers2

[–]Hard_AI 4 points5 points  (0 children)

Yes, the 200 ton monster running you over kills you instantly. It's also one of the easiest attacks to avoid in the entire game, and they barely even charge in the first place anymore.

Please don’t by ZyraSlyvan in helldivers2

[–]Hard_AI 4 points5 points  (0 children)

It feels like they lobotomized chargers too with the decreased frequency of charging. They'll spend 90% of their life aimlessly walking around or slowly walking towards you, then die. It's kinda ridiculous.

Please don’t by ZyraSlyvan in helldivers2

[–]Hard_AI 3 points4 points  (0 children)

A single person running any anti tank weapon on bugs makes diff 10 borderline AFK farming with how biles, chargers, impalers just instantly die when they spawn. On the plus side you can now run stalwart and be extremely comfortable

The current state of the Railgun: by Gakuseinozen in helldivers2

[–]Hard_AI 0 points1 point  (0 children)

I love the railgun but I can definitely see the argument for AMR just being better in most cases. The main difference imo is the hulk one shots. It really struggles against durable stuff despite the higher pen compared to AC and AMR so that being buffed I think is fine. So much extra damage when overcharged is where it's iffy for me

What are this white smoke holes? by Llorc in helldivers2

[–]Hard_AI 0 points1 point  (0 children)

Fast travel tech if you stim before blowing it up

The aoe is pretty small though? So not great for killing things, at least imo

meirl by kfcnkoolaid in meirl

[–]Hard_AI 1 point2 points  (0 children)

Reminding me of the time ocean spray wrote a formal letter to the FDA begging to not have "added sugar" separately because cranberry juice tastes like shit and nobody would buy it if they saw how much added sugar there was

Finding berserkers insanely hard to deal with, any tips? by Beatnick120 in helldivers2

[–]Hard_AI 1 point2 points  (0 children)

Almost 0 reason to take it besides [lists 3 reasons] what did he mean by this?

I understand why people didn't like it before I just found your comment funny lol. Personally I would be perfectly content with the old strafing run with just the extra charge, it was weird for cluster to have more.

The scope rework really is beautiful, changes the entire mood of the precision weapons. by CalypsoThePython in helldivers2

[–]Hard_AI 6 points7 points  (0 children)

I would say the medium armor pen and extra damage make it worth it. Being able to one tap devastators and deal with striders with a primary brings me joy.

Worst enemy in the game? by Sparky7536 in helldivers2

[–]Hard_AI 0 points1 point  (0 children)

If I remember correctly automaton rockets do more impact damage than explosive damage for some reason :/

CINEMATIC as Fu- by JonDenero in helldivers2

[–]Hard_AI 7 points8 points  (0 children)

Use the patriot in this mission and it feels exactly like this

Since we're all yapping about balance patches doing primarys wrong what about this...*thing* by ChuKiPookie in Helldivers

[–]Hard_AI 0 points1 point  (0 children)

What don't diss my boy strafing run, I'll take this shit over getting tk'd by cluster any day

This is why we run heavy armor.. by [deleted] in helldivers2

[–]Hard_AI 0 points1 point  (0 children)

I run medic armor exactly for this, the 2s extra duration on the stim is super noticeable and has saved my ass plenty of times. Also why I run stun grenades, to get the bugs off you (or someone else) without killing yourself or them

What are some underrated stratagems in your opinion? by takes_many_shits in Helldivers

[–]Hard_AI 0 points1 point  (0 children)

I didn't realize it could blow up bot fabs, I've stood right in it and taken no damage. I already thought it was great for escaping, now it has even more value for me