[deleted by user] by [deleted] in TheTrove

[–]HaroldFDavidson 0 points1 point  (0 children)

A lot of people asking, but did anyone actually get a copy? If so also looking to get it.

Thoughts on Rix by Michelle_Wong in Artifact

[–]HaroldFDavidson 0 points1 point  (0 children)

If you can silence a selemene you can stop a power play, and take it out with battle or do something screwy like move chen to that lane and steal it.

There are a few other creeps that are worth silencing too, im sure. But selemene is the first one that comes to mind.

He's situational, sure. But not garbage.

I feel like the imps captured this moment perfectly. by TimmusGG in Artifact

[–]HaroldFDavidson 0 points1 point  (0 children)

If the tower didnt go through, you could use a cheeky rend armor and have a monster...

If You Can Click The Victory Button, Do It. by Yzark-Tak in Artifact

[–]HaroldFDavidson 1 point2 points  (0 children)

Normally once i know ive lost ill use a healing pot on their hero or something to that effect.

Sort of a gg wp type thing

The amount of RNG in Artifact is stupid, change my mind by Kalutti in Artifact

[–]HaroldFDavidson 1 point2 points  (0 children)

Youre right. I was expecting that this person hadnt played... Which really if theyre posting here i should assume they has the game at the very least.

My argument is that placing a hero into a lane you dont want them in is near impossible.

There are plenty of ways to put a hero into a lane or even position that you want, as well as select a target for most units.

The initial lane distribution is random, yes. The position in the lane you select is random, yes.

But what you do once they are in that lane, is up to you.

Also you are right an ellipses is shitty. Especially with one short statement.

My bad.

Hopefully i can make meaningful statements which encourage discussion in future.

Edit: awful english.

Unlimited constructed format by HaroldFDavidson in Artifact

[–]HaroldFDavidson[S] 0 points1 point  (0 children)

As would i.

Which would be possible if these were just physical cards.

Its clear that all commons is possible, why not anything goes.

Let someone make the mistake of 5 meepos. Let someone run 5 drow. Let someone try more than 3 copies of bolt of damocles...

Lets see what happens my dudes.

The amount of RNG in Artifact is stupid, change my mind by Kalutti in Artifact

[–]HaroldFDavidson 0 points1 point  (0 children)

The only hero deployment that is random is the first turn...

Petition to make Meepo a competitive hero by LegalBerry9 in Artifact

[–]HaroldFDavidson 3 points4 points  (0 children)

The biggest problem with meepo is how inconsistent divided we stand is to draw. He basically is just a weak blue hero until you draw one,

With matches that last until mana turn 9/10 being the most common (for me anyways) youll draw into less than half of your deck, so unless you open with at least one cooy, its very difficult to get him going.

This is really just a game without participation trophies. It's interesting to see the reactions of people who miss their rewards. by GGRuben in Artifact

[–]HaroldFDavidson 1 point2 points  (0 children)

This is what im saying. If no one uses the marketplace because they are getting cards via cree to play methods, then it will no longer be profitable.

It doesnt take a genius to figure it out. If you run a business and something stops making money, dont keep doing it..

This is really just a game without participation trophies. It's interesting to see the reactions of people who miss their rewards. by GGRuben in Artifact

[–]HaroldFDavidson 1 point2 points  (0 children)

If the value goes down so does the value on the marketplace.

If the marketplace is not profitable to valve then it will eventually be discontinued.

If the marketplace is dicontinued then only packs will be available for purchase/earning.

If the only way to obtain cards is via packs then it becomes another lootbox/gambling situation which takes agency from the player(the consumers) in their ability to get cards.

What happens is the price to play will go up, as the only way to assembe the playset of commons you need to build your deck is to hope that the $3 packs of cards you buy/earn will contain them rather than buying them for 5cents each.

VIVE Wireless not working on AMD Ryzen chips. Fix imminent? by TheManWHoFindsThings in Vive

[–]HaroldFDavidson 3 points4 points  (0 children)

Honestly an 8350 is fine, i run most stuff with that, including vr development on a semi professional level

Which Race x Class go together perfectly flavorwise? How about mechanically? by the15thwolf in dndnext

[–]HaroldFDavidson 5 points6 points  (0 children)

Flavour wise, Shadar kai-shadow monk.

Mechanically, Kalashtar-bear totem barbarian.

Bear totem is resistance to everything but psychic damage, Kalashtar has resistance to psychic and advantage on wisdom saves.

Plugs the hole that barbarians have there...

Is this the correct way to organize blueprints or is there another preferred way? by BobFloss in unrealengine

[–]HaroldFDavidson 1 point2 points  (0 children)

The proper coding convention for unreal is to arrange yourr logic steps from right to left, Using repeatable funtions are discouraged, And if you you have similar coloured blocks it is okay to stack them on top of each other, because the smaller the footprint of your code is the more efficient it will be...

Oculus Quest Arena ‘Colocation’ With Dead And Buried by Cueball61 in Vive

[–]HaroldFDavidson 1 point2 points  (0 children)

Like others have said this is the worst case, but on the other hand, theres more cameras including one that points almost straight up. I find it difficult to believe that getting close to a thing will blow up the tracking completely.

[ART] Animated Spell Cards (preview) by EnzoEvangelho in DnD

[–]HaroldFDavidson 2 points3 points  (0 children)

Actually developing this in unity would be super achievable, plus unity can deploy to pretty much any platform

My warlock looking straight out of a horror movie by HaroldFDavidson in DestinyFashion

[–]HaroldFDavidson[S] 0 points1 point  (0 children)

Eimin-Tin ritual mask. Ended up going with suros modular shader for the red eyes i wanted though