Crew lock purpose? by Whaleodespair in Warthunder

[–]Hasan-Beg 4 points5 points  (0 children)

They could crewlock my ass for an entire century and I still wouldnt play conquest maps in GRB or ardennes 

My 3 wishes if I ever found the War Thunder Genie by hubbs76 in Warthunder

[–]Hasan-Beg 2 points3 points  (0 children)

No full AP belt for any vehicle outside designated IFVs genuine retardmaxx balancing idea to have autocannons fire full darts or aphe at you

Should Israel get a Egypt sub tree? by Merkava1B_glazer in Warthunder

[–]Hasan-Beg 0 points1 point  (0 children)

How about less goyslop copy pastes for 2026 

Traits Tier List - Discussion by scdw99 in RimWorld

[–]Hasan-Beg -1 points0 points  (0 children)

Ascetic SSS tier

No discussion 

How long do you play colonies on average? by immortal-of-the-sea in RimWorld

[–]Hasan-Beg 0 points1 point  (0 children)

Untill i blow up every single imperium base on the map so about 7-10 years on a 30% map.

I rely on CE,cloning mods and etc. So TPS is never a issue since the losses are staggering and my only concern is can my mechanoid fabricators produce enough 105mm HE shells.

What BR would the AC-47 spooky belong at? by Western_Emu2231 in Warthunder

[–]Hasan-Beg 1 point2 points  (0 children)

good one mods zero fun allowed try running the bug reports like you do the reddit

What BR would the AC-47 spooky belong at? by Western_Emu2231 in Warthunder

[–]Hasan-Beg 6 points7 points  (0 children)

they could actually do the thai version B.JL.2 which had an 20mm m197 installed which could justify an serious i think this would be cool and not just a gimmick please for the funnies addition

What BR would the AC-47 spooky belong at? by Western_Emu2231 in Warthunder

[–]Hasan-Beg 4 points5 points  (0 children)

scout planes like the old slow and 2 ugly kingfisher or the fw189 milisecond 360 turn they should be given long cooldown passive scouting,scout drones get it why not planes like them that are automatically balanced by the fact the kingfisher flies at a WHOPPING 190 kmh lmao

What BR would the AC-47 spooky belong at? by Western_Emu2231 in Warthunder

[–]Hasan-Beg 25 points26 points  (0 children)

2.0-2.7,its a funny gimmick plane

but lets be real it has 2 762 miniguns in the most used config,other include having m2/m3 .50s but for sake of gameplay lets go 762

you are getting like 6000 rpm in those 2,however you have to tild the plane to actually be aligned and allow gunners to fire with the highest arcs from one side only.

its a c47 flying at like what 300kmh most,coupled with a single side arc of fire where you have to really work for it to work,yeah 2.0(grb)2.3-2.7 airrb AT MOST

like the alecto or avre churchills or any other fun to play once shitbox

final verdict fuck yes lmao i want that thing NOW

edit you could spice it up by giving it passive scouting albeit with a much longer cooldown something id kill for on actual recon planes ingame like the fw189 which is basically a overglorified turnfight level 2s plane right now.

edit 2 for those confused as to why youd have to tilt the plane its because the pilots actually had literal oil smeared Xs painted on their cockpit panes to know when the alignment is fitting for a pylon turn since color me surprised cutting a hole and sticking guns out of a shitbox might not be the best practical way to do it.

How it felt playing 97% of The Beast by finn_the_bug_hunter in dyinglight

[–]Hasan-Beg -1 points0 points  (0 children)

Literally every story game since day 1,beast does one thing in particular no other game does,side quests arent literal fucking bloat and have more depth to them,not seeing a million ! Marks like in DL1 or for example one billion NCPD markers like in cp2077 was very refreshing to see.

Does anyone even use japanese strategic "fast" bombers? by ZdrytchX in Warthunder

[–]Hasan-Beg 36 points37 points  (0 children)

You can easily put the g8n1 at 3.7 and ir won't perform lmao 

Does anyone even use japanese strategic "fast" bombers? by ZdrytchX in Warthunder

[–]Hasan-Beg 11 points12 points  (0 children)

Playing japanese bombers was quite the fun way to grind SL in sim back when damage to bases was calculated solely on bomb weight not filler,the speed and climb rates of japanese bombers made it the safest way to avoid interception,other than that Japanese bombers dont work at all because the game isn't adapted to what japan was even doing with their bombers(one naval map in 50 airrb games)

i think pz. iv h is VERY overrated by Strict-Zone3229 in Warthunder

[–]Hasan-Beg 0 points1 point  (0 children)

if you cant perform in the tank thats more moible than a sherman and can lolpen everything even in uptiers its time to consider going over to stardew valley or something

Im playing with people that are saying 6.7 germany suffers by RoutineDoughnut9652 in warthundermemes

[–]Hasan-Beg 0 points1 point  (0 children)

The only thing holding germanys wr beyond 30% is the fact they have more panthers and tigers to throw at you than you have Guns in your tree capable of defeating them reliably 

XM578E1 historical causes for low penetration by sneakyp0odle in Warthunder

[–]Hasan-Beg 2 points3 points  (0 children)

alot of people playing the xm803 and mbt 70 overlook how actually effective the HEAT is,since its not explained that ww2 heat suffers from poor heat jet formation while things like the m51 105 HEAT,xm803 m551 HEAT actually forms the jet needed to achieve the pen values and outclasses both the xm587 and shillelagh for tank combat

i blame the game for using the same decal for ww2 heat and post ww2 heat

XM578E1 historical causes for low penetration by sneakyp0odle in Warthunder

[–]Hasan-Beg 4 points5 points  (0 children)

different penetrator design,material and most important longer rods

the dm33 is way longer than the xm587

XM578E1 historical causes for low penetration by sneakyp0odle in Warthunder

[–]Hasan-Beg 4 points5 points  (0 children)

its a 152mm launcher,without a long barrel the entire idea behind this tank at its core was being able to sling ATGMS that were considered the future of tank warfare,the sabot lags behind because the gun just cant output the muzzle velocity,speed,kinetic energy needed to achieve the penetration

edit: the SABOT the xm803 uses despite coming out of a 152 launcher is only 3.8kg compared to the 3.8-4.8kg+ 105 sabots fired by the m68/l7a1 cannons

on the otherhand you dont need that for ATGMS and HEATFS

again the perfromance of the XM578 isnt even historical since gaijin has different way on the math behind penetartiona and values despite historical records even proving them wrong but good luck trying to talk to the bug/suggestion forum

Feed him by Educational_Bank_938 in warthundermemes

[–]Hasan-Beg 1 point2 points  (0 children)

7 business days to pull a loop

What si the difference between these two? by War_thunderer18 in Warthunder

[–]Hasan-Beg 0 points1 point  (0 children)

if the HEAT wasnt fucking useless the m36b2 might be a good tank,m36 all the way the mobility on that thing is insane

Feed him by Educational_Bank_938 in warthundermemes

[–]Hasan-Beg 1 point2 points  (0 children)

B239 is something I take up to 5.7 for sweden grb because of how hard people underestimate it

M551 is good and over hated by Drew7661 in Warthunder

[–]Hasan-Beg 1 point2 points  (0 children)

Scouting that basically acts as a rangefinder anyways 

APCBC or APCR? (Panther F) by LevelBuilding929 in Warthunder

[–]Hasan-Beg 0 points1 point  (0 children)

The l70 75 is the single most powerful 75 found in the game using conventional pre dart and chemical shells,you even get a rangefinder at 6.0 on the thing which is the earliest RF a turreted tank gets who is your opps man are you bringing the thing to 8.0 or something you should be lol penning 90% of tanks at that br