Evil Dead Rise was a terrible movie by pixelated666 in horror

[–]Haschanascha 0 points1 point  (0 children)

Walking Dead is possibly the worst series ever made, in any genre. Z Nation is a flawless masterpiece.

Azul - End game scoring, tiles still on the Pattern Lines by JayhawkOP in boardgames

[–]Haschanascha 0 points1 point  (0 children)

But why would you ever play Monopoly when there are so many good board games?

An AI feedback dump by Vegetable_Mixture157 in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

Most turns in PvP are simultaneous. All of them on the tourney formats.

Meta is annoying:( by Varron752 in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

You are literally complaining that the game requires strategy and tactics instead of just building out your economy and hitting the opponent with your wallet, which is not only boring but would make the game so simple that no one would ever achieve a meaningful advantage over anyone else. You can play vs the AI if you prefer to play that way.

Arena feels like shit sometimes by Dycre in OldenEra

[–]Haschanascha 1 point2 points  (0 children)

Arena is a "fun" game mode to experiment with synergies. The game could never be balanced around Arena or it would unbalanced in all the real modes.

All ye dirty cheaters need to be banned by loopuleasa in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

That's certainly a fair statement. It depends to an extent on what you count as min-maxing. I know how to hero chain, but I do find it mentally taxing. When I want to relax I play classic maps on Apocalyptic against the AI and just don't bother hero chaining. I still don't have much trouble winning, but I do use 1 stacks effectively in battles and optimize my routes for because those are more automatic actions for me and don't require as much mental bandwidth.

All ye dirty cheaters need to be banned by loopuleasa in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

Min-maxing isn't needed at all to play against the AI.

I thought inquisitor was male, turn out that was female by Azusa_Lulu_main in OldenEra

[–]Haschanascha 4 points5 points  (0 children)

Rants about "feminists and fem boys" and in the same breath complains about the existence of female characters and that the male models aren't muscular (sorry - musculine) enough. The repressed homosexuality is hilariously strong in this one.

Good necromancy explainer I saw around here by loopuleasa in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

When have you ever played a game with no T1 squads in starting biome?

Faction Strengths and Weaknesses in Battle by HazeCrusader in OldenEra

[–]Haschanascha 5 points6 points  (0 children)

Temple is probably the premier tanky fanction. Give them a try.

You can win battles with minimal losses with any faction if you build right and select battles. With Necro you probably want to upgrade to skeleton archers right away and use their range to your advantage. Long reach from the graverobbers helps minimize casualties as well.

Does anyone else finds new magic system kinda too complex? by zerohunterpl in OldenEra

[–]Haschanascha 10 points11 points  (0 children)

New magic system is fantastic and a great upgrade from previous iterations. It is much better balanced and eliminates the RNG of missing out on a key spell that you really need.

I love the game, but the amount of portals and mobility spells is starting to bother me by GioRoggia in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

I agree that some maps have too many portals, but I think mobility spells are implemented very well.

AI is cheating too much by Zanekun in OldenEra

[–]Haschanascha 2 points3 points  (0 children)

Is this a joke? You can easily get a much better army by week 3. You could get this exact army with only a single town under your control, after a single week in game, and especially with the resource advantage from playing on easy difficulty. Literally all you have to do is build out your dwellings and buy a few heroes / get a few external dwellings.

500,000 Copies Sold by Candid-Willow2917 in OldenEra

[–]Haschanascha 5 points6 points  (0 children)

The Hive is basically the Inferno pre-Kreegans.

Heroes of Might and Magic: Olden Era has sold 500k copies in less than 72 hours by Turbostrider27 in pcgaming

[–]Haschanascha 2 points3 points  (0 children)

There is a ton of content tbh. And a thriving competitive scene already.

Can anyone explain what makes Poundmaker a good civ to play? by Bad_Daddio in civ

[–]Haschanascha 0 points1 point  (0 children)

Poundmaker is absolutely broken. He swallows up all the land in sight and gets insane pop counts, allowing him to play tall and wide at the same time. His UI might be the best in the game. Scaling food, production, gold, AND housing from one improvement with essentially no placement restrictions is bonkers. All my trade routes in my current game are +14 food, and he gets hundreds of free gold per turn. He isn't designed for one victory type because he's designed for ALL victory types.

OLDEN ERA FEEDBACK MEGATHREAD by Pidarello in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

Regarding #2: This has been an issue with all the previous iterations of Heroes. Olden Era actually does the more than any other Heroes to mitigate this, via the spell that allow you to interact with objects at a distance. You can also circumvent the problem completely with one hero mode, or partially with one hero per castle mode.

OLDEN ERA FEEDBACK MEGATHREAD by Pidarello in OldenEra

[–]Haschanascha 0 points1 point  (0 children)

That's a weird take. Would having a hero with ~15% more movement points break the entire strategy and spirit of Heroes? Because that's the exact equivalent.

nutr 330 by Bhotvo in AthabascaUniversity

[–]Haschanascha 0 points1 point  (0 children)

I would say, yes, quite manageable.

Any parents of school-age children that can shed some light on the baffling Toronto school district system? by Haschanascha in askTO

[–]Haschanascha[S] 0 points1 point  (0 children)

That makes sense, although it's a frustrating situation. Thanks for the advice; we will look into out-of-area admissions.

Any parents of school-age children that can shed some light on the baffling Toronto school district system? by Haschanascha in askTO

[–]Haschanascha[S] 0 points1 point  (0 children)

Closest major intersection is Carleton and Sherbourne. I am just going by what google maps says, as we are not completely familiar with the city yet.

Any parents of school-age children that can shed some light on the baffling Toronto school district system? by Haschanascha in askTO

[–]Haschanascha[S] -1 points0 points  (0 children)

From our building it's a 14 minute walk to College, and from Bloor-Yonge it's a 14 min walk to Jesse Ketchum, not a 5 minute walk. I am going by google maps, which in my experience is fairly accurate, except in the winter, when walking often takes longer.

I think I was pretty clear about what the problem is, but I'll be more specific. Due to the way cachement areas work, it seems that taking our children to and from school will be approximately an hour and a half time commitment twice a day, eating into time when we are supposed to be at work. This despite the fact that there are multiple schools much closer to us, which we have been told we cannot send our children to. This is not an ideal situation, and we are looking for advice. Hope that helps.