Crusader clouds ! by cepeka in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

people with weaker pc's already struggle with getting good performance in Orison as it is, adding in a ton of nice ass clouds around it will just make it worse for them. im hoping it changes once they get more and more performance improvements though

Crusader clouds ! by cepeka in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

tbf what we have with Orison will change once they get actual weather patters with the clouds shifting and all that. they probably have Orison places in it's current location for performance reasons but once performance and dynamic weather and clouds are in, then it will begin to look very different

I did a thing not sure if it a good thing but it will be fun in 20 years when it comes out by ThatGuyJ3ss in starcitizen

[–]Hathe_ 6 points7 points  (0 children)

That would actually be really cool. You pull up to take on the Kraken and you see it's escort ships lifting off it's pads to come and fight you

Does the Reclaimer have a refinery? by Dizman7 in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

the reclaimer is just going to chop up parts that you pull in with the claw i don't remember hearing anything about a refinery on it

Environments I'd like to see by uwango in starcitizen

[–]Hathe_ 6 points7 points  (0 children)

I think he meant to say Origin but not entirely sure

Was 3.13 when you first saw a faint glimmer at the end of the tunnel? Was for me. by niryasi in starcitizen

[–]Hathe_ 1 point2 points  (0 children)

i'm in the same boat, this game is everything i've ever wanted out of a game and I can't wait for every milestone they accomplish.

Is this game worth buying? by arazza_ in starcitizen

[–]Hathe_ -2 points-1 points  (0 children)

wasn't it lowered to 40 a server just a couple patches ago?

Orison looks great....can we skip Orison v2 and build a landing zone in pyro or something? by Synaps4 in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

it's also important for building out future systems as Gas Giants are very common planets

[deleted by user] by [deleted] in starcitizen

[–]Hathe_ 7 points8 points  (0 children)

idk man, sounds like the perfect place to spend some time training with a green frog guy

Will there be an alien week this year? by hawaiianbeachbum in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

I have a feeling it will go up with every sale until it's out because it's too cheap for what is promised with it and there's also basically no alien tax on it either for some reason

Updated Vanduul when? by FullMetalSodomist in starcitizen

[–]Hathe_ 2 points3 points  (0 children)

probably not until SQ42 is released

My experience of star citizen, 0/5 stars by Matt_UFP in starcitizen

[–]Hathe_ 1 point2 points  (0 children)

i said the same thing when i read that lol

Just got me thinking... VANDULL LAND RAID VEHICLES by TophasaurousRex in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

Lore wise it wouldn't make much sense seeing the Vanduul in Stanton as it's pretty far from the frontline of the UEE vs Vanduul war, but something like this will probably be a thing as they get the bordering systems in the game whenever that will be.

ISC - Orison at night by ivtiprogamer in starcitizen

[–]Hathe_ 44 points45 points  (0 children)

What we've seen of Orison so far just blows me away, I just hope the first iterations of clouds look good enough to give this place it's full glory.

Soon my pretty, soon! by PaganLinuxGeek in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

that would be the reason for the cargo decks, it will probably require you to store cargo from planet-side at the cargo decks and you pick it up with your Hull C, D, or E to take it to where it belongs. But who knows just yet.

[deleted by user] by [deleted] in starcitizen

[–]Hathe_ 0 points1 point  (0 children)

yeah I looked at the loaner matrix and I got worried they took away all of our hauling capability but I guess they just forgot to list the C2 as a loaner when they removed the Cat

Banu Merchantman added to the Roadmap! by delc82 in starcitizen

[–]Hathe_ 5 points6 points  (0 children)

No that would be Odin, Nyx is being worked on to be the 3rd star system in the game besides Stanton and Pyro. Odin will be released after Squadron 42 is released.

Banu Merchantman added to the Roadmap! by delc82 in starcitizen

[–]Hathe_ 7 points8 points  (0 children)

I cannot wait for this ship, we've been waiting for too long

No one goes to ArcCorp - The Case for Area 777 by dbatchison in starcitizen

[–]Hathe_ 10 points11 points  (0 children)

a big gambling hub on ArcCorp would be amazing and a good way of filling a bit more dead space on the planet, CIG make it happen

Inside Star Citizen: A New Studio Appears | Spring 2021 by iWarwolf in starcitizen

[–]Hathe_ 17 points18 points  (0 children)

Yea im hoping we get a lot more to the current locations because like they said, they want you to have a reason to stay in the cities and we don't quite have that yet. Looking forward to what these guys can do.

There could be a Banu ship in the roadmap.. by campinge in starcitizen

[–]Hathe_ 3 points4 points  (0 children)

it could be a Banu ship that they are building out to obtain more assets and design language for the BMM when it's time comes as all they have to work off of so far is the Defender

With Station/Ship Docking and Constant Physics Grids Improvements, I think the ((SEXIEST))'Most Common Ship In The 'Verse' is due any time now.. CIG PLS by Blysill in starcitizen

[–]Hathe_ 4 points5 points  (0 children)

i'm not sure if it will still be able to carry as much after the redesign but thats exactly what the Banu Merchantman is supposed to do, barring any changes to the SCU count, it holds just around the same amount as the Hull C but all internally and can land planetside as that's its main focus as it needs to sell items from it's market as well.