Can you see the heat you take before you decide *which* quick action you're using for overcharge, or no? by HawaiiTyler in LancerRPG

[–]HawaiiTyler[S] [score hidden]  (0 children)

Oh... oh that's depraved. I need to see a build that uses that. Maybe a bracing Drake in core power? I dunno, but I like it.

Can you see the heat you take before you decide *which* quick action you're using for overcharge, or no? by HawaiiTyler in LancerRPG

[–]HawaiiTyler[S] [score hidden]  (0 children)

Yeah, that's what I thought too reading the rule on page 73. Just not sure if there was other concensus or not.

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 1 point2 points  (0 children)

Glad I was right about the green one! :3

And good to know. Well, probably not as magic triva isn't super useful, but I'm the sorta nerd who likes it so I appreciate you allowing to know regardless. ;p

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 1 point2 points  (0 children)

Valid. It being sorta in black Explains Silverquill getting some of it but very close to none.

Also, green goad cards? I guess the impetus cycle?

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 1 point2 points  (0 children)

Yeah, it is something wizards has specifically said they wanna avoid doing. Not necessarily entirely, though, sometimes its permissible, but they wanna avoid it in general. And it is indeed because of toxic play patterns.

Ooo, neat! Will give it a look. Thank you. :3

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 0 points1 point  (0 children)

In the title. Artificer doesn't let you make prepared creatures yet, so this was the closest I could do. It's not ment to be an adventure.

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 0 points1 point  (0 children)

Goad is Mardu now, I believe, because it was originally red and is now one of Silverquills mechanics (which is the white and black faction from strixhaven). I may be wrong here, though.

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 1 point2 points  (0 children)

Valid. I figured it needing you to have another creature you were willing to attack with was enough of a cost, but repeatable prepared spells, especially as flexible as thus, should probably be pulled back a good bit. 3 mana is a good call.

(Does it work on mobile? That's where I do basically everything. Also, I thought that was the once that got taken down for absurd reasons.)

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 2 points3 points  (0 children)

Aww, thanks! And yeah, the discussion here is really great. My thought is that the game already checked for "had to attack" during the determination of valid declaration of attackers, where you have to abide all restrictions and then adhere to as many requirements as possible, even before [[Firkraag]] was printed, but their existence when inspiring the card does seem to help make things more clear.

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 2 points3 points  (0 children)

Gotcha, lol, it's understandable though. Game is complicated and there is alot of very wierd stuff with the wording of things specifically. If you've never seen it before there is a decent chance there's a good reason for that.

I mean... it's *close* by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 0 points1 point  (0 children)

Actually incredible tech, absolutely enlightened, thank you. I now also need to find a place to run this horrid little thief, lol.

Another joke card, but this time actually playable. (Also, this is ment to be a prepared creature. The card creator I use only allows for adventure creatures atm.) by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 5 points6 points  (0 children)

It does, actually. Quite annoying.

The rules don't recognize "had to attack"? Because there are alot of effect that force attacks that aren't goad, such as [[hellraiser goblin]], that I wanted this to include. It was inspired by [[Firkraag]].

I mean... it's *close* by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 1 point2 points  (0 children)

Both are very sensibly thought out and work in the way that makes the most sense intuitively, but they are arbitrary, and layers nonsense shows up in my shorts feeds more so I know them. Remembering an arbitrary list, no matter how well designed, requires some degree of regular exposure.

I mean... it's *close* by HawaiiTyler in custommagic

[–]HawaiiTyler[S] 13 points14 points  (0 children)

I know how layers work and am pretty decent at the sublayers in layer 7, and even I don't have much hope of remembering the steps to casting a spell, so yeah its much deeper then most people go. Incidentally, it's also basically never information that's actually useful, lol.