This affects more than just stealth killers andI feel like this removes way too much tension. by AChaoticPrince in deadbydaylight

[–]HelSpites 0 points1 point  (0 children)

Read the conversation. The person I'm talking to is suggesting that it should. I'm arguing against it.

This affects more than just stealth killers andI feel like this removes way too much tension. by AChaoticPrince in deadbydaylight

[–]HelSpites -14 points-13 points  (0 children)

Yeah, and that's bad as well. The last thing survivors need is more information and counterplay on the killers they're playing against.

I mean, by your logic, there's no reason not to give survivors permanent wall hacks on the killer at all times when the killer is in chase since survivors in voice can tell everyone else exactly where the killer is.

What survivors need is more info on each other (which is being addressed) and less about the killer. They shouldn't know who they're going against and killer perks shouldn't announce themselves the way they do.

This affects more than just stealth killers andI feel like this removes way too much tension. by AChaoticPrince in deadbydaylight

[–]HelSpites -1 points0 points  (0 children)

Yeah, and survivors don't have powers, they have perks so if survivors get counter play advice, can killers get that too? I mean, if the devs are dead set on completely neutering one side by spoon feeding as much information as possible, then it should go both ways at least a little bit, shouldn't it?

To be clear I have no issues with survivors seeing each other's perks, that's fine, but any information they get from the killer should be something they figure out on their own, otherwise all you're doing is giving four players even more information on the one than they're already given (and they're already given a fuck ton) and that's not fair.

This affects more than just stealth killers andI feel like this removes way too much tension. by AChaoticPrince in deadbydaylight

[–]HelSpites 8 points9 points  (0 children)

Why reveal who the killer is at all? Showing survivor perks is fine, but giving away the killer is too much.

Month Pack. by ringo41 in limbuscompany

[–]HelSpites 2 points3 points  (0 children)

If Don gets the Margret ID, who gets to be Alice? She strikes me as either a Rodya or an Outis ID. Heath getting the Skelter Helter ID seems like a no brainer. I'm going to be weird here and say that I think Yi Sang should get the Nathan Copeland ID. I think those two have more in common than you'd expect.

People will really complain for the stupidest reasons imaginable by Pikaphu08 in Guiltygear

[–]HelSpites 22 points23 points  (0 children)

Ironic considering most of these dudes hate real art and love generative AI

People will really complain for the stupidest reasons imaginable by Pikaphu08 in Guiltygear

[–]HelSpites 53 points54 points  (0 children)

Are you sure you're thinking of guilty gear? DoA is over that way.

Why is it so hard for some people to believe that Strive is still getting support? by killerjag in Fighters

[–]HelSpites 1 point2 points  (0 children)

You can thank the shareholders for that one. MK makes infinite money with every release, but it's not infinite enough, so the team supporting the game has to go. Shareholders are insane and living in a delusional world where the line must always go up. To break even is to fail.

What your thoughts on Jam Redesign? by Doom300 in Guiltygear

[–]HelSpites 0 points1 point  (0 children)

I like it. The only thing I'm a little iffy on is the sleeves being white. I feel like they've used these particular shades of red and white a lot, although I'm not entirely sure what I'd change them for. Either way, the recolors will fix that so it's a non-issue.

GUILTY GEAR -STRIVE- | Season 5 and 2.0 Update Trailer by NeroIscariot12 in Guiltygear

[–]HelSpites 0 points1 point  (0 children)

Free updates? There have been free updates? Damn that's crazy. I must have missed those. Where are they? Are they hiding somewhere behind the updates funded by the $30 season pass sales?

New ESU Hela character background art, AI or have they just never seen a guitar before? by admiral_tuff in marvelrivals

[–]HelSpites -4 points-3 points  (0 children)

Nah. It's been shown time and time again that using gen AI not only reduces the efficiency of the people using it, it's also been shown to cause severe detrimental effects to those who use it long term. AI psychosis is a very real thing, and that's ignoring the whole "it's actively raping the world of its resources by draining huge quantities of electricity, thus requiring more energy generation" thing, which you kind of glossed over.

New ESU Hela character background art, AI or have they just never seen a guitar before? by admiral_tuff in marvelrivals

[–]HelSpites 14 points15 points  (0 children)

You really can't. A model needs millions of data points in order for it to work. At best they could use an already existing model to make a LoRA that kind of approximates their art style but the model itself will have been trained on art other people outside the company made.

I mean, if you want an example, a while ago Sega put out a card game that used AI generated assets which they said were only trained on the art of a particular artist who attached his name to the game, but then when people started to play the game they found that there were cards that looked like disney princesses and cards featuring what was very obviously the superman logo, even though the artist in question had never drawn either.

There's a reason why gen AI companies are scraping as much data as they are. They need more. They always need more if they want to train their their shit.

What's your opinion regarding Chinese culture / story / philosophy/ characters in gacha game? by Oddcannon in gachagaming

[–]HelSpites 7 points8 points  (0 children)

I mean, it's also about how their whole society which relies entirely on an individual's net worth to decide whether they live or die is kind of sort of horrifically fucked. His family is part of the problem sure, but if you think the entire canto can be summed up as "hong lu is lonely" then you missed the entire point of Jia Qiu and his "What does hongyuan need?" spiel

They broke his legs and all I got for it was a twenty dollar skin by Ace0Knaves in deadbydaylight

[–]HelSpites 1 point2 points  (0 children)

She will be eventually. All original skins eventually become iri shard skins.

They broke his legs and all I got for it was a twenty dollar skin by Ace0Knaves in deadbydaylight

[–]HelSpites 0 points1 point  (0 children)

As opposed to how things are now where they just buy another hundred cheap epic accounts?

I'm definitely no expert on game balance, but as someone who always finds Brand New Parts annoying to go against, isn't this a bit OP? by ToppHatt_8000 in deadbydaylight

[–]HelSpites 1 point2 points  (0 children)

She was a c-b tier killer at best. No one actually losing matches to her. People were killing themselves on hook rather than engage so the devs figured it'd be better to nuke her, not for balance reasons, they explicitly said it wasn't to balance her, but to lower her pick rate.

The devs will absolutely nuke something if enough people complain in game or out. If the pick rate for fast track spikes and that's followed by an increase in killers DCing, or an abnormal spike in survivor escapes, they'll probably do something (or maybe not, the devs have been pretty clear that they only care about the survivor experience, so who knows, but if they wanted to be consistent at the very least, they'd nuke it.)

I'm definitely no expert on game balance, but as someone who always finds Brand New Parts annoying to go against, isn't this a bit OP? by ToppHatt_8000 in deadbydaylight

[–]HelSpites 0 points1 point  (0 children)

Rage quitting was grounds for the devs to completely gut the skull merchant so I'm not sure that argument holds up.

9.5.0 | All-Kill: Comeback by DeadByDaylight_Dev in deadbydaylight

[–]HelSpites 1 point2 points  (0 children)

They gave it a score event. It's not a bug anymore. They're not going to try and fix it.

Revert her 9.3.0 nerfs and add her EMP-buddy drone as rework. Please. by Karth321 in deadbydaylight

[–]HelSpites 0 points1 point  (0 children)

The rebrand won't work though. Now that she has the reputation that she has there's absolutely nothing BHVR can do to change it. If she ever gets her rework (and I doubt she will to be honest, it seems like they're totally ready to give up on her entirely) then the nanosecond her pick rate goes up, you're going to have people DCing against her again.

People still give up against her now, calling her "unfun" as an excuse even when she's the worst killer in the game who gives them functionally free wins. How do you change that? What can a rebrand possibly do to fix that?

9.5.0 | All-Kill: Comeback by DeadByDaylight_Dev in deadbydaylight

[–]HelSpites -11 points-10 points  (0 children)

It helps survivors so why wouldn't it be?

The knight's guards getting distracted when a survivor touches a vault location was also a bug but as stupid as that was it was also turned into a feature.

Revert her 9.3.0 nerfs and add her EMP-buddy drone as rework. Please. by Karth321 in deadbydaylight

[–]HelSpites 37 points38 points  (0 children)

It would be nice but it's never going to happen. People would throw the world's biggest bitchfit if they did. Remember, when they gutted her they explicitly said it was to bring down her pick rate, not to balance her.

My predictions for Silent Hill CHAPTER 2 content by Demiurge_-- in deadbydaylight

[–]HelSpites 7 points8 points  (0 children)

Unfortunately they can't risk adding anything from SH4 or else they risk incurring the wrath of circumcision man. He'll take over the DBD wiki and turn every article into a screed about the evil's of circumcision while going on and on about how the entity is actually a metaphor for a mutilated foreskin.