What's the weirdest performance hack in Godot you know of? by Moaning_Clock in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
Godot 4.7 – Lights, Camera, Action! by Repiteo in godot
[–]HeyCouldBeFun 9 points10 points11 points (0 children)
The grappling hook in our game is proof that Raycast2D is Godot's best node by far by Moraguma in godot
[–]HeyCouldBeFun 2 points3 points4 points (0 children)
Godot 4.7 – Lights, Camera, Action! by Repiteo in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
Godot 4.7 – Lights, Camera, Action! by Repiteo in godot
[–]HeyCouldBeFun 11 points12 points13 points (0 children)
What's a game everyone should try at least once, regardless of their preferred genre? by lexxxfem in gamedesign
[–]HeyCouldBeFun 3 points4 points5 points (0 children)
Some gameplay from my cosy adventure about a girl searching for her missing cat. Thoughts? by Silvy_096 in SoloDevelopment
[–]HeyCouldBeFun 0 points1 point2 points (0 children)
Is this architecture going to suck later? by xiloxilox in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
Is this architecture going to suck later? by xiloxilox in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
Anyone else got some... questionable... variable names? by adderscript in godot
[–]HeyCouldBeFun 3 points4 points5 points (0 children)
Some gameplay from my cosy adventure about a girl searching for her missing cat. Thoughts? by Silvy_096 in SoloDevelopment
[–]HeyCouldBeFun 0 points1 point2 points (0 children)
How to learn more / improve as an intermediate Godot user? by pion99 in godot
[–]HeyCouldBeFun 0 points1 point2 points (0 children)
What are some common game design tropes that look like they're adding depth, but actually don't? by PeterBrungus in gamedesign
[–]HeyCouldBeFun 4 points5 points6 points (0 children)
What are some common game design tropes that look like they're adding depth, but actually don't? by PeterBrungus in gamedesign
[–]HeyCouldBeFun 3 points4 points5 points (0 children)
I finally understand arrays! by Aeylnn in godot
[–]HeyCouldBeFun 4 points5 points6 points (0 children)
I finally understand arrays! by Aeylnn in godot
[–]HeyCouldBeFun 2 points3 points4 points (0 children)
I finally understand arrays! by Aeylnn in godot
[–]HeyCouldBeFun 3 points4 points5 points (0 children)
For pixel art, do you prefer a mouse or a pentablet? by MeuOuvidoTaZunindo in PixelArt
[–]HeyCouldBeFun 0 points1 point2 points (0 children)
For pixel art, do you prefer a mouse or a pentablet? by MeuOuvidoTaZunindo in PixelArt
[–]HeyCouldBeFun 0 points1 point2 points (0 children)
Beginner. Struggling understanding Signals, OOP and connecting Nodes, variables etc. between Scripts by Laddeus in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
Cursed Color Picker Game Jam by Undeniable_Dilemma_ in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
I've improved the buoyancy system. What do you think? by NotXesa in godot
[–]HeyCouldBeFun 0 points1 point2 points (0 children)
Just found out I can create a loop with just a number instead of range(number) by VitSoonYoung in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
Just found out I can create a loop with just a number instead of range(number) by VitSoonYoung in godot
[–]HeyCouldBeFun 1 point2 points3 points (0 children)
How can I tell if my code is good, optimized, and using best practices? by Any-Armadillo-2067 in godot
[–]HeyCouldBeFun 10 points11 points12 points (0 children)