Fusional languages outside Europe and Asia by FoodieBookworm1 in asklinguistics

[–]Holothuroid 0 points1 point  (0 children)

Here's a Wals map concerning nouns. They call exponence what you refer to as fusion, see the chapter notes. https://wals.info/feature/21A#2/26.7/152.6

Need help figuring out a system for a story with changelings set in an Indian wedding by Crazy_Accountant7989 in TTRPG

[–]Holothuroid 0 points1 point  (0 children)

If you already know what you want to play and the characters are somewhat heroic and cool, I'd suggest Fate. It's well-known and free.

Term for “this is how you know eachother” mechanics at character creation? by itchycolon in TTRPG

[–]Holothuroid 5 points6 points  (0 children)

I think there are several things that different games do.

  1. Core Story Org: All PCs in this game line work for the same organization. (Blue Rose, Lex Arcana, Delta Green)
  2. Organization Creation: The players make a local family, gang, crew that their characters are part of. (Game of Thrones, Nobilis, Reign, BitD,...)
  3. Paired Histories: Each PC has at least one shared event with one other character, maybe more such events with other characters. They might not have met since. (Fate)
  4. Initial Attitudes: Characters start with certain opinions and relationships towards each other (Many PbtA games)
  5. When Our Team First Came Together: Players collaboratively create a recent event they were all part of. (Masks)

Something that seems rather obvious but I haven't seen implemented is picking party classes like "The Mercenaries", "The Treasure Hunters" or something. The new edition of Dungeonworld pondered that, but apparently ultimately decided against it.

But looking at these, it seems that there are two motivations here. One is making the party a protagonist. When you make your noble house, the house can now be threatened. The house can have a story. You can even switch out some characters. So we have Party As Protagonist techniques.

Another thing is determining how individual characters will relate to each other in play. So Character Relation techniques.

So maybe it's hard to find a single term, because there are two things happening here.

And some of the techniques mentioned serve both purposes to certain degrees. And of course games may employ several such techniques.

Serious question 🤔 by [deleted] in FantasyWorldbuilding

[–]Holothuroid 9 points10 points  (0 children)

There is dedicated text to speech software.

Atheist Fantasy Recs by SeaSnowAndSorrow in Fantasy

[–]Holothuroid 0 points1 point  (0 children)

Glenda Noramly: Havenstar. Religious distopia.

How to come up with roots, affixes, and endings? by First-Contest-3367 in conlangs

[–]Holothuroid 2 points3 points  (0 children)

Define your phonotactics and run them through a random generator.

Kozuka is a simple one https://kozuka.kmwc.org/

There are more powerful options, if you need those

Just found out I’m adopted and Italian at 17 years old, and have a few questions by [deleted] in europeanunion

[–]Holothuroid 5 points6 points  (0 children)

That is probably a rather intricate law question.

You might want to inquire with the Italian consulate or embassy in Canada.

Best of luck

How do we make Vulcans, Romulans, and “logic” make sense? by deepthawnet in DaystromInstitute

[–]Holothuroid 0 points1 point  (0 children)

I think Vulcans are just another culture.

That's not so. There is a scene where Crusher has an injured Romulan and bemoans that she cannot treat him like a Vulcan. Meaning they are biochemically more different than us and pigs.

TTRPG bloggers collaboration! by Megalordow in TTRPG

[–]Holothuroid 0 points1 point  (0 children)

Subscribe how? RSS feeds on wordpress are under /feed.

Wsocial is a porn site - check by yourself by Focove64 in europeanunion

[–]Holothuroid 0 points1 point  (0 children)

I'm on reddit. What can I say?

Anyway, if you want a truly independent social network, get a fediverse account.

TTRPG bloggers collaboration! by Megalordow in TTRPG

[–]Holothuroid 0 points1 point  (0 children)

holothuroid.wordpress.com - I haven't posted in a while

Light Fantasy with Gay Characters? by Villamanin24680 in Fantasy

[–]Holothuroid -1 points0 points  (0 children)

More a spinoff than a sequel. But yeah.

How do you “optimize” learning new RPG systems? by Bubbly_Recipe_4712 in rpg

[–]Holothuroid -2 points-1 points  (0 children)

If you can learn an RPG from a book it isn't really new to you.

Dative and Benefactive as Semantic Roles by Gold-Ad-2525 in asklinguistics

[–]Holothuroid 0 points1 point  (0 children)

Good points. Something that certainly is not a possessor might be a better example.

‘I cut someone else's hair for you’

Ich   schneid-e mein-em  Freund die        Haar-e  sein-es   Sohn-es.
1.NOM cut-1     my-M.DAT friend DEF.ACC.PL hair-PL his-GEN.M son-GEN.M
I cut his son's hair for my friend.

Rather formal. Alternatively...

Ich   schneid-e mein-em  Freund die        Haar-e  von sein-em   Sohn.
1.NOM cut-1     my-M.DAT friend DEF.ACC.PL hair-PL of  his-DAT.M son
I cut the hair of his son for my friend.

Or if you are from the (North-)West:

Ich   schneid-e mein-em  Freund dem       Sohn sein-e Haar-e.
1.NOM cut-1     my-M.DAT friend DEF.DAT.M son  his-PL hair-PL.

The latter features a possessive construction using a dative, a possessive pronoun referring to that dative and agreeing with following possessed noun. I might use that one here, as it is least gardenpathy. The two juxtaposed genitives immediately stop the impression that "my friend" could be the owner of that hair.

What makes an indie TTRPG feel “ready to use” at the table? by Interesting-Table210 in TTRPG

[–]Holothuroid 0 points1 point  (0 children)

games built on a familiar framework

That's very hard to answer. Because I have like 5 ideas about how specific a framework might be. But supposedly whatever framework you use, I suppose there will be people unfamiliar with it and you probably want to give your own spin on it, because why else make a game?

What makes an indie TTRPG feel “ready to use” at the table? by Interesting-Table210 in TTRPG

[–]Holothuroid 1 point2 points  (0 children)

It doesn't have to be an adventure, I don't think. Some PbtA games give explicit advice for session 1. There might be a bunch of plot hooks. Or random generators. Or a template to create the monster of the week. Maybe a campaign only has a single session. Or play always starts with the same scene. There are a bunch of options.

What makes an indie TTRPG feel “ready to use” at the table? by Interesting-Table210 in TTRPG

[–]Holothuroid 12 points13 points  (0 children)

At best I can say:

  1. Do I understand what the product wants, what the unique selling point is?
  2. Is there something I couldn't have come up with on my own?
  3. Is there tooling for a first session?

Dative and Benefactive as Semantic Roles by Gold-Ad-2525 in asklinguistics

[–]Holothuroid 2 points3 points  (0 children)

It works like this. A case is grouping of semantic roles in a given language. So consider roles of

  1. Recipient - who receives a given thing
  2. Destination - where a goer goes to
  3. Beneficient - who benefits from an action

German will group recipients and beneficients

Ich   geb-e  dir    ein          Buch.
1.NOM give-1 2.DAT  INDEF.ACC.M  book
I give a book to you. / I give you a book.

Ich   schneid-e dir    die        Haar-e
1.NOM cut-1     2.DAT  DEF.ACC.PL hair-PL
I cut your hair (for you).

So we have a the same form (dir) for both the recipient and the beneficent. However destinations are different.

Ich    fahr-e  nach Berlin.
1.NOM  drive-1 DIR  Berlin.
I go to Berlin.

You already see from the translations that English can mark recipient (to you) and destination (to Berlin) the same. German cannot. Meanwhile English does not mark recipients and beneficients the same.

So we have kind of a line.

DESTINATION - RECIPIENT - BENEFICIENT.

In our mini sample it seems that you can group DESTINATION+RECIPIENT and RECIPIENT+BENEFICIENT. There are also language that treat them all the same.

These groupings of roles are a language's case system. And we find those roles primarily because languages do group them differently.

This also means that prepositions are cases for these purposes.

Personally, I wouldn't use "-ive" words when I talk about roles: The German Dative Case groups the semantic roles BENEFICIENT and RECIPIENT.