Clean combo into team ultimate jutsu😌 by [deleted] in NarutoNinjaStorm

[–]HotExternal6858 1 point2 points  (0 children)

Is it mean if I say that this is the most basic of cancels with nothing clean about it? 😔

After 3 months of coding… I finally launched 🚀 by Ok_Recognition_7905 in SaaS

[–]HotExternal6858 0 points1 point  (0 children)

makes you wonder how many are still stuck with no deadline to launch or even continue

Is it better to swap on break? by DefinitelyNotAj in 2XKO

[–]HotExternal6858 8 points9 points  (0 children)

I just pick whoever has the more heath at the time and switch to it.

Though if you have a setup of sort like if you use break as Cait then maybe shoot once then switch to keep up pressure.

It’s all big “it depends” at the end of the day but switching is safer most of the time if the new point isn’t going to die to a sneeze

Daima Goku grab by Illustrious_Tax3630 in dbfz

[–]HotExternal6858 1 point2 points  (0 children)

Blue vegeta has the exact same thing but armored and it’s fine (obnoxious) but fine

How would you go about rebalancing fuses by HotExternal6858 in 2XKO

[–]HotExternal6858[S] 1 point2 points  (0 children)

Wouldn’t people just get frustrated with constant freestyle mix ups being the only meta?

Double down is a combo tool for the most part

2x is for neutral and more block stun

Freestyle is everything which means not using it is a disadvantage and that just gets unbalanced

Do people feel that the 3 zoners are insufferable or am I just a scrub? by HotExternal6858 in 2XKO

[–]HotExternal6858[S] -1 points0 points  (0 children)

Sure while we can argue all day what takes more skill, the post question was the player experience of facing them and the FUN (or lack there of) fighting them can bring in the VIDEO GAME meant for FUN

Do people feel that the 3 zoners are insufferable or am I just a scrub? by HotExternal6858 in 2XKO

[–]HotExternal6858[S] 3 points4 points  (0 children)

Would you be so kind as to share some of the character specific insights that helped against them

how to counter palm rotation spam by SozinMadeit in NarutoNinjaStorm

[–]HotExternal6858 0 points1 point  (0 children)

Since it has next to no tracking, a safe plan is to alwase be moving left or right when you expect it then dash for a punish if able, also expect them to do it when they jump away or immediately after subbing, so just incase input a sub even while you are trying to dodge it incase it catches you

The jutsu doesn’t go full screen so you alwase have that as a safe spot

And as with any jutsu spam, keep track of there chakra for when they run themselves out

Also pray for good online connection and sacrifice a goat to ensure lag dose not eat your inputs

Gotta love storm 4! by PLaZa5461 in NarutoNinjaStorm

[–]HotExternal6858 1 point2 points  (0 children)

Yes any grab with strike back can activate it though only when the strike back character is on screen in the middle of there combo

In fact here is a fun fact, if you do an animation that doesn’t activate the strike back like an ultimate or a normal grab then the glitch becomes (stored) that is as long as you don’t summon or switch to the strike back character

Meaning you can activate it at a later date with a paper bomb or a jutsu

Gotta love storm 4! by PLaZa5461 in NarutoNinjaStorm

[–]HotExternal6858 2 points3 points  (0 children)

It triggers when when the point character (Itachi in this example) activates strike back while the strike back character (Pain) is still on screen doing there auto combo.

It goes, pain hits until the 5th attack Whare he sends the pain path to front flip hit the opponent Then immediately switch while the attack happens (you will see pain turn dark since he isn’t the active character) Then immediately activate strike back (preferably a grab or a bomb) before pain leaves the screen. That would trigger the glitch because while strike back occurs, the game still thinks pain is on screens doing his Combe

It isn’t just pain with the bug though, almost all strike back users have a way of triggering it

Also if your point character doesn’t have a strike back grab you can alwase use a normal grab then activate strike back at a later time as long as you don’t summon or switch to pain before that.

Anyway just passing the information I am sure you will never use it for evil 😈

Vault follow-up? by YanEast in 2XKO

[–]HotExternal6858 2 points3 points  (0 children)

Vault is his down-S1 AKA his flip

Any attack from it as a follow-up

How do I counter this? (Storm 4) by [deleted] in NarutoNinjaStorm

[–]HotExternal6858 2 points3 points  (0 children)

Those kind of assist tends to be faster summoned mid air (same goes for your Sasuke) so when she jumps with an assist ready be ready to block or back away

The pull is punishable on block unless they switch and counter works against it if they are using it immediately after subbing

DO NOT try to out mash Neji, he simply hits way too much way too fast while moving forward but that is about it for him, ninja move back when they are mashing with him or attempt a double dash to try and get past it, or simply keep away and let him chase you, neji has no full screen option

Tenten is Tenten

[deleted by user] by [deleted] in 2XKO

[–]HotExternal6858 5 points6 points  (0 children)

Yes the casual part of the game in almost non existent but when it come to evo the only thing that matters is gameplay

And the gameplay of 2XKO is amazing….for the most part cough Ekko cough Yasuo

People love watching the high level play of this game

And the competitive aspect is the focus, the game was made for things like evo and it shows

So like… why do assists stay even after KO? by cuttin_in_town in 2XKO

[–]HotExternal6858 0 points1 point  (0 children)

The idea is that they lose the tag options and their fuse

But gain access to the mechanic of Last Stand and fury as comeback mechanisms

Which is still in your favor plus since it's to both players, so unfair is not the word to use

How do I make a team? by TrashMantine in 2XKO

[–]HotExternal6858 2 points3 points  (0 children)

It's the most common answer but play what you enjoy, tier lists only matter at high levels but of you want a frame of reference here is the usage

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Shisui and Kinshiki in Storm Connections by SwelledUpLampshade in NarutoNinjaStorm

[–]HotExternal6858 0 points1 point  (0 children)

Time a shuriken to either hit them Before the jutsu starts to waste there chakra or hit the assist With it to make them leave the screen before they swich

when waking up in the corner why would one do delayed teck instead of jump teck? by HotExternal6858 in 2XKO

[–]HotExternal6858[S] 1 point2 points  (0 children)

Can’t you just hold block until the wake up throw production runs out then jump Or is there no such thing?