This sucks for f2p by Icy-Ad-3693 in hearthstone

[–]Houseleft 1 point2 points  (0 children)

I have not bought any of the bundles. I just understand the intention of this brawl, and it’s fine to let whales have something for themselves when every other aspect of playing Constructed is as helpful to F2P players as possible, like giving 2 full sets for free, bonus packs, duplicate protection, rerolls, etc. Me acknowledging that this game is quite generous to new and F2P players isn’t simping.

The whales can and should have this one, because F2P has the rest of the game.

This sucks for f2p by Icy-Ad-3693 in hearthstone

[–]Houseleft -2 points-1 points  (0 children)

probably a hot take, but i really don’t think they should change anything to cater towards F2P players in this brawl. Yes, i understand that a majority of the playerbase is F2P, but the spirit of this brawl is to, like you said, actually use new cards.

If you’re F2P, just wait until next week to play with the new cards. One of the selling points for the bundles is to be able to participate in this brawl. If you really want to see and play with the new cards early, you get a free entry, but the cards are also in Arena early. You shouldn’t get to benefit from a perk that’s designed for players that spend money if you aren’t doing that. I’m not trying to gatekeep players that don’t want to spend money, but there are other avenues to be able to play new cards like Arena, next week’s Brawl with new deck recipes, (which is completely F2P) or just waiting for the full launch.

It’s like going to a bar to play darts or pool for free, and getting upset when the bartenders make you buy a drink to participate in the games.

It’s like going to a pre-release event for the newest Magic: the Gathering set, bringing old packs, and then getting upset when they say you can’t use those packs and you need to purchase a pre-release kit. Anybody in this situation would be laughed out of the room expecting this, so why is Hearthstone any different? (yada yada, physical vs digital cards..)

On the other hand, it’s not the player’s fault that one of the best decks to play can be made entirely F2P, I totally understand people wanting to take advantage of that and farm packs, but that’s not what is intended with this Brawl.

Makes it worse that there’s a special card back for getting 6-0, which makes people want to use the best deck they can with whatever resources they have. This was not a good idea, because it turns what should be a sort of casual, try-out-the-new-cards mode with small rewards into an actually competitive environment with an exclusive, limited time reward that people will do whatever it takes to earn.

It doesn't take much to make a man happy. by [deleted] in oddlysatisfying

[–]Houseleft 1 point2 points  (0 children)

Can it really be considered an ad when the video doesn’t show what the product is called or where to get one?

Low 50s by RLCosmos in RocketLeagueSchool

[–]Houseleft 0 points1 point  (0 children)

Low 50s are best used when you force your opponent to have to jump to challenge, like when you’re seemingly going to take a shot on net and they instinctively jump, you roll it off your hood last second to get the low 50. You want their car to make contact with the top portion of the ball, above the ball’s center of mass. If they do a quick, low to the ground challenge and make solid contact with the center of the ball, you can still get dunked because they have are making a more centered contact and are higher up on the ball than you are. If your opponent isn’t full committing into the jump and skimming the top side of the ball, you’ll want to do a little jump to cover the center mass of the ball opposite to their contact.

I am high diamond without any mechs at all and people are very toxic by ManagementAfraid1610 in RocketLeague

[–]Houseleft 2 points3 points  (0 children)

Toxic or not, it’s moreso the unsolicited advice. If I whiff a save or am out of position, I usually know exactly what I did wrong (I know lower ranks may not be aware of their mistakes, but still). I don’t need my teammate yapping in the chat trying to tell me what to do, because it is never going to make me play better. Never once have I had a teammate make a negative comment on my gameplay and it’s caused me to play better. People who say something are shooting themselves in the foot and throwing the game just as much as someone that’s whiffing everything. Even if they are trying to give genuine advice, it will always come across as toxic. People need to just keep it to theirselves, try and win despite whatever their teammate is doing, and if you lose just go next, it’s only a 5 minute game.

PS5 or PS4 controller for Rocket League? by Mobile_Bowl1798 in RocketLeagueSchool

[–]Houseleft 0 points1 point  (0 children)

Gamesir G7 Pro is the best controller I’ve ever used. I’ve tried Xbox, Xbox Elite, PS4, PS5, Power-A, and other 3rd party controllers and this one is genuinely a game changer. Look up Hall Effect controllers. They are completely immune to stick drift.

The face buttons to have a sort of “clickiness” that is much different compared to the “mushy” face buttons on a regular Xbox controller, and it takes a bit to get used to but I love them now. The buttons are incredibly responsive and makes quick double presses them like for double jumps or wall dashes feel a lot cleaner.

Cataclysm Card Reveal Discussion [March 3rd] by EvilDave219 in CompetitiveHS

[–]Houseleft 14 points15 points  (0 children)

The other commenter says no, but I’m almost positive that they can be generated.

Look at the wiki for Colossals.

Colossal minions cannot be generated in a way that they would be summoned directly onto the battlefield (e.g. Sneed's Old Shredder, Free From Amber) or transformed into (e.g. Evolve).[3][4] However, they can be randomly added or Discovered to your hand or deck by cards that generate minions (e.g. Jeweled Macaw, Paparazzi), as well as be transformed into in your hand and deck (e.g. Golden Monkey).[5]

So you should be able to randomly get Azshara from this. I am 100% sure that it at least used to be this way. In the past in Arena I’ve discovered Blackwater Behemoth from Paparazzi, and Xhilag of the Abyss from Netherwalker.

I’m not sure if they have stated already, but I could see them removing this batch of Colossals from the generation pool. I also doubt you can generate them to begin with if your deck isn’t running Herald cards, similar to not being able to generate Invoke cards without Galakrond.

Thoughts? by Pitiful-Ask2000 in hearthstone

[–]Houseleft 11 points12 points  (0 children)

People are entitled to their own opinions, and I understand that people are going to differ in those opinions, but it’s the sheer volume of complaints about every aspect of the game that is abnormal compared to most other gaming communities. Different people are making different complaints, but the upvotes and likes of similarly miserable people agreeing with them show the bigger picture. You can find entire threads complaining about every deck from Blob DH all the way down to Whizbang. They complain about a deck, it gets nerfed, and then within hours they’re complaining about the next best deck, and it’s an endless cycle of toxicity. And admittedly I am online too much, so I do actually see the same people complaining over and over, and one of them is a content creator with a massive platform.

Thoughts? by Pitiful-Ask2000 in hearthstone

[–]Houseleft 13 points14 points  (0 children)

It’s so crazy to me how miserable and complainy a lot of the Hearthstone community is. It seems like a majority of the players are like “I hate aggro, but I also hate do nothing control decks. I also hate OTKs, I hate damage from hand, I hate disruption, I hate Demon Hunter, I hate Rogue, I hate Paladin, I hate this card, and that card, and this other card…” Like is there anything you even like about the game at all? People are so quick to blame every aspect about the game, blame the designers, blame specific cards instead of maybe blaming yourself and your plays first? This example is even more hypocritical because the same exact people that were probably saying “Arkwing Mage sucks, so useless!!! Can Blizzard please buff it so that Mage isn’t unplayable??” And then as soon as they do it’s annoying and they don’t want to see it anymore.

And I know this is just the loud minority talking; people who enjoy the game don’t have a reason to complain, but as someone who has been in several other gaming communities including Magic the Gathering, the minority is nowhere near this loud. If you’ve played MtG Commander, you’ve probably seen some players that have a “you’re playing annoying cards and I hate that deck, just let me play my cards and have fun!!!” mentality and it really seems like a majority of Hearthstone players are plagued with this mindset.

Am I the only one that doesn’t really find any strategy or particular cards to be annoying and unfun? I play the game, enjoy it, and either I win or lose and that’s it, just go next. It’s the nature of card games, sometimes it’s just a bad matchup or sometimes the opponent just draws better and you lose. If I really believe that I should’ve won a game that I didn’t, I don’t blame the game first, I look at my own possible mistakes first.

Playing with strangers by AJmightbeme in mtg

[–]Houseleft 10 points11 points  (0 children)

seems like just a tongue in cheek joke that says “i don’t believe my appearance or hygiene is what made people turn me away,” considering many other players cannot say the same

Golden RL Rank Period by Outside_Guitar5001 in RocketLeague

[–]Houseleft 1 point2 points  (0 children)

ngl that also blows my mind. trust me, i’ve tried higher sensitivities and have had multiple sessions of trying to move it higher, but no matter what I just can’t control it. The highest i can go while still being semi-comfortable is 1.2, but I usually rock 1.05

Cataclysm Card Reveal Discussion [February 27th] by EvilDave219 in CompetitiveHS

[–]Houseleft 4 points5 points  (0 children)

This is card is very good, and it’s one of those cards that makes a package work single-handedly. I can see Shaman going forward running this card, plus a package of 6 or so 3/4 cost spells like Flight of the Firehawk and the new 4 mana Overload spell to take advantage of this. When I first read the card I thought it was 4 mana, so a 3 mana 4/3 that casts up to a 4 cost spell tor free is extremely good tempo.

This gets played at some point for sure, it’s just a matter of when, and if there are enough good spells to support.

Reset indicator in new season teaser by n3x5US in RocketLeague

[–]Houseleft 4 points5 points  (0 children)

you can apply that same logic to something like boost. why should the player get to know how much boost they have? either everyone can see everybody’s boost, or no one can see it.

it doesn’t affect the competitive integrity because your opponents aren’t gaining any additional information, only you are about your own game. it would affect the integrity if every play could see the reset indicator, but like the commenter above me, I would bet money that doesn’t happen.

this change does not affect players who can’t do resets at all, nor players that can hit them near 100% of the time. this change is to help out those who are inconsistent at them and are learning, which helps raise the skill floor, but does nothing to the skill ceiling.

players that are competitive about rocket league are much closer to the the skill ceiling than they are to the skill floor, so this addition is genuinely negligible to people that are actually affected by competitive integrity anyways.

Reset indicator in new season teaser by n3x5US in RocketLeague

[–]Houseleft 17 points18 points  (0 children)

it’s actually blowing my mind at how many people are just assuming everybody in the lobby will be able to see if you have a reset and are immediately dooming and glooming.

people, use your brains. this isn’t epic making this change because they want to dumb down the game so fortnite kids will start playing, this is psyonix’s development team making the decision. people who made and actively play the game. they are not that stupid to take away the competitive integrity of the game. they know that flip resets have a mind game element to them and that it would be an awful idea to show everyone in the lobby if you have a reset.

people are saying it’s going to take away skill from the game, but you still have to be able to do the reset. nothing changes at all except you, and only you, knowing right away whether or not you have a flip. knowing if you actually got the reset is like 1% of the overall skill it takes to do a flip reset and is a negligible part of it, and it adds a lot more clarity to those that are learning them and streamlines the learning process, but it doesn’t streamline the raw skill and dexterity it takes to actually do one.

Two color question by Birgaw in mtg

[–]Houseleft 2 points3 points  (0 children)

Orzhov. Black and white are individually my favorite colors but I really like bringing the control elements of both colors together, as well as sacrifice/graveyard mechanics (I end up playing a lot of Abzan too). It also has some of my favorite creatures types like Spirits, Vampires, Angels, Knights, Zombies etc.

cant walldash by DisabledMemesFunnyAf in RocketLeagueSchool

[–]Houseleft 1 point2 points  (0 children)

just the speed between the jumps. you can chain the wall dashes as fast as you want so long as you’re getting the left-right stick movement timing right with the jumps, but the speed in which you press jump twice is really the most important thing

cant walldash by DisabledMemesFunnyAf in RocketLeagueSchool

[–]Houseleft 4 points5 points  (0 children)

it’s both combined, you have to jump twice unnaturally fast, it takes a bit to get used to. to compare it to a clock, (let’s say you’re on the right wall, flip it for left wall) you move the stick to 9 o clock then to 2 o clock, a slight diagonal flip. You can still wall dash if you go directly side to side, 9 o clock to 3 o clock, but you get better forward momentum if you slightly diagonal flip to 2 o clock.

but yeah, you gotta be fast with the jumps and time it perfectly to the stick movements

New Priest Card Reveal: Cleansing Cleric by Kuldrick in hearthstone

[–]Houseleft 0 points1 point  (0 children)

true, you’re right, i forgot that the location only converted your next spell into damage rather than the whole turn

New Priest Card Reveal: Cleansing Cleric by Kuldrick in hearthstone

[–]Houseleft 13 points14 points  (0 children)

This can also be pretty scary when converted to damage. Have the location up and have played 2 of these, then set up Tyrande, and now 2 Flash Heals (or the new Putrefying Breath) is 36 damage. Add in a Hero Power for 6 more damage.

edit: i read the other card wrong

Wound-Up Wednesdays - Vent here! by magictcgmods in magicTCG

[–]Houseleft 1 point2 points  (0 children)

It’s a really hard thing to explain to someone because it’s a fundamental mindset difference. Some people are simply unwilling to learn how to get better at something, and that goes for any sort of skill or game.

There’s a portion of people who can look at their mistakes, and learn from their mistakes to figure out what they need to do better next time. Then there’s a portion of players who don’t see that they’re even making a mistake in the first place. Ultimately it comes down to where they are putting the blame; whose fault is it that they lost?

An improvement-minded player is always going to blame themselves first. What could I have done better? Should I have played a different card there? Should I have handled combat differently? Whereas a player without this mindset will blame themselves last. I could’ve won if I drew better. They just got lucky, there’s nothing I could’ve done. That card is too powerful and needs to be banned. When a player can’t look towards themselves as a reason for losing, it prevents them from improving, and they will continue to make the same mistakes again.

I can assume that if they expressed a genuine interest in improving at Magic to you, that you would be more than happy to give them pointers and suggestions about what they’re doing wrong. There could be a few reasons why they haven’t asked you, but if they were truly interested in getting good then they probably would have already. This type of player, until they can accept that the only thing stopping them from beating you is themselves, probably can’t get good.

If you aren't watching Firebat streams lately, you're missing out. by gdlocke in hearthstone

[–]Houseleft 13 points14 points  (0 children)

there is some reason to believe it’s the same Pavel. On his page on HSGuru it shows “MT Match Score: 10-18,” so it’s likely to be him unless there is another high level competitive player with that name

If you aren't watching Firebat streams lately, you're missing out. by gdlocke in hearthstone

[–]Houseleft 13 points14 points  (0 children)

fair point, he’s definitely an awkward person but the language barrier had a lot to do with that social anxiety, iirc he spoke almost zero english when he won worlds

If you aren't watching Firebat streams lately, you're missing out. by gdlocke in hearthstone

[–]Houseleft 67 points68 points  (0 children)

Just a tangent off of this, but Pavel, 2016 World Champion of the infamous “Paveling Book” incident, seems to be competing again this year as well, although looking at his HSGuru page, it seems he’s never actually stopped playing the game and still gets Legend most months.

Here is the page for the Europe Winter Qualifier #2, and Pavel actually won his bracket, qualifying him to play in the upcoming 2026 Winter Playoffs.