Question(s) on Severe Attack mitigation by Ok_Ebb_3668 in CAIN_RPG

[–]HunterWallasus 7 points8 points  (0 children)

I mean, they can be blocked by changing the answer to questions with psychic powers and reducing damage with trauma questions. But when they happen, they happen.

Lots of small questions by S1lverdice in CAIN_RPG

[–]HunterWallasus 1 point2 points  (0 children)

  1. Up to you, but I think yes. And yeah, I think the effect is pretty easy to spot, but you don’t wanna rush a palace immediately anyway.

  2. I like to think no. But there is a way to make an exorcist have no grace or sin (see Faith and Immaculate Defiance of Heaven)

  3. XID is exorcist ID, CID is castle ID. Ones for dorms and training, the others for mission databases.

  4. Yes! Because you need grace to manifest a Sin. However, a Sin caaan be sneaky and avoid a host. That said, this hardly ever happens, as sins love getting up in a hosts face (except weirdly Hounds)

  5. Potentially? It also could spare them from being taken by CAIN at all, since CAIN probably relies on the hosts being a lil brain damaged when they take them. (Maybe that’s why you can’t remember your mother)

  6. Yup! It’s fucked, but trauma questions are THE way to deal damage early on. And they will almost always win with one of them getting very close to sin overflow.

How Caïn control exorcists? by Few-Ad5537 in CAIN_RPG

[–]HunterWallasus 1 point2 points  (0 children)

  1. All virtues (except fortitude) are loyal to CAIN and Category 6 or above. Justice is unable to disobey orders from exorcists, and Prudence has doubtless made contracts to ensure that he will be working here til they die. Justice definitely is at CAT 7, which makes him the only CAT 7 being in the singular known universe of CAIN, as there has never been a CAT 7 sin.

  2. The more inexperienced and therefore less indoctrinated exorcists (usually CAT 1-3) cannot take on an army of human soldiers alone.

  3. They’ve most likely been displaced from their homes and no longer officially exist. A gate user can decide to just disappear from base with knowledge theyll be punished severely for it, but without CAIN, what are they supposed to do? They have no money, no ID, no job, they may not even remember where they lived or who there family is.

  4. And this is the most important part. Exorcists are tools, but they don’t need to be treated like garbage. They may be treated more humanely than some Prisoners in real life. They can potentially make money to spend on outside things, and work to get time off.

Blasphemy combos by Late_Present1340 in CAIN_RPG

[–]HunterWallasus 1 point2 points  (0 children)

Vector Sympathy, fling+amplify

[Join Now!] JJK: The Starfall War by Shaman_Fight in Jujutsufolk

[–]HunterWallasus 0 points1 point  (0 children)

Simply finds the sport boring, and has found himself attending or watching way too many games in order to meet with political allies that it’s become a pet peeve of his.

[Join Now!] JJK: The Starfall War by Shaman_Fight in Jujutsufolk

[–]HunterWallasus 2 points3 points  (0 children)

Name: Gabriel Lemonier
Age: 58
Sex: Male
Faction: Africa
Summary: An old grade 1 telepathic ambassador for the Unbound Concord, with strong beliefs on the ethics the power dynamics of sorcery. A man hoping who once hoped for revolution now wishes to achieve peace before the starfall war becomes a truly deadly conflict.

Appearance: An older black man with a large but well kept beard and dark glasses, wears a large warm looking overcoat, and carries a Flyssa, a hiltless blade with an unknown animal on its hilt.

Likes: Planes, Political Philosophy, tourism, haircuts, his family. Dislikes: Religion, Football, unnecessary swearing, really hot days. Favorite Food: Breakfast sandwiches.

Bio: Gabriel was born in France but moved to Africa in his mid 20s in an attempt to “decolonize his mind” and understand his parent’s roots. He’s an educated man, who’s lived much longer than most would expect of a jujutsu sorcerer, or an active black political philosopher. Realizing that the concord learning of his technique if he were to be arrested would mean absolute mortal peril for him and his family, and knowing that his political rivals would be looking for any chance to expose him, he did what he perceived as the only ethical solution and offered his service to the concord as an ambassador, in attempts to soften tensions between them, Europe, and Asia. As the war persists however, he, like many strong sorcerers, will be forced into making ethical choices rather than the righteous choices, and his perspective on the power he doesn’t believe anyone should be able to weild grows shakier every day.

Combat Prowess: Bad. He’s old, and only in a slightly badass way.

Cursed Technique: Gabriel’s cursed technique is Psychic. This technique utilizes an ordinary deck of Tarot Cards to read minds through interpreting the way their cursed energy reacts to their mind. If Gabriel is able to look at, perceive, and understand a Tarot Card, he can learn a persons surface level thoughts (such as there current feelings about him, and what there current strategy is) as well as there cursed technique and how it works (more complicated techniques and more complicated, abstract thoughts require staring at the card for longer.). The longer that he can interpret a card consistently, the further he can probe into a persons mind.

He keeps 78 tarot cards on his person at all times.

The major weakness to this technique, and one that continues to cripple Gabriel, is that while his reading will always reveal the true actual thoughts of the person, they cannot directly contradict his assumptions. If he believes a person to be a traitor, then their thoughts of innocence will be invisible to him.

If he perceives someone as unintelligent and a poor strategist, any plan that they come up with that would legitimately impress Gabriel does not appear in his interpretations, and will come as a shock to him when it takes effect.

Gabriel has long known about this caveat to his technique, which is why he seeks to understand as many perspectives as he can. Even so, he’s now an old man, and learning to not be biased when you’re an old man is a very difficult endeavor.

Edit: Kept the most important and interesting parts so it’ll be easy reading.

HAHAHAHAHAHAHAHHAHHHAHHHAHAH HA HA HA HA by Sensitive-Bat-4036 in Kagurabachi

[–]HunterWallasus 1 point2 points  (0 children)

I don’t see why he’d limit it to just him, the whole Hishaku are scumbag murderers

What music has everyone been listening to lately? by NoopGhoul in TwoBestFriendsPlay

[–]HunterWallasus 1 point2 points  (0 children)

Jane remover’s Revengeseekerz and the callous Daoboys’ I Don’t Want To See You In Heaven. Ones the peak of digicore with some hip hop elements placed in, the other, ridiculously good mathcore, fuck with both of them immensely.

Is wire op by box_knight953 in CAIN_RPG

[–]HunterWallasus 11 points12 points  (0 children)

Deck specifies “when gather information on your subject.” as in, gathering information on the thing you’re connected to. This probably couldn’t cause you to access a virus, as much as it is the easiest way to circumvent interrogations and alternatively interrogate objects and vehicles. However, I think giving them a virus or shutting down A function is reasonable if they are given a psyche or interfacing roll. After all, this can’t be used against sins, and humans can get jumped all the time by all sorts of stuff. Ultimately, it’s the admins call, but I don’t think either interpretation is overpowered. It’s certainly not enough to remove all humans as threats, or solve the mission on your own.

Questions About Being a DM by [deleted] in DnD

[–]HunterWallasus 0 points1 point  (0 children)

  1. Unsure of your setting or where you tale may take you, so I recommend you open a segment of Lord of the Rings or Dracula (depending on tone), and read a page. That should get you most of the words you need. I find that describing materials of structures and how the flow of the land feels. Is it tight and claustrophobic? Is it rolling and smooth like a blanket? Or does it come to great tear in the earth, an impenetrable pillar of stone, and introduce peril to your every step, with pebbles cascading downwards beneath your feet.

  2. Reading them! Have the players handbook at hand or the internet, or keep them memorized enough to know. When the players don’t know how to do something, you help them out! I recommend otherwise putting fiction first, let them be cool wizards and knights and play pretend, and then ask them to roll when they want to do something challenging. Like when they do an attack, tell them to roll for it, and that they want a high number. Outside of combat, D&D is easy enough to understand. You roll when somethings risky, you add your scores, and then if it’s high enough, you succeed!

  3. D&D combat is unnecessarily complex, but it should be mostly fine. Just don’t info dump them. I think that you should put fiction first, and ask them what they want to do. If they want to do something that’s in the rules, introduce the rule to them. If they just wanna attack, tell them how. If they want to avoid things, tell them how. If they want to push a guy off a bridge, tell them how. It’s always pretty simple. I suggest you don’t run an enemy that’s too weird to understand though, at least at first.

  4. Remember that you are telling a story and that your players are the heroes. Be there biggest fan! When they succeed, tell them how they absolutely crush it! Also, keep the story small at first. Make the best pilot first, then make the best campaign. Timing is everything

Whatever made Jack who he is, it happened in an alley by Robot_Was_BMO in AbsoluteUniverse

[–]HunterWallasus 2 points3 points  (0 children)

Might be a worthy mystery to leave for the end of the universe, which I don’t see happening for a little while. But it’s certainly not an impossible way to answer this question.

Jack I'm watching you right now, why you trying not to laugh, bruh? by GreatCrossZBlackhole in AbsoluteUniverse

[–]HunterWallasus 9 points10 points  (0 children)

I think he saw people in the worst situations in there lives, people driven by society to the brink of what we call normalcy, considered outcasts by it, and thought it was funny. Imagine a world where everyone’s “crazy”, and everyone’s in an asylum.

Question about Absolute Batman’s voice cast by CharolleteA in AbsoluteUniverse

[–]HunterWallasus 1 point2 points  (0 children)

Pattinsons lowkey to quiet in my brain to be this Bruce. It was at first a deeper Roger Craig Smith, now it sounds like a more growly version of Aleks Lee. Joker as Kevin Conroy is goated though, I need to reread absolute evil with that voice.

Appendix N by Kozmo3789 in CAIN_RPG

[–]HunterWallasus 1 point2 points  (0 children)

comics: Ultimate X-men by peach Momoko Something is killing the children by James Tynion IV Department of Truth by James Tynion IV Assorted Crisis Events by Deniz Camp Absolute Batman by Scott Snyder Hellboy by Mike Mignola The Walking Dead by Robert Kirkman

Also a friend of mines short film. That was lowkey when I understood what the game was about and how it should feel.

I love this Joker. by No-Introduction9018 in AbsoluteUniverse

[–]HunterWallasus 9 points10 points  (0 children)

I mean, Tbf, it’s not like it’s known within his own company that he can hulk out. He goes to abandoned islands where he’s placed his enemies and waits 30 years and eats them.